Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
BigCottonBalls
Terra
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,694 Elo+
Party 2
Bellona
Bellona
Dabney
Bellona
Level 20
God Stats
1W - 0L
1,233 SR
Queue Stats
5W - 4L
1,694 Elo+
Party 2
Medusa
Medusa
sunnyyyum0
Medusa
Level 134
God Stats
1W - 0L
1,817 SR
Queue Stats
16W - 16L
1,694 Elo+
Party 2
Chronos
Chronos
x--Pestilence
Chronos
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,827 Elo+
Party 2
Team Averages
Level 114
1,510 SR
1,682 Elo+

VS

Team Averages
Level 114
1,411 SR
1,438 Elo+
Guan Yu
Guan Yu
Drainage
Guan Yu
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,346 Elo+
Solo
Discordia
Discordia
KATchMeOnCloud9
Discordia
Level 128
God Stats
0W - 4L
1,223 SR
Queue Stats
42W - 51L
1,433 Elo+
Solo
Kali
Kali
KaijukidII
Kali
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 66L
1,425 Elo+
Solo
Thor
Thor
Mstrshake85
Thor
Level 147
God Stats
3W - 9L
1,519 SR
Queue Stats
474W - 496L
1,488 Elo+
Party 1
Thoth
Thoth
Zarin619
Thoth
Level 167
God Stats
0W - 3L
1,313 SR
Queue Stats
620W - 665L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
2 / 1 / 6
7,912
791
12,962
6,614
2,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 0 / 9
8,344
834
4,482
9,617
7,812
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bellona
Dabney
Bellona
13
1 / 1 / 7
7,611
761
3,247
6,359
6,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
sunnyyyum0
Medusa
16
5 / 1 / 4
9,215
922
8,901
7,145
3,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
13
1 / 2 / 4
7,524
752
3,613
9,472
4,096
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Drainage
Guan Yu
14
0 / 2 / 2
6,385
639
3,327
8,370
7,112
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
KATchMeOnCloud9
Discordia
13
2 / 2 / 2
6,998
700
13,577
8,352
3,590
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 4
6,190
619
3,274
7,870
3,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 2 / 2
6,855
686
5,490
6,970
3,296
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thoth
Zarin619
Thoth
13
1 / 2 / 4
7,042
704
6,039
6,536
2,895
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
10
Kills
5
5
Deaths
11
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
1
6
5
W
1
0
9
5.5
W
Bellona
Dabney
Bellona
1
1
7
4.5
L
Guan Yu
Drainage
Guan Yu
0
2
2
0.5
L
Discordia
KATchMeOnCloud9
Discordia
2
2
2
1.5
L
0
3
4
0.67
L
2
2
2
1.5
L
Thoth
Zarin619
Thoth
1
2
4
1.5
W
Medusa
sunnyyyum0
Medusa
5
1
4
7
W
Chronos
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,205
Damage
31,707
39,207
Taken
38,098
24,448
Mitigated
20,495
20,738
Healing
14,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
12,962
450
450
1,202
6,614
2,989
84
3,416
3,198
24,170
0
W
4,482
36
8,961
5,708
9,617
7,812
0
3,991
5,626
7,439
855
W
Bellona
Dabney
Bellona
3,247
501
0
584
6,359
6,159
263
3,718
2,641
0
5,493
L
Guan Yu
Drainage
Guan Yu
3,327
34
4,778
2,512
8,370
7,112
0
3,275
4,968
0
6,673
L
Discordia
KATchMeOnCloud9
Discordia
13,577
408
1,072
1,490
8,352
3,590
0
5,606
2,746
24,040
0
L
3,274
1,531
348
1,189
7,870
3,602
0
3,872
3,907
0
5,620
L
5,490
179
810
926
6,970
3,296
0
2,736
4,190
0
14,183
L
Thoth
Zarin619
Thoth
6,039
261
430
544
6,536
2,895
0
5,133
1,358
20,494
0
W
Medusa
sunnyyyum0
Medusa
8,901
2,691
0
510
7,145
3,392
1,231
3,995
3,150
0
34,928
W
Chronos
3,613
547
1,651
1,672
9,472
4,096
215
4,496
4,976
12,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,606
Gold Earned
33,470
117
Minions Killed
82
0
Camps Cleared
0
1,083,303
Distance Traveled
913,830
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,912
791
17
2
0
225,607
0
W
Terra
8,344
834
5
1
0
212,151
0
W
Bellona
7,611
761
7
1
0
220,056
0
L
Guan Yu
6,385
639
5
1
0
200,689
0
L
Discordia
6,998
700
30
3
0
172,017
0
L
Kali
6,190
619
3
0
0
185,980
0
L
Thor
6,855
686
19
2
0
197,172
0
L
Thoth
7,042
704
25
3
0
157,972
0
W
Medusa
9,215
922
64
6
0
229,468
0
W
Chronos
7,524
752
24
2
0
196,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role