Player Matchup

Izanami
Izanami
ALordOfMelons
Izanami
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 28L
1,569 Elo+
Party 1
Zhong Kui
Zhong Kui
Baby-HotPocket
Zhong Kui
Level 148
God Stats
11W - 10L
1,570 SR
Queue Stats
131W - 137L
1,509 Elo+
Party 1
Horus
Horus
cojoTheKing
Horus
Level 134
God Stats
6W - 8L
1,168 SR
Queue Stats
141W - 148L
1,508 Elo+
Party 1
Team Averages
Level 136
1,413 SR
1,529 Elo+

VS

Team Averages
Level 100
1,735 SR
1,552 Elo+
Achilles
Achilles
Edgardo357_
Achilles
Level 68
God Stats
10W - 5L
1,774 SR
Queue Stats
60W - 60L
1,507 Elo+
Solo
Anubis
Anubis
JoseeH4
Anubis
Level 107
God Stats
2W - 4L
1,680 SR
Queue Stats
217W - 219L
1,497 Elo+
Solo
Chronos
Chronos
XPeasoupX
Chronos
Level 124
God Stats
4W - 1L
1,750 SR
Queue Stats
152W - 107L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
1 / 3 / 5
10,611
663
8,365
13,748
5,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Baby-HotPocket
Zhong Kui
16
3 / 2 / 2
11,052
691
12,067
13,136
10,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
3 / 2 / 2
10,341
646
9,008
16,519
20,885
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Edgardo357_
Achilles
18
4 / 2 / 2
11,323
708
13,815
21,514
21,526
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
JoseeH4
Anubis
7
0 / 1 / 2
7,955
497
1,852
1,725
764
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chronos
XPeasoupX
Chronos
18
3 / 4 / 3
11,454
716
15,489
16,042
6,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
14
7
Kills
7
7
Deaths
7
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
1
3
5
1.17
W
Zhong Kui
Baby-HotPocket
Zhong Kui
3
2
2
2
L
Achilles
Edgardo357_
Achilles
4
2
2
2.5
L
Anubis
JoseeH4
Anubis
0
1
2
1
L
Chronos
XPeasoupX
Chronos
3
4
3
1.13
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,440
Damage
31,156
43,403
Taken
39,281
37,520
Mitigated
29,116
11,753
Healing
11,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
8,365
5,646
0
2,579
13,748
5,967
1,599
4,997
8,439
0
62,790
W
Zhong Kui
Baby-HotPocket
Zhong Kui
12,067
936
0
3,112
13,136
10,668
832
5,147
7,717
39,158
190
L
Achilles
Edgardo357_
Achilles
13,815
2,937
0
6,994
21,514
21,526
0
6,860
14,628
0
36,251
L
Anubis
JoseeH4
Anubis
1,852
146
0
661
1,725
764
0
794
931
5,265
0
L
Chronos
XPeasoupX
Chronos
15,489
5,961
0
3,389
16,042
6,826
0
4,378
11,638
72,631
1,825
W
9,008
4,443
1,990
4,072
16,519
20,885
222
6,138
9,948
0
20,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,004
Gold Earned
30,732
176
Minions Killed
139
0
Camps Cleared
0
838,842
Distance Traveled
585,358
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,611
663
103
6
0
252,170
0
W
Zhong Kui
11,052
691
59
4
0
282,429
3
L
Achilles
11,323
708
25
2
0
278,509
1
L
Anubis
7,955
497
7
0
0
43,790
2
L
Chronos
11,454
716
107
7
0
263,059
1
W
Horus
10,341
646
14
1
0
304,243
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role