Player Matchup

Mercury
Mercury
BigOlDoinks7
Mercury
Level 47
God Stats
1W - 0L
1,591 SR
Queue Stats
67W - 72L
1,366 Elo+
Solo
Anubis
Anubis
Mage171
Anubis
Level 108
God Stats
23W - 15L
1,606 SR
Queue Stats
190W - 189L
1,479 Elo+
Party 1
Cerberus
Cerberus
Whiteout1326
Cerberus
Level 123
God Stats
3W - 1L
1,700 SR
Queue Stats
25W - 29L
1,463 Elo+
Party 1
Medusa
Medusa
xBdogx
Medusa
Level 68
God Stats
4W - 7L
1,327 SR
Queue Stats
70W - 74L
1,490 Elo+
Party 1
Mulan
Mulan
xMagiikBullet
Mulan
Level 35
God Stats
14W - 14L
1,468 SR
Queue Stats
92W - 94L
1,466 Elo+
Party 1
Team Averages
Level 76
1,538 SR
1,453 Elo+

VS

Team Averages
Level 78
1,533 SR
1,527 Elo+
Bastet
Bastet
Berserkbrute
Bastet
Level 126
God Stats
0W - 1L
1,701 SR
Queue Stats
45W - 37L
1,553 Elo+
Party 3
Hachiman
Hachiman
Nautiks
Hachiman
Level 48
God Stats
16W - 8L
1,711 SR
Queue Stats
71W - 59L
1,523 Elo+
Party 3
Sun Wukong
Sun Wukong
ShadowLinks
Sun Wukong
Level 120
God Stats
1W - 1L
1,566 SR
Queue Stats
13W - 8L
1,586 Elo+
Party 3
Janus
Janus
VyralRdizzle
Janus
Level 51
God Stats
13W - 10L
1,463 SR
Queue Stats
59W - 53L
1,494 Elo+
Party 2
Ymir
Ymir
VyralSoapy
Ymir
Level 45
God Stats
1W - 2L
1,221 SR
Queue Stats
43W - 38L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BigOlDoinks7
Mercury
16
5 / 1 / 11
9,551
531
9,678
12,832
6,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Mage171
Anubis
16
11 / 1 / 8
10,601
589
19,663
12,462
6,670
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Whiteout1326
Cerberus
13
0 / 2 / 11
8,620
479
6,266
14,810
12,662
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
xBdogx
Medusa
16
1 / 1 / 2
9,557
531
13,075
9,948
4,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 0 / 4
10,883
605
12,475
12,789
8,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
3 / 5 / 2
8,488
472
7,004
18,253
7,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Hachiman
Nautiks
Hachiman
14
1 / 3 / 0
8,208
456
4,740
11,101
3,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
ShadowLinks
Sun Wukong
14
0 / 4 / 1
7,983
444
3,427
16,268
12,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 6 / 3
7,810
434
7,935
12,557
4,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 5 / 2
7,480
416
7,235
20,153
15,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
13
23
Kills
5
5
Deaths
23
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bastet
3
5
2
0.8
W
Mercury
BigOlDoinks7
Mercury
5
1
11
10.5
W
Anubis
Mage171
Anubis
11
1
8
15
L
Hachiman
Nautiks
Hachiman
1
3
0
0.33
L
Sun Wukong
ShadowLinks
Sun Wukong
0
4
1
0.13
L
0
6
3
0.25
L
1
5
2
0.4
W
Cerberus
Whiteout1326
Cerberus
0
2
11
2.75
W
Medusa
xBdogx
Medusa
1
1
2
2
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,157
Damage
30,341
62,841
Taken
78,332
38,351
Mitigated
42,848
22,776
Healing
12,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
7,004
1,797
0
3,363
18,253
7,026
0
5,348
12,905
0
54,747
W
Mercury
BigOlDoinks7
Mercury
9,678
6,182
0
1,875
12,832
6,216
410
3,138
9,438
0
70,074
W
Anubis
Mage171
Anubis
19,663
939
0
8,210
12,462
6,670
64
5,629
6,303
94,901
3,064
L
Hachiman
Nautiks
Hachiman
4,740
2,851
0
2,813
11,101
3,961
0
2,431
8,670
0
58,006
L
Sun Wukong
ShadowLinks
Sun Wukong
3,427
472
0
2,974
16,268
12,465
0
1,928
14,340
0
54,465
L
7,935
264
0
1,752
12,557
4,250
0
5,604
6,953
54,055
0
L
7,235
1,290
0
1,638
20,153
15,146
0
10,092
10,061
28,642
2,177
W
Cerberus
Whiteout1326
Cerberus
6,266
126
245
2,816
14,810
12,662
264
3,936
10,770
27,868
121
W
Medusa
xBdogx
Medusa
13,075
5,917
0
5,740
9,948
4,424
104
1,434
8,486
0
93,423
W
12,475
1,073
0
3,890
12,789
8,379
662
398
11,888
0
88,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,212
Gold Earned
39,969
561
Minions Killed
412
0
Camps Cleared
0
1,839,593
Distance Traveled
1,723,190
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,488
472
67
4
0
410,053
5
W
Mercury
9,551
531
95
5
0
425,263
5
W
Anubis
10,601
589
139
8
0
350,380
1
L
Hachiman
8,208
456
100
6
0
318,288
3
L
Sun Wukong
7,983
444
109
6
0
328,970
0
L
Janus
7,810
434
104
6
0
344,838
0
L
Ymir
7,480
416
32
2
0
321,041
8
W
Cerberus
8,620
479
46
3
0
337,365
0
W
Medusa
9,557
531
134
7
0
363,126
0
W
Mulan
10,883
605
147
8
0
363,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role