Player Matchup

Ao Kuang
Ao Kuang
Vainzeth
Ao Kuang
Level 65
God Stats
37W - 36L
1,647 SR
Queue Stats
294W - 259L
1,648 Elo+
Solo
Cerberus
Cerberus
oL TriPod
Cerberus
Level 32
God Stats
2W - 4L
1,598 SR
Queue Stats
35W - 50L
1,418 Elo+
Solo
Freya
Freya
saparmurat
Freya
Level 126
God Stats
3W - 3L
1,619 SR
Queue Stats
219W - 218L
1,502 Elo+
Solo
Nemesis
Nemesis
superghost54
Nemesis
Level 38
God Stats
8W - 5L
1,334 SR
Queue Stats
77W - 65L
1,360 Elo+
Solo
Neith
Neith
xXDarnyXx
Neith
Level 134
God Stats
4W - 8L
1,176 SR
Queue Stats
190W - 177L
1,500 Elo+
Solo
Team Averages
Level 79
1,475 SR
1,486 Elo+

VS

Team Averages
Level 48
1,503 SR
1,464 Elo+
Jormungandr
Jormungandr
Cl3e3tus
Jormungandr
Level 25
God Stats
55W - 57L
1,557 SR
Queue Stats
58W - 61L
1,458 Elo+
Party 2
Jing Wei
Jing Wei
ITSATRAPPPP
Jing Wei
Level 25
God Stats
1W - 2L
1,523 SR
Queue Stats
96W - 112L
1,429 Elo+
Party 1
Eset
Eset
Mizthos
Eset
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
182W - 166L
1,503 Elo+
Party 2
Chaac
Chaac
Sexygrumper69
Chaac
Level 60
God Stats
3W - 3L
1,666 SR
Queue Stats
161W - 176L
1,480 Elo+
Solo
Tyr
Tyr
axew1555
Tyr
Level 66
God Stats
0W - 1L
1,272 SR
Queue Stats
24W - 37L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Vainzeth
Ao Kuang
11
2 / 0 / 0
6,215
622
5,095
8,094
5,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cerberus
oL TriPod
Cerberus
10
7 / 1 / 3
6,750
675
6,768
8,980
6,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Freya
11
2 / 0 / 0
6,008
601
3,871
5,531
2,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nemesis
superghost54
Nemesis
10
2 / 0 / 4
5,371
537
6,537
8,366
3,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
xXDarnyXx
Neith
10
3 / 1 / 7
5,761
576
7,355
5,404
1,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cl3e3tus
Jormungandr
8
1 / 3 / 1
5,045
505
6,620
10,924
7,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
ITSATRAPPPP
Jing Wei
8
0 / 6 / 0
4,476
448
2,637
9,367
2,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
Mizthos
Eset
9
0 / 3 / 0
5,019
502
4,631
6,608
2,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 0
5,636
564
3,954
8,651
4,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 2 / 0
4,993
499
4,306
8,682
3,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
16
Kills
2
2
Deaths
16
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Cl3e3tus
Jormungandr
1
3
1
0.5
L
Jing Wei
ITSATRAPPPP
Jing Wei
0
6
0
0
L
Eset
Mizthos
Eset
0
3
0
0
L
0
2
0
0
W
Ao Kuang
Vainzeth
Ao Kuang
2
0
0
2
L
1
2
0
0.5
W
Cerberus
oL TriPod
Cerberus
7
1
3
8.5
W
Freya
2
0
0
2
W
Nemesis
superghost54
Nemesis
2
0
4
4
W
Neith
xXDarnyXx
Neith
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,626
Damage
22,148
36,375
Taken
44,232
19,856
Mitigated
20,169
12,094
Healing
9,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Cl3e3tus
Jormungandr
6,620
1,504
248
1,908
10,924
7,544
0
3,580
7,230
27,391
0
L
Jing Wei
ITSATRAPPPP
Jing Wei
2,637
2,058
0
949
9,367
2,619
0
2,865
6,486
0
19,632
L
Eset
Mizthos
Eset
4,631
805
0
790
6,608
2,008
0
2,768
3,463
33,041
0
L
3,954
536
0
2,190
8,651
4,014
0
3,805
4,396
0
41,119
W
Ao Kuang
Vainzeth
Ao Kuang
5,095
851
0
3,194
8,094
5,834
0
0
8,094
34,343
2,139
L
4,306
778
0
3,289
8,682
3,984
0
962
7,652
0
29,824
W
Cerberus
oL TriPod
Cerberus
6,768
807
0
3,543
8,980
6,501
0
3,395
4,881
22,812
2,526
W
Freya
3,871
923
0
2,399
5,531
2,139
288
3,226
2,213
35,444
1,772
W
Nemesis
superghost54
Nemesis
6,537
2,926
0
1,228
8,366
3,746
0
1,981
6,301
0
32,196
W
Neith
xXDarnyXx
Neith
7,355
3,288
0
1,730
5,404
1,636
0
1,411
3,635
0
34,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,105
Gold Earned
25,169
273
Minions Killed
266
0
Camps Cleared
0
1,037,082
Distance Traveled
1,021,395
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,045
505
41
4
0
189,351
0
L
Jing Wei
4,476
448
41
4
0
195,852
0
L
Eset
5,019
502
61
6
0
199,553
0
L
Chaac
5,636
564
68
7
0
197,716
0
W
Ao Kuang
6,215
622
70
7
0
213,462
3
L
Tyr
4,993
499
55
6
0
238,923
4
W
Cerberus
6,750
675
37
4
0
199,214
0
W
Freya
6,008
601
61
6
0
194,955
2
W
Nemesis
5,371
537
50
5
0
238,131
0
W
Neith
5,761
576
55
6
0
191,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role