Player Matchup

Medusa
Medusa
 
Medusa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
Lan_rockets_
Lancelot
Level 158
God Stats
89W - 100L
1,566 SR
Queue Stats
507W - 637L
1,462 Elo+
Party 1
Cliodhna
Cliodhna
möuse
Cliodhna
Level 152
God Stats
5W - 3L
1,740 SR
Queue Stats
119W - 91L
1,577 Elo+
Party 1
Team Averages
Level 155
1,561 SR
1,508 Elo+

VS

Team Averages
Level 132
1,454 SR
1,394 Elo+
Mulan
Mulan
Aye Incursio
Mulan
Level 127
God Stats
0W - 3L
1,151 SR
Queue Stats
7W - 19L
1,336 Elo+
Party 2
Jormungandr
Jormungandr
KohaiNaughty
Jormungandr
Level 154
God Stats
4W - 4L
1,682 SR
Queue Stats
303W - 361L
1,474 Elo+
Party 2
Olorun
Olorun
MrClooch
Olorun
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,194 Elo+
Party 2
Thor
Thor
Stormiblues
Thor
Level 135
God Stats
16W - 29L
1,385 SR
Queue Stats
249W - 335L
1,483 Elo+
Party 2
Ullr
Ullr
xxArima
Ullr
Level 157
God Stats
5W - 7L
1,551 SR
Queue Stats
168W - 257L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
2 / 0 / 0
7,404
673
5,468
6,506
2,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
 
Aphrodite
10
2 / 3 / 8
6,444
586
4,207
9,487
6,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
 
Cerberus
11
2 / 1 / 0
5,981
544
7,107
11,569
7,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lancelot
Lan_rockets_
Lancelot
11
1 / 0 / 4
5,850
532
7,012
8,745
3,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
möuse
Cliodhna
11
9 / 0 / 2
7,015
638
12,645
9,558
4,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
5,037
458
8,207
12,950
10,160
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
KohaiNaughty
Jormungandr
11
1 / 3 / 0
6,713
610
5,134
10,141
4,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
MrClooch
Olorun
8
1 / 7 / 1
5,008
455
1,889
9,411
2,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
2 / 2 / 1
5,723
520
4,476
8,980
3,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ullr
xxArima
Ullr
11
0 / 1 / 0
5,411
492
3,141
7,673
2,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
16
Kills
4
4
Deaths
16
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
0
0
2
W
Aphrodite
 
Aphrodite
2
3
8
2
W
Cerberus
 
Cerberus
2
1
0
2
L
0
3
2
0.33
L
Jormungandr
KohaiNaughty
Jormungandr
1
3
0
0.33
W
Lancelot
Lan_rockets_
Lancelot
1
0
4
3
L
Olorun
MrClooch
Olorun
1
7
1
0.21
L
2
2
1
1.25
W
Cliodhna
möuse
Cliodhna
9
0
2
10
L
Ullr
xxArima
Ullr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,439
Damage
22,847
45,865
Taken
49,155
24,665
Mitigated
23,288
21,739
Healing
11,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,468
2,648
0
2,741
6,506
2,743
487
0
6,506
0
70,545
W
Aphrodite
 
Aphrodite
4,207
618
2,944
4,332
9,487
6,808
120
1,146
8,341
18,770
0
W
Cerberus
 
Cerberus
7,107
491
0
4,730
11,569
7,012
0
4,319
6,565
38,739
101
L
8,207
1,360
226
2,359
12,950
10,160
0
2,360
10,590
0
27,176
L
Jormungandr
KohaiNaughty
Jormungandr
5,134
1,922
0
4,026
10,141
4,941
0
5,929
3,327
49,598
709
W
Lancelot
Lan_rockets_
Lancelot
7,012
1,512
0
4,668
8,745
3,874
84
135
8,568
0
52,680
L
Olorun
MrClooch
Olorun
1,889
904
240
885
9,411
2,608
0
1,376
8,035
15,282
1,805
L
4,476
1,035
0
2,644
8,980
3,008
0
696
8,216
0
32,510
W
Cliodhna
möuse
Cliodhna
12,645
1,677
0
2,324
9,558
4,228
584
635
8,923
0
47,131
L
Ullr
xxArima
Ullr
3,141
1,256
0
1,007
7,673
2,571
0
0
7,673
0
39,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,694
Gold Earned
27,892
380
Minions Killed
293
0
Camps Cleared
0
1,205,185
Distance Traveled
1,059,607
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,404
673
121
11
0
234,079
2
W
Aphrodite
6,444
586
23
2
0
204,726
4
W
Cerberus
5,981
544
93
8
0
226,809
0
L
Mulan
5,037
458
45
4
0
230,491
0
L
Jormungandr
6,713
610
94
9
0
167,244
0
W
Lancelot
5,850
532
82
7
0
278,138
0
L
Olorun
5,008
455
29
3
0
186,525
0
L
Thor
5,723
520
61
6
0
239,782
2
W
Cliodhna
7,015
638
61
6
0
261,433
0
L
Ullr
5,411
492
64
6
0
235,565
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role