Player Matchup

Nemesis
Nemesis
Aduery
Nemesis
Level 109
God Stats
17W - 18L
1,586 SR
Queue Stats
420W - 385L
1,548 Elo+
Solo
Arachne
Arachne
EyeSteelKillsLOL
Arachne
Level 89
God Stats
11W - 7L
1,382 SR
Queue Stats
215W - 229L
1,482 Elo+
Party 1
Medusa
Medusa
G0DofWAR8O8
Medusa
Level 127
God Stats
12W - 8L
1,652 SR
Queue Stats
195W - 171L
1,539 Elo+
Solo
Ullr
Ullr
Jhonnysins32
Ullr
Level 127
God Stats
49W - 54L
1,506 SR
Queue Stats
399W - 391L
1,479 Elo+
Solo
Jormungandr
Jormungandr
richiestype
Jormungandr
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 28L
1,764 Elo+
Party 1
Team Averages
Level 122
1,525 SR
1,562 Elo+

VS

Team Averages
Level 97
1,502 SR
1,514 Elo+
Ishtar
Ishtar
BeetleSquisher
Ishtar
Level 143
God Stats
17W - 18L
1,529 SR
Queue Stats
172W - 153L
1,494 Elo+
Party 2
Scylla
Scylla
BloodLord-_-666
Scylla
Level 143
God Stats
12W - 9L
1,608 SR
Queue Stats
225W - 204L
1,504 Elo+
Solo
Chaac
Chaac
CrispyNugget420
Chaac
Level 58
God Stats
6W - 10L
1,467 SR
Queue Stats
61W - 66L
1,499 Elo+
Party 2
Pele
Pele
Pittsi
Pele
Level 79
God Stats
0W - 1L
1,183 SR
Queue Stats
124W - 111L
1,532 Elo+
Party 2
Ymir
Ymir
Pittsi11
Ymir
Level 64
God Stats
1W - 2L
1,721 SR
Queue Stats
46W - 41L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aduery
Nemesis
12
3 / 0 / 0
6,702
670
7,626
7,887
4,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 0 / 0
5,310
531
3,373
4,554
1,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
10
1 / 1 / 1
5,397
540
5,207
7,550
2,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 0
4,844
484
2,780
5,792
1,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
richiestype
Jormungandr
8
0 / 2 / 1
4,925
493
3,099
7,288
4,896
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
5,985
599
4,913
8,117
3,302
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 0 / 0
5,425
543
2,326
3,671
1,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 3 / 0
4,956
496
3,225
9,630
7,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Pele
Pittsi
Pele
10
1 / 0 / 0
5,373
537
3,591
6,232
2,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
8
1 / 0 / 1
5,343
534
3,070
7,848
5,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
6
Kills
4
4
Deaths
6
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Aduery
Nemesis
3
0
0
3
L
2
3
1
0.83
L
0
0
0
0
L
0
3
0
0
W
2
0
0
2
W
Medusa
1
1
1
1.5
W
0
1
0
0
L
Pele
Pittsi
Pele
1
0
0
1
L
Ymir
1
0
1
1.5
W
Jormungandr
richiestype
Jormungandr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,085
Damage
17,125
33,071
Taken
35,498
15,471
Mitigated
19,890
8,778
Healing
11,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Aduery
Nemesis
7,626
3,636
0
4,625
7,887
4,158
0
0
7,887
0
49,584
L
4,913
3,260
0
2,625
8,117
3,302
0
668
7,449
0
46,090
L
2,326
189
0
1,677
3,671
1,102
0
236
3,435
46,758
1,247
L
3,225
1,061
0
3,447
9,630
7,849
0
0
9,013
0
28,366
W
3,373
3,050
0
762
4,554
1,883
0
177
4,371
0
32,677
W
Medusa
5,207
1,989
0
1,677
7,550
2,566
0
638
6,912
0
41,229
W
2,780
773
0
1,048
5,792
1,968
0
705
5,007
0
37,385
L
Pele
Pittsi
Pele
3,591
558
0
1,584
6,232
2,486
0
431
5,719
0
40,152
L
Ymir
3,070
782
0
1,673
7,848
5,151
0
1,725
6,123
17,329
1,141
W
Jormungandr
richiestype
Jormungandr
3,099
910
0
666
7,288
4,896
0
3,284
3,750
17,624
546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,178
Gold Earned
27,082
307
Minions Killed
299
0
Camps Cleared
0
1,037,423
Distance Traveled
1,015,433
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,702
670
96
10
0
192,345
4
L
Ishtar
5,985
599
79
8
0
180,822
1
L
Scylla
5,425
543
91
9
0
183,339
0
L
Chaac
4,956
496
51
5
0
194,875
0
W
Arachne
5,310
531
53
5
0
247,247
0
W
Medusa
5,397
540
69
7
0
181,975
0
W
Ullr
4,844
484
60
6
0
195,443
2
L
Pele
5,373
537
60
6
0
254,805
0
L
Ymir
5,343
534
18
2
0
201,592
0
W
Jormungandr
4,925
493
29
3
0
220,413
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role