Player Matchup

Apollo
Apollo
BuddhistDevil
Apollo
Level 123
God Stats
1W - 1L
1,323 SR
Queue Stats
10W - 12L
1,488 Elo+
Party 1
Fafnir
Fafnir
MagnusElBunghole
Fafnir
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 61L
1,548 Elo+
Party 1
Zhong Kui
Zhong Kui
MotoPrime
Zhong Kui
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 47L
1,587 Elo+
Party 1
Hercules
Hercules
Sadumon
Hercules
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,434 Elo+
Party 1
Martichoras
Martichoras
ShadyTidus
Martichoras
Level 127
God Stats
3W - 1L
1,449 SR
Queue Stats
66W - 45L
1,550 Elo+
Party 1
Team Averages
Level 139
1,454 SR
1,521 Elo+

VS

Team Averages
Level 129
1,529 SR
1,511 Elo+
Ganesha
Ganesha
 
Ganesha
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
F-Gangsta187
Nu Wa
Level 152
God Stats
7W - 8L
1,422 SR
Queue Stats
875W - 876L
1,554 Elo+
Solo
Sobek
Sobek
Rillaψ
Sobek
Level 62
God Stats
1W - 3L
1,537 SR
Queue Stats
140W - 140L
1,506 Elo+
Party 2
Thor
Thor
Saucy Sensei425
Thor
Level 144
God Stats
2W - 1L
1,863 SR
Queue Stats
118W - 128L
1,481 Elo+
Solo
Xing Tian
Xing Tian
buntsea
Xing Tian
Level 146
God Stats
0W - 1L
1,325 SR
Queue Stats
142W - 136L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 3
5,185
1,037
2,346
4,525
1,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 0 / 3
6,381
1,276
3,364
5,462
5,407
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Zhong Kui
MotoPrime
Zhong Kui
10
0 / 1 / 5
5,304
1,061
6,109
4,303
3,597
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Sadumon
Hercules
10
1 / 0 / 4
5,407
1,081
3,209
5,591
6,749
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Martichoras
ShadyTidus
Martichoras
10
1 / 1 / 2
5,305
1,061
5,200
4,978
1,725
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 0 / 2
5,580
1,116
3,234
5,202
5,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 0 / 2
5,778
1,156
7,356
2,985
1,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sobek
Rillaψ
Sobek
9
0 / 2 / 2
4,903
981
3,609
7,185
7,020
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
0 / 1 / 1
4,876
975
3,429
2,116
859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
buntsea
Xing Tian
11
2 / 2 / 1
5,616
1,123
3,396
6,568
4,632
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
5
Kills
4
4
Deaths
5
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
0
2
1
W
1
2
3
1.25
L
2
0
2
3
W
2
0
3
3.5
W
Zhong Kui
MotoPrime
Zhong Kui
0
1
5
2.5
L
Sobek
Rillaψ
Sobek
0
2
2
0.5
W
Hercules
Sadumon
Hercules
1
0
4
3
L
0
1
1
0.5
W
Martichoras
ShadyTidus
Martichoras
1
1
2
2
L
Xing Tian
buntsea
Xing Tian
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,228
Damage
21,024
24,859
Taken
24,056
19,408
Mitigated
18,933
12,787
Healing
5,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
3,234
187
257
1,176
5,202
5,034
0
1,519
3,683
8,141
0
W
2,346
969
0
401
4,525
1,930
74
3,776
749
0
8,493
L
7,356
2,271
360
464
2,985
1,388
0
848
2,137
18,769
0
W
3,364
442
2,066
3,705
5,462
5,407
0
3,183
2,279
5,612
948
W
Zhong Kui
MotoPrime
Zhong Kui
6,109
1,170
0
989
4,303
3,597
0
3,559
744
16,502
604
L
Sobek
Rillaψ
Sobek
3,609
54
808
1,889
7,185
7,020
0
3,343
3,842
5,937
197
W
Hercules
Sadumon
Hercules
3,209
1,193
859
3,487
5,591
6,749
0
4,099
1,492
0
8,154
L
3,429
82
185
24
2,116
859
0
386
1,730
0
4,604
W
Martichoras
ShadyTidus
Martichoras
5,200
925
122
1,158
4,978
1,725
0
2,838
2,140
0
15,725
L
Xing Tian
buntsea
Xing Tian
3,396
132
0
370
6,568
4,632
0
2,920
3,648
5,226
86

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,582
Gold Earned
26,753
72
Minions Killed
42
0
Camps Cleared
0
548,974
Distance Traveled
521,274
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,580
1,116
0
0
0
119,413
0
W
Apollo
5,185
1,037
20
4
0
101,028
0
L
Nu Wa
5,778
1,156
20
4
0
98,967
0
W
Fafnir
6,381
1,276
5
1
0
110,171
0
W
Zhong Kui
5,304
1,061
26
5
0
107,647
0
L
Sobek
4,903
981
3
1
0
131,337
0
W
Hercules
5,407
1,081
9
2
0
119,668
0
L
Thor
4,876
975
0
0
0
69,185
0
W
Martichoras
5,305
1,061
12
2
0
110,460
0
L
Xing Tian
5,616
1,123
19
4
0
102,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role