Player Matchup

Cthulhu
Cthulhu
Akanesama
Cthulhu
Level 26
God Stats
0W - 2L
1,318 SR
Queue Stats
210W - 234L
1,264 Elo+
Party 2
Izanami
Izanami
Iceguzzler
Izanami
Level 29
God Stats
3W - 4L
1,822 SR
Queue Stats
242W - 259L
1,293 Elo+
Party 2
Janus
Janus
Twosquared
Janus
Level 47
God Stats
44W - 34L
1,600 SR
Queue Stats
194W - 194L
1,443 Elo+
Solo
Ratatoskr
Ratatoskr
account771752
Ratatoskr
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 149L
1,141 Elo+
Party 2
Hades
Hades
p0p30fd0p3
Hades
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
171W - 166L
1,410 Elo+
Party 2
Team Averages
Level 33
1,548 SR
1,310 Elo+

VS

Team Averages
Level 94
1,436 SR
1,491 Elo+
Danzaburou
Danzaburou
HJVS_ViequesPR77
Danzaburou
Level 144
God Stats
58W - 44L
1,535 SR
Queue Stats
258W - 273L
1,387 Elo+
Party 1
Susano
Susano
PopRaid
Susano
Level 48
God Stats
5W - 12L
1,095 SR
Queue Stats
361W - 402L
1,435 Elo+
Party 1
Ra
Ra
Slothhawk9
Ra
Level 142
God Stats
6W - 3L
1,527 SR
Queue Stats
502W - 476L
1,547 Elo+
Party 3
Heimdallr
Heimdallr
johnny5249
Heimdallr
Level 106
God Stats
1W - 1L
1,502 SR
Queue Stats
196W - 189L
1,578 Elo+
Party 3
Ares
Ares
vinegger
Ares
Level 29
God Stats
6W - 2L
1,520 SR
Queue Stats
23W - 23L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Akanesama
Cthulhu
9
0 / 4 / 0
5,673
436
6,351
15,209
10,552
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Iceguzzler
Izanami
9
0 / 5 / 0
5,407
416
6,009
10,684
3,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
13
0 / 0 / 0
6,570
505
2,453
5,583
1,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
account771752
Ratatoskr
10
0 / 2 / 1
5,751
442
4,554
10,855
3,944
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
11
1 / 2 / 0
6,347
488
1,818
7,676
6,099
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HJVS_ViequesPR77
Danzaburou
13
5 / 0 / 4
8,159
628
11,297
9,445
4,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
PopRaid
Susano
13
2 / 0 / 5
6,980
537
5,084
11,922
4,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
3 / 0 / 3
9,251
712
6,640
6,294
3,075
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
johnny5249
Heimdallr
13
2 / 1 / 1
8,060
620
4,796
6,402
3,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
11
1 / 0 / 7
6,977
537
8,014
11,822
10,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
13
13
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Akanesama
Cthulhu
0
4
0
0
W
Danzaburou
HJVS_ViequesPR77
Danzaburou
5
0
4
7
L
Izanami
Iceguzzler
Izanami
0
5
0
0
W
Susano
PopRaid
Susano
2
0
5
4.5
W
3
0
3
4.5
L
Janus
0
0
0
0
L
Ratatoskr
account771752
Ratatoskr
0
2
1
0.25
W
Heimdallr
johnny5249
Heimdallr
2
1
1
2.5
L
Hades
1
2
0
0.5
W
Ares
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,185
Damage
35,831
50,007
Taken
45,885
25,662
Mitigated
26,064
14,684
Healing
20,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Akanesama
Cthulhu
6,351
1,256
1,172
4,167
15,209
10,552
0
2,685
12,524
23,774
0
W
Danzaburou
HJVS_ViequesPR77
Danzaburou
11,297
5,513
0
6,059
9,445
4,290
20
2,859
6,548
0
59,471
L
Izanami
Iceguzzler
Izanami
6,009
4,178
0
2,294
10,684
3,377
0
3,120
7,564
0
40,768
W
Susano
PopRaid
Susano
5,084
1,065
0
6,821
11,922
4,713
0
1,522
10,400
0
51,641
W
6,640
778
516
3,788
6,294
3,075
268
1,612
4,542
107,657
2,231
L
Janus
2,453
66
0
653
5,583
1,690
0
3,708
1,771
47,098
1,629
L
Ratatoskr
account771752
Ratatoskr
4,554
1,238
0
2,474
10,855
3,944
0
3,897
6,958
0
38,451
W
Heimdallr
johnny5249
Heimdallr
4,796
1,162
0
1,046
6,402
3,932
424
1,217
5,185
0
53,196
L
Hades
1,818
124
174
3,750
7,676
6,099
0
695
6,340
27,675
0
W
Ares
8,014
963
0
2,239
11,822
10,054
0
3,111
8,671
17,338
1,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,748
Gold Earned
39,427
332
Minions Killed
457
0
Camps Cleared
0
1,356,407
Distance Traveled
1,303,645
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,673
436
32
2
0
244,904
3
W
Danzaburou
8,159
628
97
7
0
221,929
0
L
Izanami
5,407
416
71
5
0
231,066
0
W
Susano
6,980
537
78
6
0
307,867
7
W
Ra
9,251
712
180
14
0
313,324
0
L
Janus
6,570
505
120
9
0
261,319
4
L
Ratatoskr
5,751
442
52
4
0
278,797
0
W
Heimdallr
8,060
620
86
7
0
198,961
0
L
Hades
6,347
488
57
4
0
340,321
0
W
Ares
6,977
537
16
1
0
261,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role