Player Matchup

Geb
Geb
PHXoverlord
Geb
Level 28
God Stats
5W - 10L
1,634 SR
Queue Stats
83W - 76L
1,447 Elo+
Party 1
Jormungandr
Jormungandr
SonnyMG
Jormungandr
Level 70
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 31L
1,422 Elo+
Party 1
Cernunnos
Cernunnos
woolymouse13
Cernunnos
Level 29
God Stats
9W - 9L
1,797 SR
Queue Stats
102W - 95L
1,461 Elo+
Party 1
Team Averages
Level 42
1,644 SR
1,443 Elo+

VS

Team Averages
Level 75
1,376 SR
1,393 Elo+
Ah Muzen Cab
Ah Muzen Cab
BerniesMittens
Ah Muzen Cab
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,364 Elo+
Party 2
Surtr
Surtr
PugilistPilgram
Surtr
Level 65
God Stats
2W - 0L
1,241 SR
Queue Stats
5W - 4L
1,364 Elo+
Party 2
Kukulkan
Kukulkan
nihtrihxSnookums
Kukulkan
Level 144
God Stats
1W - 0L
1,386 SR
Queue Stats
31W - 34L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 5
9,330
666
6,344
17,904
21,433
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jormungandr
SonnyMG
Jormungandr
13
2 / 5 / 3
9,460
676
9,528
14,541
7,972
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cernunnos
woolymouse13
Cernunnos
16
3 / 4 / 0
10,441
746
9,130
15,515
7,051
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BerniesMittens
Ah Muzen Cab
16
4 / 1 / 9
10,998
786
12,180
10,483
4,664
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 2 / 12
10,280
734
10,056
13,350
11,541
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
8 / 2 / 4
12,174
870
15,713
5,987
2,904
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
5
Kills
14
14
Deaths
5
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BerniesMittens
Ah Muzen Cab
4
1
9
8.5
L
0
5
5
0.5
W
2
2
12
4
L
Jormungandr
SonnyMG
Jormungandr
2
5
3
0.7
W
8
2
4
5
L
Cernunnos
woolymouse13
Cernunnos
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,002
Damage
37,949
47,960
Taken
29,820
36,456
Mitigated
19,109
8,793
Healing
4,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BerniesMittens
Ah Muzen Cab
12,180
5,443
0
1,931
10,483
4,664
922
5,137
5,307
0
55,436
L
6,344
959
235
2,996
17,904
21,433
351
5,631
12,236
26,365
0
W
10,056
2,941
0
1,500
13,350
11,541
271
6,923
6,375
1,402
26,091
L
Jormungandr
SonnyMG
Jormungandr
9,528
2,473
0
693
14,541
7,972
360
3,134
11,378
32,043
2,556
W
15,713
767
0
876
5,987
2,904
1,178
3,638
2,323
49,940
0
L
Cernunnos
woolymouse13
Cernunnos
9,130
3,919
427
4,442
15,515
7,051
993
7,565
7,937
0
48,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,231
Gold Earned
33,452
193
Minions Killed
173
0
Camps Cleared
0
725,584
Distance Traveled
792,547
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,998
786
67
5
0
266,316
0
L
Geb
9,330
666
37
3
0
267,965
0
W
Surtr
10,280
734
30
2
0
282,084
0
L
Jormungandr
9,460
676
63
5
0
225,494
0
W
Kukulkan
12,174
870
76
5
0
244,147
0
L
Cernunnos
10,441
746
93
7
0
232,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role