Player Matchup

Tiamat
Tiamat
Platinum V
 
Tiamat
Platinum V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Platinum V
 
Fenrir
Platinum V
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold III
Gvrie
Cu Chulainn
Gold III
Level 156
God Stats
1W - 0L
1,385 SR
Queue Stats
24W - 11L
1,761 MMR
Party 1
Apollo
Apollo
Platinum IV
ImposterSan
Apollo
Platinum IV
Level 124
God Stats
8W - 7L
1,685 SR
Queue Stats
125W - 111L
1,865 MMR
Party 2
Cliodhna
Cliodhna
Platinum IV
johneroni
Cliodhna
Platinum IV
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 124L
1,795 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,514 SR
1,684 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 128
1,604 SR
1,796 MMR
King Arthur
King Arthur
Gold III
Jpexx
King Arthur
Gold III
Level 86
God Stats
0W - 4L
1,536 SR
Queue Stats
25W - 15L
1,830 MMR
Solo
Bastet
Bastet
Platinum III
KidThatDid
Bastet
Platinum III
Level 152
God Stats
4W - 5L
1,443 SR
Queue Stats
79W - 73L
1,892 MMR
Party 3
Ix Chel
Ix Chel
Gold I
Pencilvester420
Ix Chel
Gold I
Level 123
God Stats
11W - 19L
1,490 SR
Queue Stats
140W - 138L
1,689 MMR
Party 3
Fafnir
Fafnir
Platinum III
SadMacks
Fafnir
Platinum III
Level 157
God Stats
7W - 7L
1,855 SR
Queue Stats
572W - 558L
1,785 MMR
Solo
Artemis
Artemis
Platinum V
bobbypriv
Artemis
Platinum V
Level 123
God Stats
37W - 22L
1,697 SR
Queue Stats
262W - 256L
1,784 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
2 / 1 / 0
8,258
590
5,142
6,310
5,835
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
 
Fenrir
13
2 / 1 / 6
7,866
562
6,619
12,882
7,662
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cu Chulainn
Gvrie
Cu Chulainn
15
4 / 1 / 3
9,137
653
13,456
13,001
9,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
15
3 / 0 / 3
8,978
641
6,653
8,629
3,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
johneroni
Cliodhna
16
3 / 0 / 3
8,544
610
7,003
12,248
4,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
AthenaBake KujiraKaliAnhur

VS

Bans
YmirThanatosThorAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jpexx
King Arthur
10
0 / 4 / 0
5,779
413
5,245
12,075
6,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
KidThatDid
Bastet
13
1 / 3 / 2
6,744
482
7,803
13,982
5,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

14
2 / 1 / 0
8,210
586
4,667
10,004
5,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fafnir
SadMacks
Fafnir
10
0 / 2 / 3
6,403
457
4,568
10,308
11,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
bobbypriv
Artemis
11
0 / 4 / 0
6,356
454
5,288
8,976
3,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
14
Kills
3
3
Deaths
14
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
1
0
2
W
Fenrir
 
Fenrir
2
1
6
5
W
Cu Chulainn
Gvrie
Cu Chulainn
4
1
3
5.5
W
Apollo
3
0
3
4.5
L
King Arthur
Jpexx
King Arthur
0
4
0
0
L
Bastet
KidThatDid
Bastet
1
3
2
0.67
L
2
1
0
2
L
Fafnir
SadMacks
Fafnir
0
2
3
0.75
L
Artemis
bobbypriv
Artemis
0
4
0
0
W
Cliodhna
johneroni
Cliodhna
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,873
Damage
27,571
53,070
Taken
55,345
31,425
Mitigated
33,144
20,677
Healing
15,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
5,142
597
70
2,238
6,310
5,835
1,550
2,220
4,090
53,535
0
W
Fenrir
 
Fenrir
6,619
2,203
0
3,223
12,882
7,662
184
3,142
9,740
0
40,731
W
Cu Chulainn
Gvrie
Cu Chulainn
13,456
1,499
0
3,143
13,001
9,501
1,597
1,721
11,280
8,213
65,451
W
Apollo
6,653
3,727
0
5,135
8,629
3,645
354
1,095
7,534
0
79,108
L
King Arthur
Jpexx
King Arthur
5,245
1,131
0
2,694
12,075
6,661
0
582
11,493
0
38,672
L
Bastet
KidThatDid
Bastet
7,803
1,839
0
5,616
13,982
5,884
0
1,905
11,927
0
54,858
L
4,667
642
407
2,629
10,004
5,592
0
2,787
7,008
66,358
1,124
L
Fafnir
SadMacks
Fafnir
4,568
1,469
0
2,655
10,308
11,786
0
1,026
9,202
16,417
1,966
L
Artemis
bobbypriv
Artemis
5,288
3,751
0
1,990
8,976
3,221
0
0
8,976
0
46,720
W
Cliodhna
johneroni
Cliodhna
7,003
1,674
0
6,868
12,248
4,782
0
1,302
10,946
0
91,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,783
Gold Earned
33,492
545
Minions Killed
406
0
Camps Cleared
0
1,509,807
Distance Traveled
1,313,840
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,258
590
113
8
0
272,297
0
W
Fenrir
7,866
562
56
4
0
316,823
0
W
Cu Chulainn
9,137
653
109
8
0
284,199
0
W
Apollo
8,978
641
133
10
0
266,671
2
L
King Arthur
5,779
413
64
5
0
203,747
1
L
Bastet
6,744
482
102
7
0
325,678
0
L
Ix Chel
8,210
586
122
9
0
276,637
2
L
Fafnir
6,403
457
22
2
0
284,438
0
L
Artemis
6,356
454
96
7
0
223,340
0
W
Cliodhna
8,544
610
134
10
0
369,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role