Player Matchup

Osiris
Osiris
Dadigo25
Osiris
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,471 Elo+
Party 2
Bacchus
Bacchus
JacerOK
Bacchus
Level 109
God Stats
6W - 11L
1,495 SR
Queue Stats
416W - 379L
1,576 Elo+
Party 1
Discordia
Discordia
KaleriXXX
Discordia
Level 89
God Stats
4W - 5L
1,490 SR
Queue Stats
204W - 193L
1,517 Elo+
Party 1
Izanami
Izanami
ShooterDuck02
Izanami
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 35L
1,445 Elo+
Party 2
Ratatoskr
Ratatoskr
eldestripadorj
Ratatoskr
Level 126
God Stats
2W - 1L
1,728 SR
Queue Stats
64W - 65L
1,483 Elo+
Party 2
Team Averages
Level 117
1,543 SR
1,499 Elo+

VS

Team Averages
Level 93
1,532 SR
1,482 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
Dyjok_
He Bo
Level 119
God Stats
1W - 2L
1,580 SR
Queue Stats
210W - 201L
1,506 Elo+
Solo
Sol
Sol
Jessita
Sol
Level 45
God Stats
0W - 2L
1,273 SR
Queue Stats
32W - 48L
1,386 Elo+
Party 3
Hou Yi
Hou Yi
ZagomBrottos
Hou Yi
Level 127
God Stats
8W - 14L
1,807 SR
Queue Stats
596W - 601L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Dadigo25
Osiris
14
0 / 0 / 1
8,358
643
6,203
7,308
5,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bacchus
JacerOK
Bacchus
12
4 / 0 / 6
8,342
642
5,578
10,705
11,042
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
KaleriXXX
Discordia
13
3 / 1 / 4
8,169
628
6,189
5,425
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
14
5 / 1 / 3
8,376
644
6,628
9,321
3,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
eldestripadorj
Ratatoskr
16
3 / 1 / 4
8,517
655
4,901
12,053
5,718
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
2 / 3 / 0
6,978
537
6,713
12,702
9,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
 
Charon
10
0 / 4 / 0
6,132
472
2,510
11,058
7,094
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

He Bo
Dyjok_
He Bo
3
0 / 2 / 0
4,673
359
558
2,079
499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sol
12
1 / 1 / 0
6,881
529
4,388
10,296
3,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
10
0 / 5 / 0
5,736
441
5,051
8,856
2,764
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
15
Kills
3
3
Deaths
15
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
2
3
0
0.67
L
Charon
 
Charon
0
4
0
0
W
Osiris
Dadigo25
Osiris
0
0
1
0.5
L
He Bo
Dyjok_
He Bo
0
2
0
0
W
Bacchus
JacerOK
Bacchus
4
0
6
7
L
Sol
1
1
0
1
W
Discordia
KaleriXXX
Discordia
3
1
4
5
W
Izanami
5
1
3
6.5
L
Hou Yi
0
5
0
0
W
Ratatoskr
eldestripadorj
Ratatoskr
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,499
Damage
19,220
44,812
Taken
44,991
27,248
Mitigated
22,755
13,344
Healing
12,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
6,713
758
0
3,760
12,702
9,168
0
3,039
9,400
49,529
676
L
Charon
 
Charon
2,510
279
0
2,718
11,058
7,094
0
4,278
6,612
21,267
0
W
Osiris
Dadigo25
Osiris
6,203
1,479
0
4,219
7,308
5,244
354
3,121
4,187
0
54,039
L
He Bo
Dyjok_
He Bo
558
76
0
430
2,079
499
0
706
1,153
5,726
0
W
Bacchus
JacerOK
Bacchus
5,578
905
0
4,099
10,705
11,042
174
1,888
8,817
22,342
878
L
Sol
4,388
1,298
0
4,621
10,296
3,230
0
955
9,273
44,292
0
W
Discordia
KaleriXXX
Discordia
6,189
359
0
1,381
5,425
1,806
715
3,601
1,824
51,258
1,462
W
Izanami
6,628
4,319
0
2,408
9,321
3,438
2,500
3,599
5,722
0
70,636
L
Hou Yi
5,051
2,033
0
992
8,856
2,764
0
1,762
7,074
0
28,498
W
Ratatoskr
eldestripadorj
Ratatoskr
4,901
1,328
0
1,237
12,053
5,718
0
2,524
9,529
0
85,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,762
Gold Earned
30,400
453
Minions Killed
254
0
Camps Cleared
0
1,318,917
Distance Traveled
976,508
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,978
537
89
7
0
275,440
0
L
Charon
6,132
472
20
2
0
251,071
0
W
Osiris
8,358
643
90
7
0
254,600
0
L
He Bo
4,673
359
12
1
0
48,687
0
W
Bacchus
8,342
642
39
3
0
282,973
0
L
Sol
6,881
529
90
7
0
222,091
0
W
Discordia
8,169
628
89
7
0
235,053
0
W
Izanami
8,376
644
114
9
0
231,385
0
L
Hou Yi
5,736
441
43
3
0
179,219
0
W
Ratatoskr
8,517
655
121
9
0
314,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role