Player Matchup

Poseidon
Poseidon
DF tex223
Poseidon
Level 144
God Stats
2W - 0L
1,713 SR
Queue Stats
195W - 193L
1,407 Elo+
Solo
Horus
Horus
Motw24
Horus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,552 Elo+
Solo
Hades
Hades
TheDonster94
Hades
Level 158
God Stats
5W - 0L
1,938 SR
Queue Stats
200W - 211L
1,538 Elo+
Solo
Kuzenbo
Kuzenbo
XgweenVx
Kuzenbo
Level 66
God Stats
2W - 0L
1,257 SR
Queue Stats
64W - 55L
1,564 Elo+
Solo
Khepri
Khepri
mrblue075
Khepri
Level 136
God Stats
3W - 2L
1,724 SR
Queue Stats
298W - 282L
1,405 Elo+
Solo
Team Averages
Level 126
1,626 SR
1,493 Elo+

VS

Team Averages
Level 98
1,392 SR
1,390 Elo+
Bakasura
Bakasura
BooBooBaggnz
Bakasura
Level 99
God Stats
1W - 5L
1,197 SR
Queue Stats
214W - 223L
1,371 Elo+
Party 1
Jing Wei
Jing Wei
Criturpants76
Jing Wei
Level 26
God Stats
1W - 2L
1,715 SR
Queue Stats
115W - 151L
1,298 Elo+
Party 1
Osiris
Osiris
GrimmJaegerjaqz
Osiris
Level 99
God Stats
0W - 3L
1,240 SR
Queue Stats
80W - 75L
1,482 Elo+
Solo
Chang'e
Chang'e
HybridRenoII
Chang'e
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 115L
1,377 Elo+
Solo
Izanami
Izanami
Ki Blazin 420
Izanami
Level 117
God Stats
0W - 3L
1,305 SR
Queue Stats
85W - 91L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DF tex223
Poseidon
18
9 / 3 / 7
11,021
848
16,357
9,216
4,439
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Horus
Motw24
Horus
16
5 / 1 / 13
10,058
774
8,819
13,701
10,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
6 / 5 / 12
10,312
793
11,668
14,490
10,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
XgweenVx
Kuzenbo
17
1 / 2 / 16
10,498
808
8,682
28,810
33,850
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
mrblue075
Khepri
18
2 / 2 / 15
10,119
778
10,476
13,171
17,528
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BooBooBaggnz
Bakasura
16
3 / 7 / 8
9,384
722
8,375
16,299
9,624
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
Criturpants76
Jing Wei
15
2 / 3 / 3
8,736
672
8,774
7,505
3,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 7 / 5
8,922
686
14,976
19,885
24,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
HybridRenoII
Chang'e
15
2 / 4 / 5
8,839
680
8,091
10,361
4,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
18
3 / 2 / 5
10,124
779
16,750
10,279
5,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
39
23
Kills
13
13
Deaths
23
63
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BooBooBaggnz
Bakasura
3
7
8
1
L
Jing Wei
Criturpants76
Jing Wei
2
3
3
1.17
W
Poseidon
DF tex223
Poseidon
9
3
7
4.17
L
3
7
5
0.79
L
Chang'e
HybridRenoII
Chang'e
2
4
5
1.13
L
Izanami
3
2
5
2.75
W
Horus
Motw24
Horus
5
1
13
11.5
W
6
5
12
2.4
W
Kuzenbo
XgweenVx
Kuzenbo
1
2
16
4.5
W
Khepri
mrblue075
Khepri
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,002
Damage
56,966
79,388
Taken
64,329
77,077
Mitigated
47,463
34,461
Healing
17,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BooBooBaggnz
Bakasura
8,375
5,611
508
3,778
16,299
9,624
0
11,120
5,179
0
10,140
L
Jing Wei
Criturpants76
Jing Wei
8,774
5,178
0
0
7,505
3,422
0
5,876
1,629
0
17,196
W
Poseidon
DF tex223
Poseidon
16,357
2,940
1,256
1,385
9,216
4,439
1,584
2,142
6,850
36,631
758
L
14,976
3,066
188
1,868
19,885
24,755
0
11,468
8,417
5,136
19,130
L
Chang'e
HybridRenoII
Chang'e
8,091
1,362
4,212
3,172
10,361
4,623
0
8,795
1,566
14,712
0
L
Izanami
16,750
10,449
564
3,684
10,279
5,039
0
8,488
1,791
0
45,817
W
Horus
Motw24
Horus
8,819
3,489
3,475
3,447
13,701
10,801
440
2,088
11,405
0
16,054
W
11,668
1,870
2,214
3,363
14,490
10,459
581
2,956
10,874
26,037
858
W
Kuzenbo
XgweenVx
Kuzenbo
8,682
2,494
3,675
12,094
28,810
33,850
677
1,971
25,896
17,713
360
W
Khepri
mrblue075
Khepri
10,476
987
1,697
1,855
13,171
17,528
149
1,761
10,647
19,115
2,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,008
Gold Earned
46,005
146
Minions Killed
137
0
Camps Cleared
0
1,296,777
Distance Traveled
1,065,291
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,384
722
17
1
0
233,637
0
L
Jing Wei
8,736
672
21
2
0
228,574
0
W
Poseidon
11,021
848
59
5
0
250,161
0
L
Osiris
8,922
686
14
1
0
211,358
0
L
Chang'e
8,839
680
14
1
0
169,200
0
L
Izanami
10,124
779
71
5
0
222,522
0
W
Horus
10,058
774
19
1
0
260,120
0
W
Hades
10,312
793
42
3
0
240,180
0
W
Kuzenbo
10,498
808
12
1
0
294,408
0
W
Khepri
10,119
778
14
1
0
251,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role