Player Matchup

Hercules
Hercules
Arkin-OBC
Hercules
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 82L
1,444 Elo+
Solo
Kali
Kali
CODY1977
Kali
Level 52
God Stats
5W - 6L
1,438 SR
Queue Stats
228W - 230L
1,409 Elo+
Party 1
Nu Wa
Nu Wa
JamesBomb1
Nu Wa
Level 45
God Stats
7W - 7L
1,406 SR
Queue Stats
192W - 196L
1,419 Elo+
Party 1
Eset
Eset
berzerkgamer93
Eset
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
273W - 284L
1,415 Elo+
Solo
Jormungandr
Jormungandr
e-l-cuervo-69
Jormungandr
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,553 Elo+
Solo
Team Averages
Level 58
1,469 SR
1,448 Elo+

VS

Team Averages
Level 101
1,514 SR
1,427 Elo+
Cernunnos
Cernunnos
Lehmodriver
Cernunnos
Level 85
God Stats
1W - 2L
1,511 SR
Queue Stats
110W - 162L
1,368 Elo+
Party 2
Agni
Agni
RedSkull1993877
Agni
Level 102
God Stats
4W - 2L
1,746 SR
Queue Stats
208W - 223L
1,456 Elo+
Solo
Apollo
Apollo
SE6AD0R
Apollo
Level 130
God Stats
3W - 5L
1,189 SR
Queue Stats
220W - 201L
1,459 Elo+
Solo
Artio
Artio
bubblyfy
Artio
Level 118
God Stats
0W - 1L
1,280 SR
Queue Stats
70W - 83L
1,375 Elo+
Party 2
Nu Wa
Nu Wa
chynaa_b
Nu Wa
Level 68
God Stats
12W - 5L
1,843 SR
Queue Stats
397W - 425L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Arkin-OBC
Hercules
18
4 / 2 / 13
11,319
707
11,840
22,413
27,644
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kali
18
6 / 2 / 8
12,067
754
10,984
11,664
6,408
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Nu Wa
20
6 / 2 / 12
12,304
769
26,532
12,796
6,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
6 / 1 / 10
11,562
723
12,111
9,752
5,306
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
e-l-cuervo-69
Jormungandr
17
1 / 4 / 14
10,667
667
9,549
15,077
17,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Lehmodriver
Cernunnos
18
1 / 7 / 3
10,373
648
6,631
17,592
8,137
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
0 / 1 / 4
10,415
651
11,039
11,691
5,184
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
SE6AD0R
Apollo
17
4 / 10 / 1
11,506
719
14,530
17,767
7,217
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
bubblyfy
Artio
19
4 / 4 / 4
11,977
749
11,160
25,145
32,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nu Wa
chynaa_b
Nu Wa
9
0 / 1 / 2
7,985
499
3,444
4,629
2,261
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
23
23
Kills
9
11
Deaths
23
57
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hercules
Arkin-OBC
Hercules
4
2
13
5.25
W
Kali
6
2
8
5
W
Nu Wa
6
2
12
6
L
Cernunnos
Lehmodriver
Cernunnos
1
7
3
0.36
L
0
1
4
2
L
Apollo
SE6AD0R
Apollo
4
10
1
0.45
W
6
1
10
11
L
Artio
bubblyfy
Artio
4
4
4
1.5
L
Nu Wa
chynaa_b
Nu Wa
0
1
2
1
W
Jormungandr
e-l-cuervo-69
Jormungandr
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,016
Damage
46,804
71,702
Taken
76,824
63,699
Mitigated
55,281
26,807
Healing
19,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Arkin-OBC
Hercules
11,840
3,956
621
8,311
22,413
27,644
1,347
8,693
13,720
0
20,914
W
Kali
10,984
4,287
1,720
3,978
11,664
6,408
0
3,843
7,437
0
21,709
W
Nu Wa
26,532
7,717
2,141
2,465
12,796
6,412
4,066
2,395
10,401
61,644
424
L
Cernunnos
Lehmodriver
Cernunnos
6,631
3,092
559
922
17,592
8,137
0
10,753
6,485
0
36,258
L
11,039
1,017
497
1,558
11,691
5,184
0
6,716
4,816
45,261
0
L
Apollo
SE6AD0R
Apollo
14,530
9,867
0
0
17,767
7,217
968
11,609
6,003
0
29,884
W
12,111
1,331
2,914
2,930
9,752
5,306
1,014
3,765
5,987
27,218
0
L
Artio
bubblyfy
Artio
11,160
805
6,425
7,988
25,145
32,482
210
14,940
9,754
24,382
1,759
L
Nu Wa
chynaa_b
Nu Wa
3,444
1,112
656
1,344
4,629
2,261
0
2,860
1,607
11,528
0
W
Jormungandr
e-l-cuervo-69
Jormungandr
9,549
1,532
123
1,604
15,077
17,929
831
5,188
9,889
27,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,919
Gold Earned
52,256
180
Minions Killed
190
0
Camps Cleared
0
1,346,161
Distance Traveled
1,184,531
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,319
707
24
2
0
289,068
0
W
Kali
12,067
754
25
2
0
295,869
0
W
Nu Wa
12,304
769
65
4
0
278,843
0
L
Cernunnos
10,373
648
51
3
0
248,596
0
L
Agni
10,415
651
70
4
0
284,734
0
L
Apollo
11,506
719
33
2
0
237,706
0
W
Eset
11,562
723
33
2
0
234,835
0
L
Artio
11,977
749
24
2
0
319,769
0
L
Nu Wa
7,985
499
12
1
0
93,726
0
W
Jormungandr
10,667
667
33
2
0
247,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role