Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
ConnorCannibal
Achilles
Level 158
God Stats
6W - 8L
1,520 SR
Queue Stats
818W - 825L
1,405 Elo+
Party 2
Rama
Rama
DR INGU
Rama
Level 114
God Stats
4W - 0L
1,500 SR
Queue Stats
300W - 285L
1,439 Elo+
Party 2
Surtr
Surtr
Watermeloen69
Surtr
Level 116
God Stats
9W - 1L
1,629 SR
Queue Stats
75W - 63L
1,549 Elo+
Party 1
Bacchus
Bacchus
iBeSirx
Bacchus
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 53L
1,562 Elo+
Party 1
Team Averages
Level 123
1,530 SR
1,491 Elo+

VS

Team Averages
Level 103
1,516 SR
1,495 Elo+
Geb
Geb
GaryTheGlue
Geb
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 84L
1,565 Elo+
Solo
Ne Zha
Ne Zha
Nowry
Ne Zha
Level 165
God Stats
0W - 3L
1,296 SR
Queue Stats
139W - 129L
1,506 Elo+
Solo
Chronos
Chronos
Raroro
Chronos
Level 44
God Stats
12W - 10L
1,500 SR
Queue Stats
350W - 339L
1,466 Elo+
Solo
Neith
Neith
dannymartmart
Neith
Level 154
God Stats
5W - 3L
1,490 SR
Queue Stats
237W - 226L
1,497 Elo+
Solo
Achilles
Achilles
sasha159ru
Achilles
Level 68
God Stats
7W - 3L
1,795 SR
Queue Stats
54W - 55L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
2 / 2 / 4
5,937
594
3,817
6,622
2,555
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
10
3 / 1 / 2
5,155
516
4,563
7,996
4,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rama
DR INGU
Rama
11
0 / 0 / 2
5,315
532
2,954
5,089
1,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 1 / 0
6,356
636
3,951
7,583
3,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bacchus
iBeSirx
Bacchus
10
2 / 0 / 7
5,520
552
5,824
8,046
4,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 2
5,107
511
3,981
7,794
4,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ne Zha
Nowry
Ne Zha
9
0 / 3 / 2
4,539
454
3,129
8,420
3,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chronos
Raroro
Chronos
10
1 / 2 / 1
5,054
505
3,710
5,446
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
1 / 0 / 0
5,830
583
4,642
3,347
1,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Achilles
sasha159ru
Achilles
8
1 / 3 / 0
4,619
462
2,597
9,203
5,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
10
Kills
4
4
Deaths
10
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
2
4
2
W
Achilles
3
1
2
4
W
Rama
DR INGU
Rama
0
0
2
1
L
1
2
2
1
L
Ne Zha
Nowry
Ne Zha
0
3
2
0.33
L
Chronos
Raroro
Chronos
1
2
1
0.75
W
3
1
0
3
L
1
0
0
1
W
Bacchus
iBeSirx
Bacchus
2
0
7
5.5
L
Achilles
sasha159ru
Achilles
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,109
Damage
18,059
35,336
Taken
34,210
17,271
Mitigated
16,739
11,988
Healing
7,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
3,817
192
480
2,603
6,622
2,555
0
2,909
3,713
34,598
0
W
Achilles
4,563
653
0
415
7,996
4,249
0
2,368
5,628
0
26,380
W
Rama
DR INGU
Rama
2,954
2,243
0
1,904
5,089
1,707
0
651
4,438
0
43,600
L
3,981
388
0
1,380
7,794
4,627
0
1,857
5,937
14,479
2,215
L
Ne Zha
Nowry
Ne Zha
3,129
456
0
1,128
8,420
3,341
0
1,716
6,704
0
31,773
L
Chronos
Raroro
Chronos
3,710
897
0
1,506
5,446
2,050
0
3,431
2,015
27,653
0
W
3,951
1,330
0
2,587
7,583
3,839
15
0
7,210
990
43,681
L
4,642
1,179
0
866
3,347
1,155
0
0
3,347
0
49,060
W
Bacchus
iBeSirx
Bacchus
5,824
771
0
3,999
8,046
4,921
0
1,648
6,361
39,683
1,748
L
Achilles
sasha159ru
Achilles
2,597
275
0
2,362
9,203
5,566
0
2,426
6,777
0
25,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,283
Gold Earned
25,149
323
Minions Killed
249
0
Camps Cleared
0
1,021,640
Distance Traveled
889,689
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,937
594
54
5
0
189,636
1
W
Achilles
5,155
516
52
5
0
207,005
6
W
Rama
5,315
532
78
8
0
186,440
0
L
Geb
5,107
511
27
3
0
187,475
2
L
Ne Zha
4,539
454
42
4
0
179,146
1
L
Chronos
5,054
505
55
6
0
185,146
0
W
Surtr
6,356
636
74
7
0
201,194
0
L
Neith
5,830
583
80
8
0
173,621
1
W
Bacchus
5,520
552
65
7
0
237,365
2
L
Achilles
4,619
462
45
5
0
164,301
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role