Player Matchup

Bellona
Bellona
Ardilla532
Bellona
Level 105
God Stats
5W - 4L
1,564 SR
Queue Stats
111W - 110L
1,567 Elo+
Solo
Charon
Charon
Gimtastic
Charon
Level 34
God Stats
0W - 2L
1,756 SR
Queue Stats
14W - 14L
1,211 Elo+
Solo
Danzaburou
Danzaburou
Kuhnmeister
Danzaburou
Level 118
God Stats
23W - 20L
1,571 SR
Queue Stats
114W - 100L
1,507 Elo+
Solo
Arachne
Arachne
LBP-SoulJA
Arachne
Level 87
God Stats
4W - 2L
1,634 SR
Queue Stats
161W - 133L
1,572 Elo+
Solo
Chang'e
Chang'e
Und3rArmour12846
Chang'e
Level 126
God Stats
2W - 4L
1,306 SR
Queue Stats
313W - 308L
1,458 Elo+
Solo
Team Averages
Level 94
1,566 SR
1,463 Elo+

VS

Team Averages
Level 118
1,572 SR
1,554 Elo+
Jormungandr
Jormungandr
Demon_Lord_KFC
Jormungandr
Level 157
God Stats
6W - 7L
1,934 SR
Queue Stats
46W - 51L
1,564 Elo+
Party 1
Neith
Neith
TheKindBerserker
Neith
Level 130
God Stats
2W - 2L
1,613 SR
Queue Stats
9W - 10L
1,587 Elo+
Party 1
Amaterasu
Amaterasu
xCommandersfan
Amaterasu
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
189W - 166L
1,481 Elo+
Solo
Bakasura
Bakasura
xVenjii
Bakasura
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,666 Elo+
Party 1
Zeus
Zeus
xraiderxxxxx
Zeus
Level 123
God Stats
5W - 4L
1,311 SR
Queue Stats
153W - 152L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ardilla532
Bellona
17
6 / 2 / 1
10,928
575
18,112
23,741
26,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
Gimtastic
Charon
14
2 / 5 / 0
8,443
444
11,393
20,360
11,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Kuhnmeister
Danzaburou
15
0 / 7 / 1
8,702
458
4,739
18,286
6,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
LBP-SoulJA
Arachne
16
2 / 7 / 2
9,069
477
9,775
20,250
8,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

5
0 / 1 / 0
6,001
316
532
2,443
708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Demon_Lord_KFC
Jormungandr
16
3 / 0 / 6
10,019
527
12,296
12,139
10,363
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 1 / 4
10,160
535
13,742
11,415
4,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
xCommandersfan
Amaterasu
13
0 / 4 / 2
8,067
425
7,045
19,960
19,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
xVenjii
Bakasura
18
6 / 3 / 3
10,271
541
11,318
19,268
12,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
7 / 2 / 2
11,714
617
12,554
13,051
5,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
10
Kills
21
22
Deaths
10
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
Ardilla532
Bellona
6
2
1
3.25
W
Jormungandr
Demon_Lord_KFC
Jormungandr
3
0
6
6
L
Charon
Gimtastic
Charon
2
5
0
0.4
L
Danzaburou
Kuhnmeister
Danzaburou
0
7
1
0.07
L
Arachne
LBP-SoulJA
Arachne
2
7
2
0.43
W
5
1
4
7
L
0
1
0
0
W
Amaterasu
xCommandersfan
Amaterasu
0
4
2
0.25
W
Bakasura
xVenjii
Bakasura
6
3
3
2.5
W
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,551
Damage
56,955
85,080
Taken
75,833
53,333
Mitigated
52,511
27,556
Healing
21,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Ardilla532
Bellona
18,112
7,021
0
11,836
23,741
26,012
747
4,174
17,762
0
88,111
W
Jormungandr
Demon_Lord_KFC
Jormungandr
12,296
3,008
0
4,028
12,139
10,363
0
3,361
8,778
52,769
1,966
L
Charon
Gimtastic
Charon
11,393
3,623
0
3,648
20,360
11,713
38
6,861
13,005
36,014
704
L
Danzaburou
Kuhnmeister
Danzaburou
4,739
2,094
0
4,446
18,286
6,891
660
5,554
12,434
0
66,265
L
Arachne
LBP-SoulJA
Arachne
9,775
6,522
0
6,233
20,250
8,009
0
5,944
13,334
0
71,452
W
13,742
3,663
0
3,358
11,415
4,894
805
2,597
8,818
0
68,229
L
532
0
80
1,313
2,443
708
0
1,619
621
8,244
0
W
Amaterasu
xCommandersfan
Amaterasu
7,045
3,286
0
6,645
19,960
19,169
0
1,578
18,382
0
43,808
W
Bakasura
xVenjii
Bakasura
11,318
7,350
0
5,079
19,268
12,166
0
1,759
17,499
0
75,102
W
12,554
2,940
0
2,174
13,051
5,919
0
2,496
10,487
114,625
1,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,143
Gold Earned
50,231
378
Minions Killed
570
0
Camps Cleared
0
1,406,288
Distance Traveled
1,942,183
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,928
575
134
7
0
329,578
0
W
Jormungandr
10,019
527
75
4
0
383,328
0
L
Charon
8,443
444
36
2
0
331,676
0
L
Danzaburou
8,702
458
98
5
0
334,104
0
L
Arachne
9,069
477
91
5
0
348,923
0
W
Neith
10,160
535
113
6
0
374,304
11
L
Chang'e
6,001
316
19
1
0
62,007
0
W
Amaterasu
8,067
425
59
3
0
367,624
0
W
Bakasura
10,271
541
135
7
0
447,875
0
W
Zeus
11,714
617
188
10
0
369,052
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role