Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
 
Khepri
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Alluccard
Thoth
Level 148
God Stats
5W - 1L
1,872 SR
Queue Stats
8W - 5L
1,804 Elo+
Party 2
Danzaburou
Danzaburou
Luizkaisa
Danzaburou
Level 85
God Stats
2W - 5L
1,513 SR
Queue Stats
49W - 62L
1,387 Elo+
Party 1
Bakasura
Bakasura
zLuluPDra GC
Bakasura
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
384W - 394L
1,421 Elo+
Party 1
Team Averages
Level 137
1,577 SR
1,522 Elo+

VS

Team Averages
Level 113
1,550 SR
1,587 Elo+
Maui
Maui
 
Maui
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
ElAmigoDeLuki
Ullr
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 74L
1,661 Elo+
Party 3
Jormungandr
Jormungandr
Płush
Jormungandr
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 51L
1,667 Elo+
Party 3
Awilix
Awilix
TncSS
Awilix
Level 154
God Stats
1W - 2L
1,555 SR
Queue Stats
129W - 65L
1,611 Elo+
Party 3
Hel
Hel
leandfbkjvsdv
Hel
Level 110
God Stats
3W - 2L
1,695 SR
Queue Stats
268W - 267L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
0 / 2 / 0
7,002
500
5,657
11,180
7,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Khepri
 
Khepri
12
1 / 1 / 0
6,624
473
6,037
9,377
8,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
Alluccard
Thoth
12
1 / 1 / 0
6,688
478
6,158
6,375
2,321
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Luizkaisa
Danzaburou
12
0 / 2 / 1
6,685
478
3,685
7,995
3,186
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bakasura
zLuluPDra GC
Bakasura
13
0 / 4 / 0
6,546
468
1,944
13,747
7,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
2 / 1 / 4
6,149
439
3,739
7,787
5,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
0 / 0 / 4
7,706
550
3,984
7,761
3,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
Płush
Jormungandr
15
1 / 0 / 1
9,253
661
7,659
9,793
6,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
TncSS
Awilix
14
5 / 0 / 5
8,061
576
9,186
10,370
4,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 1 / 2
7,681
549
6,050
6,832
2,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
10
10
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
0
0
L
Khepri
 
Khepri
1
1
0
1
W
Maui
 
Maui
2
1
4
4
L
Thoth
Alluccard
Thoth
1
1
0
1
W
0
0
4
2
L
Danzaburou
Luizkaisa
Danzaburou
0
2
1
0.25
W
Jormungandr
Płush
Jormungandr
1
0
1
1.5
W
Awilix
TncSS
Awilix
5
0
5
7.5
W
2
1
2
3
L
Bakasura
zLuluPDra GC
Bakasura
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,481
Damage
30,618
48,674
Taken
42,543
28,338
Mitigated
22,991
10,680
Healing
17,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,657
184
0
830
11,180
7,089
0
6,864
3,724
49,183
0
L
Khepri
 
Khepri
6,037
692
0
3,006
9,377
8,702
0
3,930
5,447
28,723
2,190
W
Maui
 
Maui
3,739
826
0
839
7,787
5,378
0
3,377
4,302
15,791
4,304
L
Thoth
Alluccard
Thoth
6,158
47
0
220
6,375
2,321
0
2,997
3,329
61,313
541
W
3,984
1,470
0
1,811
7,761
3,237
533
1,544
6,217
0
60,241
L
Danzaburou
Luizkaisa
Danzaburou
3,685
1,630
0
2,775
7,995
3,186
0
539
7,456
0
49,317
W
Jormungandr
Płush
Jormungandr
7,659
1,490
0
3,480
9,793
6,960
45
4,433
4,662
79,694
2,833
W
Awilix
TncSS
Awilix
9,186
3,198
0
4,726
10,370
4,592
0
3,125
7,207
0
66,346
W
6,050
469
2,610
3,866
6,832
2,824
385
4,533
2,279
58,942
1,673
L
Bakasura
zLuluPDra GC
Bakasura
1,944
1,398
0
3,849
13,747
7,040
0
1,822
11,925
0
41,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,545
Gold Earned
38,850
415
Minions Killed
479
0
Camps Cleared
0
1,432,241
Distance Traveled
1,465,175
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,002
500
101
7
0
309,820
2
L
Khepri
6,624
473
30
2
0
277,484
0
W
Maui
6,149
439
29
2
0
290,991
2
L
Thoth
6,688
478
113
8
0
281,259
0
W
Ullr
7,706
550
97
7
0
283,707
0
L
Danzaburou
6,685
478
79
6
0
253,041
0
W
Jormungandr
9,253
661
143
10
0
259,065
3
W
Awilix
8,061
576
99
7
0
344,686
3
W
Hel
7,681
549
111
8
0
286,726
1
L
Bakasura
6,546
468
92
7
0
310,637
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role