Player Matchup

The Morrigan
The Morrigan
EP1C K1LL4
The Morrigan
Level 159
God Stats
16W - 15L
1,484 SR
Queue Stats
320W - 322L
1,518 Elo+
Party 1
Lancelot
Lancelot
Sary10
Lancelot
Level 154
God Stats
9W - 3L
1,857 SR
Queue Stats
455W - 72L
1,748 Elo+
Party 1
Hachiman
Hachiman
elbrins
Hachiman
Level 158
God Stats
12W - 4L
1,751 SR
Queue Stats
498W - 66L
1,775 Elo+
Party 1
Team Averages
Level 157
1,697 SR
1,680 Elo+

VS

Team Averages
Level 86
1,587 SR
1,502 Elo+
Mulan
Mulan
OutRowe
Mulan
Level 103
God Stats
6W - 2L
1,660 SR
Queue Stats
11W - 10L
1,481 Elo+
Party 2
Olorun
Olorun
Tijope
Olorun
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,470 Elo+
Party 2
Bakasura
Bakasura
henzytan
Bakasura
Level 78
God Stats
9W - 6L
1,603 SR
Queue Stats
42W - 32L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
EP1C K1LL4
The Morrigan
16
0 / 5 / 4
9,773
652
9,300
10,387
4,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Sary10
Lancelot
14
2 / 3 / 3
9,777
652
8,532
13,849
13,535
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
elbrins
Hachiman
15
3 / 4 / 2
10,159
677
12,393
16,948
7,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
OutRowe
Mulan
17
4 / 2 / 5
11,164
744
12,745
17,485
17,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
Tijope
Olorun
18
6 / 1 / 5
11,824
788
14,460
10,457
5,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
henzytan
Bakasura
16
2 / 2 / 8
10,982
732
7,589
15,843
10,698
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
5
Kills
12
12
Deaths
5
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
EP1C K1LL4
The Morrigan
0
5
4
0.4
W
Mulan
OutRowe
Mulan
4
2
5
3.25
L
Lancelot
Sary10
Lancelot
2
3
3
1.17
W
Olorun
Tijope
Olorun
6
1
5
8.5
L
Hachiman
elbrins
Hachiman
3
4
2
1
W
Bakasura
henzytan
Bakasura
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,225
Damage
34,794
41,184
Taken
43,785
25,104
Mitigated
34,250
5,719
Healing
15,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
EP1C K1LL4
The Morrigan
9,300
1,682
0
2,965
10,387
4,565
0
2,503
7,185
50,688
1,737
W
Mulan
OutRowe
Mulan
12,745
2,041
0
4,083
17,485
17,985
568
3,234
14,251
0
56,442
L
Lancelot
Sary10
Lancelot
8,532
492
0
971
13,849
13,535
0
4,898
7,050
0
20,210
W
Olorun
Tijope
Olorun
14,460
6,686
270
3,683
10,457
5,567
1,103
1,956
8,501
51,866
6,434
L
Hachiman
elbrins
Hachiman
12,393
7,563
0
1,783
16,948
7,004
0
6,023
10,405
0
41,544
W
Bakasura
henzytan
Bakasura
7,589
4,419
0
7,571
15,843
10,698
1,106
3,285
12,558
0
37,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,709
Gold Earned
33,970
158
Minions Killed
251
0
Camps Cleared
0
712,036
Distance Traveled
833,530
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,773
652
79
5
0
247,728
1
W
Mulan
11,164
744
73
5
0
270,136
0
L
Lancelot
9,777
652
16
1
0
205,388
1
W
Olorun
11,824
788
83
6
0
260,428
0
L
Hachiman
10,159
677
63
4
0
258,920
6
W
Bakasura
10,982
732
95
6
0
302,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role