Player Matchup

Charon
Charon
Arkin-OBC
Charon
Level 49
God Stats
0W - 2L
1,275 SR
Queue Stats
71W - 82L
1,444 Elo+
Solo
Medusa
Medusa
Does Goodly
Medusa
Level 102
God Stats
8W - 4L
1,522 SR
Queue Stats
275W - 185L
1,622 Elo+
Party 1
Hera
Hera
Does Poorly
Hera
Level 83
God Stats
6W - 4L
1,722 SR
Queue Stats
318W - 189L
1,635 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Infernals
Tsukuyomi
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
241W - 238L
1,458 Elo+
Solo
Baron Samedi
Baron Samedi
Rhino Toucher
Baron Samedi
Level 103
God Stats
3W - 4L
1,465 SR
Queue Stats
70W - 93L
1,328 Elo+
Solo
Team Averages
Level 94
1,497 SR
1,497 Elo+

VS

Team Averages
Level 147
1,493 SR
1,455 Elo+
Chernobog
Chernobog
 
Chernobog
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ANBU_Queen
Gilgamesh
Level 149
God Stats
1W - 2L
1,188 SR
Queue Stats
217W - 208L
1,468 Elo+
Solo
Artio
Artio
Nacho Daddy X
Artio
Level 150
God Stats
3W - 1L
1,785 SR
Queue Stats
52W - 63L
1,488 Elo+
Solo
Bastet
Bastet
black_king1
Bastet
Level 157
God Stats
2W - 3L
1,162 SR
Queue Stats
116W - 105L
1,405 Elo+
Solo
Nu Wa
Nu Wa
xtremeuser
Nu Wa
Level 129
God Stats
7W - 4L
1,830 SR
Queue Stats
279W - 330L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Arkin-OBC
Charon
10
0 / 2 / 7
5,489
1,098
3,858
4,506
4,191
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
10
4 / 3 / 5
5,894
1,179
5,213
4,742
1,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
3 / 3 / 6
6,182
1,236
4,457
4,173
1,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
Infernals
Tsukuyomi
12
3 / 1 / 5
6,167
1,233
4,607
4,622
1,974
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Rhino Toucher
Baron Samedi
1
0 / 0 / 0
1,320
264
0
191
56

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
9
1 / 3 / 4
5,629
1,126
3,059
4,697
1,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
ANBU_Queen
Gilgamesh
11
4 / 2 / 4
6,654
1,331
4,979
5,857
5,412
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
1 / 2 / 6
5,968
1,194
711
6,131
5,105
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
9
1 / 1 / 4
5,515
1,103
2,751
3,167
1,148
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nu Wa
10
2 / 2 / 5
5,985
1,197
4,229
3,321
1,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
32
10
Kills
9
9
Deaths
10
23
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
1
3
4
1
W
Gilgamesh
ANBU_Queen
Gilgamesh
4
2
4
3
L
Charon
Arkin-OBC
Charon
0
2
7
1.75
L
Medusa
4
3
5
2.17
L
3
3
6
2
L
Tsukuyomi
Infernals
Tsukuyomi
3
1
5
5.5
W
1
2
6
2
L
Baron Samedi
Rhino Toucher
Baron Samedi
0
0
0
0
W
Bastet
1
1
4
3
W
Nu Wa
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,135
Damage
15,729
18,234
Taken
23,173
9,504
Mitigated
14,769
3,841
Healing
5,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
3,059
1,161
381
234
4,697
1,846
726
1,740
2,915
0
10,770
W
Gilgamesh
ANBU_Queen
Gilgamesh
4,979
706
358
1,486
5,857
5,412
0
1,439
4,255
1,368
9,311
L
Charon
Arkin-OBC
Charon
3,858
512
36
585
4,506
4,191
0
1,880
2,626
6,794
102
L
Medusa
5,213
2,090
117
19
4,742
1,770
45
1,392
3,350
0
12,459
L
4,457
1,669
582
723
4,173
1,513
136
1,097
3,076
11,478
0
L
Tsukuyomi
Infernals
Tsukuyomi
4,607
349
146
1,633
4,622
1,974
48
1,167
3,455
0
14,555
W
711
26
621
1,186
6,131
5,105
350
2,145
3,828
2,739
0
L
Baron Samedi
Rhino Toucher
Baron Samedi
0
0
0
0
191
56
0
191
0
0
0
W
Bastet
2,751
478
766
643
3,167
1,148
0
684
2,483
0
3,574
W
Nu Wa
4,229
1,561
155
114
3,321
1,258
463
1,804
1,478
10,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,052
Gold Earned
29,751
64
Minions Killed
41
0
Camps Cleared
0
376,977
Distance Traveled
504,606
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
5,629
1,126
12
2
0
92,731
0
W
Gilgamesh
6,654
1,331
11
2
0
85,887
0
L
Charon
5,489
1,098
17
3
0
87,816
0
L
Medusa
5,894
1,179
15
3
0
98,252
0
L
Hera
6,182
1,236
12
2
0
75,262
0
L
Tsukuyomi
6,167
1,233
20
4
0
115,647
0
W
Artio
5,968
1,194
1
0
0
105,958
0
L
Baron Samedi
1,320
264
0
0
0
0
0
W
Bastet
5,515
1,103
4
1
0
125,644
0
W
Nu Wa
5,985
1,197
13
3
0
94,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role