Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Laythkiller
Vulcan
Level 128
God Stats
2W - 3L
1,771 SR
Queue Stats
14W - 21L
1,452 Elo+
Party 1
Ne Zha
Ne Zha
WYLIESAGEOTE
Ne Zha
Level 118
God Stats
7W - 8L
1,634 SR
Queue Stats
181W - 180L
1,508 Elo+
Solo
Scylla
Scylla
agher
Scylla
Level 104
God Stats
3W - 4L
1,615 SR
Queue Stats
340W - 318L
1,560 Elo+
Solo
Anhur
Anhur
raskoprasko
Anhur
Level 126
God Stats
51W - 42L
1,521 SR
Queue Stats
134W - 132L
1,412 Elo+
Solo
Team Averages
Level 121
1,608 SR
1,486 Elo+

VS

Team Averages
Level 136
1,560 SR
1,512 Elo+
Persephone
Persephone
Ahatshiro
Persephone
Level 157
God Stats
2W - 1L
1,702 SR
Queue Stats
296W - 286L
1,466 Elo+
Solo
Charon
Charon
DwiftQueen
Charon
Level 109
God Stats
2W - 0L
1,698 SR
Queue Stats
70W - 68L
1,478 Elo+
Solo
Sol
Sol
ToxicTaco333
Sol
Level 116
God Stats
22W - 24L
1,776 SR
Queue Stats
85W - 101L
1,532 Elo+
Solo
Fenrir
Fenrir
aru_akise_1
Fenrir
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
348W - 348L
1,502 Elo+
Solo
Surtr
Surtr
moises-macias199
Surtr
Level 140
God Stats
1W - 3L
1,125 SR
Queue Stats
177W - 164L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
1 / 5 / 0
4,751
432
4,686
12,346
8,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
10
1 / 2 / 0
6,027
548
4,384
5,932
5,054
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ne Zha
11
2 / 4 / 3
6,137
558
5,559
11,717
5,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
agher
Scylla
11
2 / 3 / 2
6,265
570
5,160
6,573
2,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
1 / 2 / 1
5,996
545
5,284
10,146
3,641
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Ahatshiro
Persephone
11
4 / 2 / 5
6,950
632
6,941
7,376
2,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
DwiftQueen
Charon
10
3 / 0 / 4
6,249
568
6,541
11,278
4,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
0 / 1 / 2
7,049
641
7,022
8,421
2,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
11
1 / 1 / 2
5,619
511
4,160
8,390
5,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
7 / 2 / 5
7,100
645
7,539
11,322
5,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
7
Kills
15
16
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
5
0
0.2
W
Persephone
Ahatshiro
Persephone
4
2
5
3.25
W
Charon
DwiftQueen
Charon
3
0
4
5
L
Vulcan
1
2
0
0.5
W
0
1
2
1
L
Ne Zha
2
4
3
0.88
L
Scylla
agher
Scylla
2
3
2
1
W
Fenrir
1
1
2
2
W
7
2
5
4.75
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,073
Damage
32,203
46,714
Taken
46,787
24,271
Mitigated
21,104
8,503
Healing
19,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,686
289
0
1,774
12,346
8,118
0
6,835
5,468
0
21,138
W
Persephone
Ahatshiro
Persephone
6,941
685
0
1,835
7,376
2,702
0
2,018
5,136
42,554
3,228
W
Charon
DwiftQueen
Charon
6,541
1,979
1,562
2,213
11,278
4,942
0
826
10,326
21,294
0
L
Vulcan
4,384
531
0
2,028
5,932
5,054
0
635
4,815
40,490
545
W
7,022
2,880
0
4,559
8,421
2,534
0
0
8,421
64,771
6,349
L
Ne Zha
5,559
2,510
0
2,210
11,717
5,110
0
2,784
8,726
0
43,507
L
Scylla
agher
Scylla
5,160
706
0
365
6,573
2,348
0
3,437
3,136
40,257
0
W
Fenrir
4,160
464
0
4,344
8,390
5,729
0
3,652
4,738
0
30,708
W
7,539
3,893
0
5,035
11,322
5,197
313
2,331
8,685
1,512
39,826
L
5,284
3,440
0
2,126
10,146
3,641
0
6,924
3,222
0
35,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,176
Gold Earned
32,967
288
Minions Killed
333
0
Camps Cleared
0
1,087,401
Distance Traveled
1,132,901
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,751
432
27
2
0
205,678
0
W
Persephone
6,950
632
73
7
0
214,993
2
W
Charon
6,249
568
29
3
0
236,472
5
L
Vulcan
6,027
548
69
6
0
204,524
0
W
Sol
7,049
641
117
11
0
197,569
1
L
Ne Zha
6,137
558
69
6
0
240,538
0
L
Scylla
6,265
570
71
6
0
215,675
0
W
Fenrir
5,619
511
41
4
0
233,288
0
W
Surtr
7,100
645
73
7
0
250,579
0
L
Anhur
5,996
545
52
5
0
220,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role