Player Matchup

Hercules
Hercules
HoldenRichard
Hercules
Level 158
God Stats
5W - 6L
1,486 SR
Queue Stats
81W - 81L
1,644 Elo+
Party 2
Charybdis
Charybdis
Klupness
Charybdis
Level 143
God Stats
6W - 6L
1,398 SR
Queue Stats
47W - 68L
1,433 Elo+
Party 2
Ix Chel
Ix Chel
P4RLMNT
Ix Chel
Level 81
God Stats
20W - 21L
1,547 SR
Queue Stats
125W - 157L
1,517 Elo+
Party 2
Team Averages
Level 127
1,477 SR
1,531 Elo+

VS

Team Averages
Level 134
1,536 SR
1,537 Elo+
Zeus
Zeus
 
Zeus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
CamOrCameron
Chaac
Level 132
God Stats
1W - 3L
1,354 SR
Queue Stats
20W - 15L
1,670 Elo+
Party 1
Persephone
Persephone
scarples
Persephone
Level 140
God Stats
0W - 2L
1,755 SR
Queue Stats
85W - 74L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HoldenRichard
Hercules
13
7 / 2 / 5
8,309
831
12,533
14,529
9,572
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
Klupness
Charybdis
12
2 / 2 / 8
7,609
761
2,430
7,731
3,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
P4RLMNT
Ix Chel
13
3 / 1 / 8
8,082
808
8,035
7,549
3,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
0 / 6 / 3
6,803
680
5,579
7,531
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
5 / 2 / 0
7,655
766
9,814
12,074
8,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
scarples
Persephone
11
0 / 4 / 3
7,047
705
6,783
8,359
3,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
12
Kills
5
5
Deaths
12
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
6
3
0.25
L
5
2
0
2.5
W
Hercules
HoldenRichard
Hercules
7
2
5
4.75
W
Charybdis
Klupness
Charybdis
2
2
8
3
W
Ix Chel
P4RLMNT
Ix Chel
3
1
8
7
L
Persephone
scarples
Persephone
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,998
Damage
22,176
29,809
Taken
27,964
15,939
Mitigated
13,836
7,916
Healing
2,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
5,579
1,093
0
560
7,531
2,585
19
2,305
5,226
18,381
615
L
9,814
1,694
0
1,402
12,074
8,246
0
3,381
8,690
0
21,657
W
Hercules
HoldenRichard
Hercules
12,533
4,183
0
3,808
14,529
9,572
208
6,175
8,354
0
20,075
W
Charybdis
Klupness
Charybdis
2,430
1,387
0
1,320
7,731
3,120
399
3,056
4,675
0
20,863
W
Ix Chel
P4RLMNT
Ix Chel
8,035
583
767
2,021
7,549
3,247
0
3,147
4,402
34,969
689
L
Persephone
scarples
Persephone
6,783
629
0
885
8,359
3,005
0
2,086
6,253
29,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,000
Gold Earned
21,505
119
Minions Killed
116
0
Camps Cleared
0
563,147
Distance Traveled
519,287
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,803
680
41
4
0
165,923
2
L
Chaac
7,655
766
23
2
0
172,173
0
W
Hercules
8,309
831
15
2
0
211,507
0
W
Charybdis
7,609
761
56
6
0
168,083
0
W
Ix Chel
8,082
808
48
5
0
183,557
0
L
Persephone
7,047
705
52
5
0
181,191
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role