Player Matchup

Neith
Neith
Copp3R95
Neith
Level 7
God Stats
1W - 1L
1,489 SR
Queue Stats
1W - 7L
1,067 Elo+
Party 2
Janus
Janus
KRiiM-MoO
Janus
Level 101
God Stats
18W - 16L
1,463 SR
Queue Stats
123W - 125L
1,406 Elo+
Solo
Bacchus
Bacchus
OskoAskot
Bacchus
Level 68
God Stats
1W - 0L
1,534 SR
Queue Stats
5W - 12L
1,195 Elo+
Party 2
Da Ji
Da Ji
Xoeqs
Da Ji
Level 64
God Stats
3W - 0L
1,824 SR
Queue Stats
118W - 109L
1,426 Elo+
Party 1
Gilgamesh
Gilgamesh
Zero_Ghost_KEK
Gilgamesh
Level 68
God Stats
6W - 3L
1,784 SR
Queue Stats
146W - 129L
1,471 Elo+
Party 1
Team Averages
Level 62
1,619 SR
1,313 Elo+

VS

Team Averages
Level 88
1,619 SR
1,407 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
DietPoke
Nike
Level 124
God Stats
3W - 1L
1,812 SR
Queue Stats
47W - 42L
1,470 Elo+
Solo
Horus
Horus
HOLSTER 123
Horus
Level 68
God Stats
7W - 6L
1,661 SR
Queue Stats
56W - 62L
1,405 Elo+
Solo
Bacchus
Bacchus
KimBO923944
Bacchus
Level 109
God Stats
26W - 31L
1,436 SR
Queue Stats
468W - 458L
1,375 Elo+
Solo
Rama
Rama
itzSammzjeh
Rama
Level 100
God Stats
2W - 2L
1,688 SR
Queue Stats
4W - 9L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Copp3R95
Neith
11
1 / 2 / 3
7,198
450
7,006
7,416
2,537
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
KRiiM-MoO
Janus
15
2 / 0 / 1
9,336
584
5,268
5,867
2,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
OskoAskot
Bacchus
12
1 / 5 / 3
7,071
442
3,730
10,678
10,075
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Da Ji
Xoeqs
Da Ji
14
2 / 3 / 1
7,946
497
5,468
14,370
5,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Zero_Ghost_KEK
Gilgamesh
15
0 / 0 / 1
9,244
578
7,188
12,525
11,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 2 / 0
6,637
415
3,046
6,040
2,390
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nike
14
2 / 0 / 1
7,639
477
7,164
14,944
7,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 0 / 0
6,624
414
3,672
11,430
13,733
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
KimBO923944
Bacchus
12
3 / 3 / 2
6,769
423
7,561
10,752
9,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
4 / 1 / 3
7,624
477
6,688
9,461
3,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
6
Kills
10
10
Deaths
6
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
2
0
0.5
W
Neith
Copp3R95
Neith
1
2
3
1.25
L
Nike
2
0
1
2.5
L
0
0
0
0
W
Janus
KRiiM-MoO
Janus
2
0
1
2.5
L
Bacchus
KimBO923944
Bacchus
3
3
2
1.33
W
Bacchus
OskoAskot
Bacchus
1
5
3
0.5
W
Da Ji
Xoeqs
Da Ji
2
3
1
0.83
W
Gilgamesh
Zero_Ghost_KEK
Gilgamesh
0
0
1
0.5
L
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,660
Damage
28,131
50,856
Taken
52,627
32,335
Mitigated
36,939
15,702
Healing
17,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,046
476
148
1,246
6,040
2,390
0
2,741
3,299
33,005
1,121
W
Neith
Copp3R95
Neith
7,006
3,558
0
3,198
7,416
2,537
176
2,937
4,197
0
44,838
L
Nike
7,164
1,626
0
4,252
14,944
7,350
0
2,151
12,793
0
75,883
L
3,672
2,198
271
5,331
11,430
13,733
0
0
11,430
0
38,409
W
Janus
KRiiM-MoO
Janus
5,268
0
0
1,016
5,867
2,414
845
1,707
4,113
82,403
832
L
Bacchus
KimBO923944
Bacchus
7,561
664
0
2,561
10,752
9,603
0
1,322
9,430
26,501
1,995
W
Bacchus
OskoAskot
Bacchus
3,730
533
0
1,343
10,678
10,075
136
2,879
7,297
16,195
0
W
Da Ji
Xoeqs
Da Ji
5,468
1,209
0
6,339
14,370
5,948
0
1,552
12,771
0
61,168
W
Gilgamesh
Zero_Ghost_KEK
Gilgamesh
7,188
2,208
0
3,806
12,525
11,361
622
545
11,980
0
77,123
L
6,688
4,932
0
3,830
9,461
3,863
0
2,766
6,695
0
58,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,795
Gold Earned
35,293
439
Minions Killed
328
0
Camps Cleared
0
1,541,975
Distance Traveled
1,424,643
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,637
415
43
3
0
231,853
0
W
Neith
7,198
450
79
5
0
267,434
0
L
Nike
7,639
477
107
7
0
335,001
1
L
Horus
6,624
414
49
3
0
302,206
2
W
Janus
9,336
584
139
9
0
340,111
3
L
Bacchus
6,769
423
31
2
0
280,840
0
W
Bacchus
7,071
442
23
1
0
293,796
1
W
Da Ji
7,946
497
77
5
0
353,082
0
W
Gilgamesh
9,244
578
121
8
0
287,552
0
L
Rama
7,624
477
98
6
0
274,743
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role