Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
Akinm
Ravana
Level 158
God Stats
5W - 3L
1,685 SR
Queue Stats
322W - 335L
1,547 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Cotocoquin
Morgan Le Fay
Level 119
God Stats
1W - 2L
1,285 SR
Queue Stats
162W - 172L
1,541 Elo+
Party 2
Team Averages
Level 140
1,490 SR
1,529 Elo+

VS

Team Averages
Level 135
1,434 SR
1,642 Elo+
Charybdis
Charybdis
GreatBuffaloMan
Charybdis
Level 143
God Stats
0W - 1L
1,329 SR
Queue Stats
5W - 3L
1,684 Elo+
Party 1
Hera
Hera
Th30racl3
Hera
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,597 Elo+
Party 1
Da Ji
Da Ji
edouardwar
Da Ji
Level 138
God Stats
2W - 2L
1,472 SR
Queue Stats
80W - 80L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
4 / 1 / 11
8,022
802
8,243
9,678
7,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ravana
Akinm
Ravana
13
6 / 0 / 9
8,226
823
8,754
8,843
6,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
Cotocoquin
Morgan Le Fay
13
5 / 1 / 10
8,412
841
6,281
5,641
2,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GreatBuffaloMan
Charybdis
10
0 / 4 / 1
6,396
640
4,464
8,227
2,671
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
10
0 / 4 / 1
6,386
639
5,103
6,093
2,069
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
10
2 / 7 / 0
6,697
670
8,292
11,958
6,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
15
Kills
2
2
Deaths
15
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
1
11
9.5
W
Ravana
Akinm
Ravana
6
0
9
10.5
W
Morgan Le Fay
Cotocoquin
Morgan Le Fay
5
1
10
10
L
Charybdis
GreatBuffaloMan
Charybdis
0
4
1
0.13
L
Hera
0
4
1
0.13
L
Da Ji
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,278
Damage
17,859
24,162
Taken
26,278
16,290
Mitigated
11,611
6,913
Healing
3,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,243
815
368
1,793
9,678
7,796
280
2,027
7,651
20,238
1,009
W
Ravana
Akinm
Ravana
8,754
2,002
0
3,917
8,843
6,109
0
1,580
7,263
0
29,699
W
Morgan Le Fay
Cotocoquin
Morgan Le Fay
6,281
658
0
835
5,641
2,385
539
1,359
4,282
29,592
0
L
Charybdis
GreatBuffaloMan
Charybdis
4,464
2,693
0
1,032
8,227
2,671
0
4,376
2,916
0
22,157
L
Hera
5,103
1,570
0
868
6,093
2,069
0
2,954
2,738
15,902
398
L
Da Ji
8,292
2,000
0
1,400
11,958
6,871
0
5,144
5,514
0
21,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,660
Gold Earned
19,479
116
Minions Killed
102
0
Camps Cleared
0
633,409
Distance Traveled
476,375
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,022
802
32
3
0
208,709
0
W
Ravana
8,226
823
37
4
0
219,486
0
W
Morgan Le Fay
8,412
841
47
5
0
205,214
4
L
Charybdis
6,396
640
48
5
0
155,371
0
L
Hera
6,386
639
27
3
0
161,466
0
L
Da Ji
6,697
670
27
3
0
159,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role