Player Matchup

Surtr
Surtr
Ahatshiro
Surtr
Level 157
God Stats
15W - 15L
1,556 SR
Queue Stats
321W - 304L
1,476 Elo+
Solo
Rama
Rama
Ehfy
Rama
Level 128
God Stats
15W - 9L
1,721 SR
Queue Stats
240W - 240L
1,489 Elo+
Solo
The Morrigan
The Morrigan
FonZell_Star
The Morrigan
Level 110
God Stats
11W - 14L
1,429 SR
Queue Stats
100W - 106L
1,500 Elo+
Solo
Fafnir
Fafnir
Zinnath_Doryu
Fafnir
Level 186
God Stats
45W - 36L
1,553 SR
Queue Stats
90W - 84L
1,524 Elo+
Solo
Ravana
Ravana
xLazyNinjax3
Ravana
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
566W - 586L
1,473 Elo+
Solo
Team Averages
Level 148
1,552 SR
1,492 Elo+

VS

Team Averages
Level 137
1,419 SR
1,466 Elo+
Ullr
Ullr
Gmoneymills04
Ullr
Level 123
God Stats
1W - 3L
1,141 SR
Queue Stats
100W - 103L
1,406 Elo+
Solo
Arachne
Arachne
GoblinPrince320
Arachne
Level 107
God Stats
4W - 5L
1,520 SR
Queue Stats
84W - 83L
1,474 Elo+
Solo
Zhong Kui
Zhong Kui
Tha faded 1
Zhong Kui
Level 182
God Stats
34W - 31L
1,560 SR
Queue Stats
365W - 374L
1,532 Elo+
Solo
Neith
Neith
thröngvar
Neith
Level 148
God Stats
0W - 2L
1,524 SR
Queue Stats
104W - 102L
1,500 Elo+
Solo
Cerberus
Cerberus
zeus1202
Cerberus
Level 125
God Stats
2W - 5L
1,351 SR
Queue Stats
56W - 72L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Ahatshiro
Surtr
16
4 / 2 / 4
8,946
559
7,895
16,948
9,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rama
Ehfy
Rama
15
2 / 0 / 3
8,647
540
8,029
9,453
3,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
FonZell_Star
The Morrigan
14
2 / 3 / 0
8,214
513
6,944
9,585
3,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 1 / 4
7,918
495
8,798
16,430
18,315
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ravana
15
0 / 1 / 2
8,855
553
5,380
5,976
3,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
7,829
489
7,431
9,455
4,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 2 / 2
7,833
490
6,450
12,814
4,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
Tha faded 1
Zhong Kui
7
1 / 2 / 0
6,272
392
3,667
4,467
2,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Neith
15
1 / 1 / 4
8,928
558
9,329
11,312
4,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
zeus1202
Cerberus
13
1 / 2 / 3
8,083
505
8,180
19,453
14,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
10
Kills
7
7
Deaths
10
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Surtr
Ahatshiro
Surtr
4
2
4
3
W
Rama
Ehfy
Rama
2
0
3
3.5
W
The Morrigan
FonZell_Star
The Morrigan
2
3
0
0.67
L
1
3
0
0.33
L
3
2
2
2
L
Zhong Kui
Tha faded 1
Zhong Kui
1
2
0
0.5
W
2
1
4
4
L
Neith
1
1
4
3
W
Ravana
0
1
2
1
L
Cerberus
zeus1202
Cerberus
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,046
Damage
35,057
58,392
Taken
57,501
38,945
Mitigated
31,185
21,724
Healing
19,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Ahatshiro
Surtr
7,895
3,383
0
7,637
16,948
9,663
0
2,184
14,764
2,672
89,131
W
Rama
Ehfy
Rama
8,029
6,239
0
4,644
9,453
3,592
458
2,277
7,176
0
69,958
W
The Morrigan
FonZell_Star
The Morrigan
6,944
601
0
1,151
9,585
3,793
456
953
8,632
51,984
3,542
L
7,431
3,080
0
775
9,455
4,086
0
1,613
7,795
0
67,247
L
6,450
5,570
0
4,638
12,814
4,904
0
2,914
9,737
0
39,813
L
Zhong Kui
Tha faded 1
Zhong Kui
3,667
1,090
0
2,015
4,467
2,680
0
78
4,144
19,992
4,243
W
8,798
3,013
0
5,320
16,430
18,315
156
3,580
12,850
31,330
2,454
L
Neith
9,329
2,558
0
3,319
11,312
4,747
486
4,078
6,560
0
84,845
W
Ravana
5,380
1,607
0
2,972
5,976
3,582
0
2,376
3,600
0
64,027
L
Cerberus
zeus1202
Cerberus
8,180
890
424
8,244
19,453
14,768
0
5,961
13,340
44,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,580
Gold Earned
38,945
498
Minions Killed
453
0
Camps Cleared
0
1,547,467
Distance Traveled
1,355,647
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,946
559
122
8
0
346,630
1
W
Rama
8,647
540
114
7
0
307,040
6
W
The Morrigan
8,214
513
104
7
0
267,308
4
L
Ullr
7,829
489
100
6
0
269,244
0
L
Arachne
7,833
490
65
4
0
347,357
3
L
Zhong Kui
6,272
392
41
3
0
94,345
2
W
Fafnir
7,918
495
49
3
0
317,255
4
L
Neith
8,928
558
142
9
0
310,699
0
W
Ravana
8,855
553
109
7
0
309,234
4
L
Cerberus
8,083
505
105
7
0
334,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role