Player Matchup

Bastet
Bastet
MarcosM214
Bastet
Level 138
God Stats
82W - 77L
1,425 SR
Queue Stats
149W - 150L
1,457 Elo+
Solo
Charybdis
Charybdis
RawdawgCowboy93
Charybdis
Level 147
God Stats
7W - 11L
1,702 SR
Queue Stats
140W - 149L
1,453 Elo+
Party 1
Maman Brigitte
Maman Brigitte
XxMalibuBarbiexX
Maman Brigitte
Level 64
God Stats
1W - 2L
1,480 SR
Queue Stats
9W - 10L
1,565 Elo+
Solo
Scylla
Scylla
acpo57
Scylla
Level 62
God Stats
1W - 1L
1,744 SR
Queue Stats
188W - 186L
1,450 Elo+
Solo
Sylvanus
Sylvanus
waldo498
Sylvanus
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 20L
1,419 Elo+
Party 1
Team Averages
Level 96
1,570 SR
1,469 Elo+

VS

Team Averages
Level 125
1,488 SR
1,518 Elo+
Chaac
Chaac
Althusa
Chaac
Level 128
God Stats
10W - 6L
1,489 SR
Queue Stats
169W - 110L
1,670 Elo+
Solo
Odin
Odin
CRONA1327321
Odin
Level 87
God Stats
11W - 10L
1,455 SR
Queue Stats
85W - 73L
1,505 Elo+
Solo
Vulcan
Vulcan
Eduardodudu1010
Vulcan
Level 156
God Stats
23W - 17L
1,601 SR
Queue Stats
162W - 144L
1,470 Elo+
Solo
Ganesha
Ganesha
Raul_Da_Vinci
Ganesha
Level 130
God Stats
2W - 2L
1,429 SR
Queue Stats
255W - 249L
1,474 Elo+
Solo
Ullr
Ullr
This9iggaday
Ullr
Level 122
God Stats
8W - 9L
1,467 SR
Queue Stats
60W - 64L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
MarcosM214
Bastet
15
7 / 0 / 2
8,398
560
11,659
12,527
5,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
RawdawgCowboy93
Charybdis
12
2 / 1 / 4
6,723
448
5,855
7,626
3,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maman Brigitte
XxMalibuBarbiexX
Maman Brigitte
14
1 / 3 / 0
8,573
572
3,288
12,797
4,899
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Scylla
acpo57
Scylla
11
1 / 3 / 1
6,513
434
1,587
6,474
2,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sylvanus
waldo498
Sylvanus
12
1 / 1 / 7
6,595
440
6,204
13,098
13,076
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Althusa
Chaac
11
0 / 4 / 1
6,800
453
6,666
10,975
6,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
2 / 1 / 0
8,658
577
5,978
7,440
3,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 3 / 0
7,157
477
9,374
6,752
2,595
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ganesha
13
1 / 2 / 4
7,436
496
6,811
8,672
4,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 2 / 2
6,608
441
5,102
11,659
4,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
12
Kills
8
8
Deaths
12
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
Althusa
Chaac
0
4
1
0.13
W
2
1
0
2
W
3
3
0
1
L
Bastet
MarcosM214
Bastet
7
0
2
8
W
Ganesha
1
2
4
1.5
L
Charybdis
RawdawgCowboy93
Charybdis
2
1
4
4
W
2
2
2
1.5
L
Maman Brigitte
XxMalibuBarbiexX
Maman Brigitte
1
3
0
0.33
L
Scylla
acpo57
Scylla
1
3
1
0.5
L
Sylvanus
waldo498
Sylvanus
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,593
Damage
33,931
52,522
Taken
45,498
28,914
Mitigated
22,073
19,526
Healing
9,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Althusa
Chaac
6,666
1,059
219
2,431
10,975
6,679
0
2,883
8,092
0
45,165
W
5,978
719
0
1,000
7,440
3,947
0
2,897
4,543
0
71,782
W
9,374
193
0
1,495
6,752
2,595
0
2,418
4,334
43,563
737
L
Bastet
MarcosM214
Bastet
11,659
3,201
0
2,465
12,527
5,856
0
3,753
8,567
0
75,340
W
Ganesha
6,811
334
0
750
8,672
4,358
226
1,428
7,244
39,678
1,480
L
Charybdis
RawdawgCowboy93
Charybdis
5,855
2,969
0
1,200
7,626
3,076
322
2,415
5,211
0
50,805
W
5,102
1,215
0
3,561
11,659
4,494
0
1,223
10,436
0
44,002
L
Maman Brigitte
XxMalibuBarbiexX
Maman Brigitte
3,288
210
0
5,068
12,797
4,899
0
1,741
10,988
61,753
1,573
L
Scylla
acpo57
Scylla
1,587
378
0
820
6,474
2,007
0
2,211
3,865
30,981
851
L
Sylvanus
waldo498
Sylvanus
6,204
1,587
2,306
7,667
13,098
13,076
0
4,914
8,140
28,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,802
Gold Earned
36,659
420
Minions Killed
388
0
Camps Cleared
0
1,246,024
Distance Traveled
1,458,798
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,800
453
80
5
0
283,912
0
W
Odin
8,658
577
105
7
0
296,343
0
W
Vulcan
7,157
477
63
4
0
272,838
5
L
Bastet
8,398
560
113
8
0
332,534
0
W
Ganesha
7,436
496
52
3
0
290,113
0
L
Charybdis
6,723
448
86
6
0
232,725
2
W
Ullr
6,608
441
88
6
0
315,592
0
L
Maman Brigitte
8,573
572
132
9
0
252,031
0
L
Scylla
6,513
434
52
3
0
214,154
0
L
Sylvanus
6,595
440
37
2
0
214,580
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role