Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
AutisticSmiteGuy
Hercules
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 4L
1,697 Elo+
Party 2
He Bo
He Bo
HDPitaco
He Bo
Level 36
God Stats
2W - 3L
1,572 SR
Queue Stats
172W - 182L
1,371 Elo+
Solo
Kuzenbo
Kuzenbo
MeXa-Ackerman
Kuzenbo
Level 102
God Stats
1W - 2L
1,097 SR
Queue Stats
216W - 193L
1,584 Elo+
Solo
Hachiman
Hachiman
rainylenny
Hachiman
Level 69
God Stats
8W - 8L
1,602 SR
Queue Stats
39W - 42L
1,552 Elo+
Party 2
Team Averages
Level 76
1,454 SR
1,541 Elo+

VS

Team Averages
Level 90
1,479 SR
1,516 Elo+
Shiva
Shiva
FallingBear67
Shiva
Level 159
God Stats
0W - 1L
1,483 SR
Queue Stats
26W - 26L
1,845 Elo+
Solo
Hun Batz
Hun Batz
HappyTato
Hun Batz
Level 38
God Stats
0W - 2L
1,315 SR
Queue Stats
139W - 136L
1,445 Elo+
Solo
Janus
Janus
IQGreatness
Janus
Level 123
God Stats
8W - 9L
1,343 SR
Queue Stats
224W - 202L
1,452 Elo+
Party 1
Hades
Hades
Ryuge2256
Hades
Level 107
God Stats
7W - 4L
1,754 SR
Queue Stats
243W - 207L
1,544 Elo+
Solo
Freya
Freya
Zempii
Freya
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 113L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
3 / 0 / 2
6,268
627
5,814
8,330
4,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

9
2 / 1 / 4
5,934
593
2,504
4,969
2,328
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

He Bo
HDPitaco
He Bo
9
1 / 5 / 1
5,980
598
1,368
6,622
1,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
11
3 / 2 / 1
6,443
644
4,259
7,244
4,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
rainylenny
Hachiman
9
3 / 0 / 3
5,611
561
3,069
3,062
969
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 0
5,906
591
4,797
13,585
7,605
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
HappyTato
Hun Batz
10
3 / 2 / 2
5,437
544
2,691
8,570
2,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 2 / 2
6,229
623
6,144
4,679
1,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hades
Ryuge2256
Hades
1
0 / 0 / 0
1,958
196
0
0
0
Freya
Zempii
Freya
6
0 / 5 / 0
4,038
404
991
5,916
1,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
12
Kills
8
8
Deaths
12
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
0
2
4
W
2
1
4
4
L
2
3
0
0.67
W
He Bo
HDPitaco
He Bo
1
5
1
0.3
L
Hun Batz
HappyTato
Hun Batz
3
2
2
2
L
3
2
2
2
W
Kuzenbo
3
2
1
1.75
L
Hades
Ryuge2256
Hades
0
0
0
0
L
Freya
Zempii
Freya
0
5
0
0
W
Hachiman
rainylenny
Hachiman
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,014
Damage
14,623
30,227
Taken
32,750
14,668
Mitigated
13,458
9,312
Healing
6,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
5,814
1,235
414
3,642
8,330
4,504
0
287
8,003
0
42,604
W
2,504
708
0
1,832
4,969
2,328
103
586
4,339
0
14,128
L
4,797
644
0
4,045
13,585
7,605
0
3,325
9,832
0
35,274
W
He Bo
HDPitaco
He Bo
1,368
196
0
1,270
6,622
1,916
429
3,999
2,145
26,038
400
L
Hun Batz
HappyTato
Hun Batz
2,691
799
0
1,516
8,570
2,613
0
511
7,943
0
32,582
L
6,144
888
0
729
4,679
1,372
0
1,069
3,432
43,371
2,555
W
Kuzenbo
4,259
1,523
0
625
7,244
4,951
0
0
7,244
30,549
0
L
Hades
Ryuge2256
Hades
0
0
0
0
0
0
0
0
0
0
0
L
Freya
Zempii
Freya
991
408
0
643
5,916
1,868
0
0
5,916
7,756
1,513
W
Hachiman
rainylenny
Hachiman
3,069
1,815
0
1,529
3,062
969
581
1,056
1,964
0
35,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,236
Gold Earned
23,568
270
Minions Killed
218
0
Camps Cleared
0
1,025,901
Distance Traveled
718,252
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,268
627
65
7
0
254,735
0
W
Hercules
5,934
593
32
3
0
217,445
1
L
Shiva
5,906
591
57
6
0
199,776
0
W
He Bo
5,980
598
61
6
0
175,768
0
L
Hun Batz
5,437
544
60
6
0
203,972
0
L
Janus
6,229
623
83
8
0
166,582
0
W
Kuzenbo
6,443
644
65
7
0
175,381
0
L
Hades
1,958
196
0
0
0
0
0
L
Freya
4,038
404
18
2
0
147,922
0
W
Hachiman
5,611
561
47
5
0
202,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role