Player Matchup

Ullr
Ullr
Aucram1
Ullr
Level 54
God Stats
2W - 2L
1,500 SR
Queue Stats
134W - 122L
1,482 Elo+
Solo
Amaterasu
Amaterasu
Esckrow
Amaterasu
Level 57
God Stats
11W - 9L
1,546 SR
Queue Stats
199W - 187L
1,408 Elo+
Solo
Bastet
Bastet
EvilThoughtsMX
Bastet
Level 65
God Stats
22W - 20L
1,401 SR
Queue Stats
219W - 202L
1,360 Elo+
Solo
Sol
Sol
SchmitzMyPants
Sol
Level 69
God Stats
11W - 7L
1,789 SR
Queue Stats
342W - 352L
1,360 Elo+
Solo
Izanami
Izanami
nutrikatya_lazca
Izanami
Level 69
God Stats
25W - 47L
1,294 SR
Queue Stats
192W - 215L
1,332 Elo+
Solo
Team Averages
Level 63
1,506 SR
1,389 Elo+

VS

Team Averages
Level 61
1,319 SR
1,420 Elo+
Zeus
Zeus
EazyBlunt
Zeus
Level 83
God Stats
1W - 3L
1,500 SR
Queue Stats
129W - 120L
1,427 Elo+
Solo
Loki
Loki
Killer-_-butcher
Loki
Level 68
God Stats
4W - 4L
1,138 SR
Queue Stats
149W - 130L
1,450 Elo+
Solo
Fafnir
Fafnir
LordKafka
Fafnir
Level 43
God Stats
0W - 1L
1,283 SR
Queue Stats
34W - 49L
1,310 Elo+
Solo
Odin
Odin
Lord_Tlatoani_10
Odin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 85L
1,432 Elo+
Solo
Anhur
Anhur
iTzJnkz
Anhur
Level 46
God Stats
2W - 3L
1,174 SR
Queue Stats
66W - 54L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Aucram1
Ullr
12
3 / 2 / 0
7,222
516
5,187
7,689
2,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
Esckrow
Amaterasu
12
3 / 3 / 5
7,387
528
7,194
14,279
11,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

12
0 / 1 / 2
6,570
469
4,181
8,488
2,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
11 / 0 / 0
10,230
731
8,901
7,855
2,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
0 / 0 / 0
5,657
404
775
4,177
1,133
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
0 / 7 / 1
6,015
430
4,432
8,978
3,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 2 / 0
6,966
498
5,019
11,854
4,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Fafnir
LordKafka
Fafnir
10
1 / 1 / 1
6,829
488
2,772
8,581
9,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 5 / 1
6,966
498
5,776
8,465
8,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
iTzJnkz
Anhur
11
1 / 2 / 1
6,825
488
5,892
8,075
3,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
17
Kills
6
6
Deaths
17
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ullr
Aucram1
Ullr
3
2
0
1.5
L
Zeus
0
7
1
0.07
W
Amaterasu
Esckrow
Amaterasu
3
3
5
1.83
W
0
1
2
1
L
2
2
0
1
L
Fafnir
LordKafka
Fafnir
1
1
1
1.5
L
2
5
1
0.5
W
11
0
0
11
L
Anhur
iTzJnkz
Anhur
1
2
1
0.75
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,238
Damage
23,891
42,488
Taken
45,953
21,045
Mitigated
29,095
15,400
Healing
12,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Aucram1
Ullr
5,187
1,801
0
1,262
7,689
2,560
0
1,188
6,501
0
43,694
L
Zeus
4,432
516
0
782
8,978
3,294
0
4,716
4,262
37,857
0
W
Amaterasu
Esckrow
Amaterasu
7,194
4,020
0
4,875
14,279
11,497
27
2,402
11,136
0
37,280
W
4,181
1,131
0
3,035
8,488
2,878
0
1,685
6,761
0
40,307
L
5,019
1,967
0
6,357
11,854
4,956
0
2,926
8,928
0
66,066
L
Fafnir
LordKafka
Fafnir
2,772
1,437
0
2,250
8,581
9,770
44
72
8,509
16,549
1,510
L
5,776
1,660
0
1,252
8,465
8,021
0
395
8,070
0
37,063
W
8,901
4,424
0
5,172
7,855
2,977
1,566
1,479
6,376
69,074
18,232
L
Anhur
iTzJnkz
Anhur
5,892
2,987
0
1,882
8,075
3,054
929
0
8,075
0
49,908
W
775
279
0
1,056
4,177
1,133
502
361
3,816
0
21,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,066
Gold Earned
33,601
358
Minions Killed
318
0
Camps Cleared
0
1,324,640
Distance Traveled
1,219,092
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,222
516
68
5
0
254,340
0
L
Zeus
6,015
430
52
4
0
224,746
1
W
Amaterasu
7,387
528
51
4
0
281,694
0
W
Bastet
6,570
469
62
4
0
317,207
0
L
Loki
6,966
498
92
7
0
280,101
0
L
Fafnir
6,829
488
21
2
0
255,243
0
L
Odin
6,966
498
55
4
0
244,333
0
W
Sol
10,230
731
142
10
0
244,993
0
L
Anhur
6,825
488
98
7
0
214,669
0
W
Izanami
5,657
404
35
3
0
226,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role