Player Matchup

Chiron
Chiron
Gold V
KingPurp_4-20
Chiron
Gold V
Level 159
God Stats
5W - 4L
1,676 SR
Queue Stats
61W - 63L
1,261 MMR
Party 1
Ra
Ra
Gold III
Kucareachy
Ra
Gold III
Level 156
God Stats
86W - 80L
1,622 SR
Queue Stats
337W - 333L
1,547 MMR
Party 1
Sobek
Sobek
Platinum V
gripperthief
Sobek
Platinum V
Level 203
God Stats
40W - 27L
1,676 SR
Queue Stats
133W - 140L
1,618 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 173
1,658 SR
1,476 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 124
1,475 SR
1,443 MMR
Nox
Nox
Bronze III
INullify
Nox
Bronze III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,432 MMR
Party 2
Fafnir
Fafnir
Bronze III
MrPickerLenis
Fafnir
Bronze III
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,432 MMR
Party 2
Medusa
Medusa
Gold IV
Vieux Voodoo
Medusa
Gold IV
Level 79
God Stats
5W - 5L
1,426 SR
Queue Stats
140W - 153L
1,466 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 2
10,548
703
5,426
11,564
4,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 3 / 2
10,617
708
6,313
11,618
5,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

15
1 / 3 / 3
10,166
678
9,347
17,723
18,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
AgniKuzenboAchillesCthulhuBastet

VS

Bans
BacchusJanusNe ZhaHeraHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 4
10,126
675
7,682
10,475
9,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

19
5 / 0 / 1
11,596
773
14,164
13,971
11,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
4
0 / 2 / 0
7,335
489
367
1,976
599
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
4
Kills
6
8
Deaths
4
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
2
4
1.5
W
2
2
2
1.5
W
1
3
2
0.67
L
5
0
1
5.5
L
Medusa
0
2
0
0
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,086
Damage
22,213
40,905
Taken
26,422
28,026
Mitigated
21,791
15,981
Healing
5,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,682
662
0
834
10,475
9,511
0
5,891
3,963
37,827
269
W
5,426
1,007
876
2,292
11,564
4,511
1,946
5,716
5,420
0
41,909
W
6,313
217
3,568
5,329
11,618
5,019
750
6,779
4,319
57,415
283
L
14,164
3,248
0
4,252
13,971
11,681
0
6,329
6,784
50,942
0
L
Medusa
367
38
0
20
1,976
599
0
861
1,044
0
4,474
W
9,347
401
0
3,916
17,723
18,496
292
7,498
9,466
32,192
3,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,331
Gold Earned
29,057
215
Minions Killed
144
0
Camps Cleared
0
861,416
Distance Traveled
633,906
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,126
675
67
4
0
283,288
0
W
Chiron
10,548
703
50
3
0
278,919
0
W
Ra
10,617
708
107
7
0
296,934
0
L
Fafnir
11,596
773
72
5
0
321,721
1
L
Medusa
7,335
489
5
0
0
28,897
0
W
Sobek
10,166
678
58
4
0
285,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role