Player Matchup

Medusa
Medusa
Bloodrage5953
Medusa
Level 98
God Stats
36W - 38L
1,495 SR
Queue Stats
124W - 147L
1,480 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Nishiikienrai
Morgan Le Fay
Level 115
God Stats
19W - 20L
1,528 SR
Queue Stats
259W - 293L
1,451 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sunny0689
Cu Chulainn
Level 99
God Stats
7W - 9L
1,628 SR
Queue Stats
71W - 72L
1,476 Elo+
Solo
Cabrakan
Cabrakan
WizardManHop
Cabrakan
Level 68
God Stats
4W - 2L
1,522 SR
Queue Stats
144W - 160L
1,470 Elo+
Solo
Kali
Kali
brothernades22
Kali
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,272 Elo+
Party 2
Team Averages
Level 85
1,535 SR
1,430 Elo+

VS

Team Averages
Level 98
1,533 SR
1,454 Elo+
Artemis
Artemis
 
Artemis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ButtBourbon
Sol
Level 47
God Stats
3W - 3L
1,615 SR
Queue Stats
53W - 63L
1,419 Elo+
Party 1
Hades
Hades
RummyTheMyth
Hades
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 60L
1,424 Elo+
Party 1
Arachne
Arachne
Sir_Galarar
Arachne
Level 129
God Stats
20W - 22L
1,494 SR
Queue Stats
179W - 207L
1,422 Elo+
Solo
Medusa
Medusa
WSC_Pappy
Medusa
Level 126
God Stats
246W - 240L
1,554 SR
Queue Stats
343W - 388L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 6
10,049
1,436
13,086
9,031
4,225
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morgan Le Fay
Nishiikienrai
Morgan Le Fay
15
5 / 0 / 11
9,062
1,295
14,537
4,862
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
Sunny0689
Cu Chulainn
14
4 / 1 / 10
8,562
1,223
9,433
9,522
9,838
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
WizardManHop
Cabrakan
14
1 / 0 / 12
8,321
1,189
5,459
7,290
7,910
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 2 / 7
7,836
1,119
4,107
6,537
3,299
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Team 1 Tickets

361

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
1 / 6 / 3
7,602
1,086
9,266
11,775
4,867
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
0 / 3 / 3
7,178
1,025
5,978
8,881
3,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
2 / 6 / 1
7,822
1,117
5,163
15,137
8,802
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Arachne
Sir_Galarar
Arachne
12
0 / 3 / 0
6,662
952
1,840
4,533
2,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Medusa
WSC_Pappy
Medusa
13
1 / 2 / 3
8,147
1,164
10,504
9,460
4,361
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
14
20
Kills
4
4
Deaths
20
46
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
6
3
0.42
W
8
1
6
11
L
0
3
3
0.5
W
Morgan Le Fay
Nishiikienrai
Morgan Le Fay
5
0
11
10.5
L
2
6
1
0.42
L
Arachne
Sir_Galarar
Arachne
0
3
0
0
W
Cu Chulainn
Sunny0689
Cu Chulainn
4
1
10
9
L
Medusa
WSC_Pappy
Medusa
1
2
3
1.25
W
Cabrakan
WizardManHop
Cabrakan
1
0
12
7
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,622
Damage
32,751
37,242
Taken
49,786
27,698
Mitigated
23,651
3,154
Healing
2,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
9,266
3,012
89
529
11,775
4,867
0
4,745
7,030
0
25,595
W
13,086
6,580
156
279
9,031
4,225
0
1,757
7,274
0
27,050
L
5,978
2,440
0
473
8,881
3,140
0
3,638
5,243
17,123
3,275
W
Morgan Le Fay
Nishiikienrai
Morgan Le Fay
14,537
3,329
0
98
4,862
2,426
0
1,175
3,687
28,643
1,806
L
5,163
1,083
190
810
15,137
8,802
0
6,272
8,865
10,103
0
L
Arachne
Sir_Galarar
Arachne
1,840
1,330
0
196
4,533
2,481
0
1,748
2,785
0
3,916
W
Cu Chulainn
Sunny0689
Cu Chulainn
9,433
1,480
0
637
9,522
9,838
0
3,272
6,250
0
22,684
L
Medusa
WSC_Pappy
Medusa
10,504
5,316
0
0
9,460
4,361
0
2,924
6,536
0
29,189
W
Cabrakan
WizardManHop
Cabrakan
5,459
867
96
496
7,290
7,910
0
2,030
5,260
12,113
2,092
W
4,107
1,669
89
1,303
6,537
3,299
0
2,458
4,079
0
11,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,830
Gold Earned
37,411
140
Minions Killed
129
7
Camps Cleared
4
702,959
Distance Traveled
526,349
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,602
1,086
30
4
0
91,862
0
W
Medusa
10,049
1,436
28
4
3
156,399
0
L
Sol
7,178
1,025
37
5
2
110,978
0
W
Morgan Le Fay
9,062
1,295
34
5
1
147,295
0
L
Hades
7,822
1,117
15
2
0
107,404
0
L
Arachne
6,662
952
6
1
1
64,628
0
W
Cu Chulainn
8,562
1,223
31
4
1
145,069
0
L
Medusa
8,147
1,164
41
6
1
151,477
0
W
Cabrakan
8,321
1,189
18
3
0
133,819
0
W
Kali
7,836
1,119
29
4
2
120,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role