Player Matchup

Set
Set
BigDaDBacchus
Set
Level 143
God Stats
6W - 2L
1,623 SR
Queue Stats
239W - 80L
1,804 Elo+
Party 1
Sylvanus
Sylvanus
ImSoSlimShady
Sylvanus
Level 178
God Stats
5W - 1L
1,562 SR
Queue Stats
205W - 67L
1,888 Elo+
Party 1
Ra
Ra
MoonxIight
Ra
Level 219
God Stats
3W - 1L
1,500 SR
Queue Stats
86W - 42L
1,763 Elo+
Party 1
Team Averages
Level 180
1,562 SR
1,818 Elo+

VS

Team Averages
Level 121
1,824 SR
1,698 Elo+
Thoth
Thoth
Heavеnly
Thoth
Level 243
God Stats
3W - 4L
1,863 SR
Queue Stats
124W - 103L
1,750 Elo+
Solo
Da Ji
Da Ji
Kaitlynn kristy
Da Ji
Level 39
God Stats
3W - 2L
1,757 SR
Queue Stats
78W - 39L
1,732 Elo+
Solo
Charon
Charon
YourPalRed
Charon
Level 81
God Stats
3W - 2L
1,851 SR
Queue Stats
70W - 65L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 2
8,109
811
7,714
6,744
5,592
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
ImSoSlimShady
Sylvanus
13
0 / 0 / 7
7,185
719
4,592
12,312
13,217
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 0 / 5
7,869
787
8,005
3,950
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Heavеnly
Thoth
13
0 / 4 / 1
7,081
708
4,937
7,040
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 2 / 0
6,972
697
4,984
4,895
2,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
YourPalRed
Charon
12
0 / 1 / 1
6,808
681
7,088
10,883
10,003
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
7
Kills
1
1
Deaths
7
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
L
Thoth
Heavеnly
Thoth
0
4
1
0.13
W
Sylvanus
ImSoSlimShady
Sylvanus
0
0
7
3.5
L
1
2
0
0.5
W
2
0
5
4.5
L
Charon
YourPalRed
Charon
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,311
Damage
17,009
23,006
Taken
22,818
20,893
Mitigated
14,953
12,217
Healing
3,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,714
3,094
0
1,866
6,744
5,592
0
2,901
3,827
0
25,889
L
Thoth
Heavеnly
Thoth
4,937
37
0
609
7,040
2,287
0
3,298
3,689
46,196
817
W
Sylvanus
ImSoSlimShady
Sylvanus
4,592
992
1,431
4,622
12,312
13,217
0
6,111
6,159
12,218
701
L
4,984
971
0
308
4,895
2,663
0
2,797
2,069
0
12,792
W
8,005
796
1,958
2,340
3,950
2,084
47
1,372
2,572
44,728
733
L
Charon
YourPalRed
Charon
7,088
1,250
0
2,563
10,883
10,003
0
5,637
4,924
15,156
3,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,163
Gold Earned
20,861
147
Minions Killed
146
0
Camps Cleared
0
589,401
Distance Traveled
565,286
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,109
811
32
3
0
186,074
0
L
Thoth
7,081
708
84
8
0
196,978
2
W
Sylvanus
7,185
719
28
3
0
197,281
0
L
Da Ji
6,972
697
29
3
0
181,932
0
W
Ra
7,869
787
87
9
0
206,046
0
L
Charon
6,808
681
33
3
0
186,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role