Player Matchup

Hera
Hera
AleOField
Hera
Level 109
God Stats
8W - 5L
1,367 SR
Queue Stats
125W - 110L
1,501 Elo+
Solo
Ymir
Ymir
EyeSteelKillsLOL
Ymir
Level 89
God Stats
4W - 3L
1,756 SR
Queue Stats
215W - 229L
1,482 Elo+
Party 1
Neith
Neith
LOBO9013
Neith
Level 184
God Stats
5W - 6L
1,643 SR
Queue Stats
190W - 158L
1,545 Elo+
Solo
Bellona
Bellona
SiiLeNTzGod
Bellona
Level 107
God Stats
6W - 7L
1,701 SR
Queue Stats
110W - 100L
1,521 Elo+
Solo
Nox
Nox
richiestype
Nox
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 28L
1,638 Elo+
Party 1
Team Averages
Level 130
1,593 SR
1,538 Elo+

VS

Team Averages
Level 111
1,505 SR
1,549 Elo+
Jormungandr
Jormungandr
BadBacksLLC
Jormungandr
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 10L
1,712 Elo+
Party 2
Olorun
Olorun
DreZe
Olorun
Level 106
God Stats
21W - 19L
1,470 SR
Queue Stats
42W - 42L
1,391 Elo+
Solo
Chronos
Chronos
Eploiter
Chronos
Level 158
God Stats
6W - 5L
1,406 SR
Queue Stats
179W - 199L
1,547 Elo+
Solo
Gilgamesh
Gilgamesh
JIncredible7
Gilgamesh
Level 148
God Stats
7W - 3L
1,648 SR
Queue Stats
32W - 25L
1,543 Elo+
Party 2
Medusa
Medusa
Sayziel
Medusa
Level 127
God Stats
5W - 2L
1,500 SR
Queue Stats
167W - 152L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
2 / 4 / 2
6,744
482
11,777
8,409
3,299
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 3 / 2
6,040
431
5,813
10,055
5,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
LOBO9013
Neith
14
0 / 2 / 1
7,088
506
3,187
8,821
3,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
SiiLeNTzGod
Bellona
14
0 / 0 / 0
6,431
459
5,330
12,460
11,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 2 / 1
6,650
475
3,847
9,231
7,210
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BadBacksLLC
Jormungandr
14
0 / 0 / 0
8,086
578
7,876
10,564
8,074
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
DreZe
Olorun
13
3 / 2 / 4
8,004
572
9,083
12,562
4,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
Eploiter
Chronos
14
2 / 2 / 3
8,034
574
5,038
12,747
5,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
JIncredible7
Gilgamesh
13
4 / 0 / 3
7,124
509
6,344
12,429
9,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Sayziel
Medusa
14
2 / 1 / 2
8,322
594
7,828
6,196
2,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
5
Kills
11
11
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hera
2
4
2
0.75
W
Jormungandr
BadBacksLLC
Jormungandr
0
0
0
0
W
Olorun
DreZe
Olorun
3
2
4
2.5
W
Chronos
Eploiter
Chronos
2
2
3
1.75
L
1
3
2
0.67
W
Gilgamesh
JIncredible7
Gilgamesh
4
0
3
5.5
L
Neith
LOBO9013
Neith
0
2
1
0.25
W
Medusa
Sayziel
Medusa
2
1
2
3
L
Bellona
SiiLeNTzGod
Bellona
0
0
0
0
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,954
Damage
36,169
48,976
Taken
54,498
30,095
Mitigated
30,331
11,670
Healing
14,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
11,777
1,585
0
1,767
8,409
3,299
0
4,375
3,900
54,926
567
W
Jormungandr
BadBacksLLC
Jormungandr
7,876
2,461
0
3,490
10,564
8,074
4
482
9,291
54,856
3,367
W
Olorun
DreZe
Olorun
9,083
3,232
396
5,099
12,562
4,655
1,987
8,012
4,550
50,526
3,956
W
Chronos
Eploiter
Chronos
5,038
1,645
0
2,503
12,747
5,243
245
4,318
8,382
61,587
0
L
5,813
1,524
0
750
10,055
5,381
0
4,950
4,937
35,050
0
W
Gilgamesh
JIncredible7
Gilgamesh
6,344
1,536
0
1,275
12,429
9,652
291
6,596
5,833
0
29,486
L
Neith
LOBO9013
Neith
3,187
1,078
0
1,868
8,821
3,035
0
0
8,673
0
64,318
W
Medusa
Sayziel
Medusa
7,828
1,172
0
1,528
6,196
2,707
637
1,851
4,345
0
74,233
L
Bellona
SiiLeNTzGod
Bellona
5,330
1,900
0
5,388
12,460
11,170
0
7,547
4,913
0
47,789
L
3,847
512
302
1,595
9,231
7,210
0
4,351
4,684
17,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,953
Gold Earned
39,570
336
Minions Killed
444
0
Camps Cleared
0
1,399,543
Distance Traveled
1,322,982
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,744
482
69
5
0
274,019
0
W
Jormungandr
8,086
578
110
8
0
202,805
0
W
Olorun
8,004
572
86
6
0
271,407
4
W
Chronos
8,034
574
102
7
0
272,276
0
L
Ymir
6,040
431
54
4
0
295,906
0
W
Gilgamesh
7,124
509
43
3
0
286,155
0
L
Neith
7,088
506
127
9
0
258,484
0
W
Medusa
8,322
594
103
7
0
290,339
0
L
Bellona
6,431
459
64
5
0
288,148
0
L
Nox
6,650
475
22
2
0
282,986
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role