Player Matchup

Achilles
Achilles
KOKALOPOUTSAS
Achilles
Level 159
God Stats
4W - 3L
1,434 SR
Queue Stats
370W - 385L
1,546 Elo+
Solo
Vamana
Vamana
Samshine93
Vamana
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 43L
1,578 Elo+
Party 1
Neith
Neith
Sifreddi
Neith
Level 52
God Stats
2W - 0L
1,370 SR
Queue Stats
50W - 38L
1,578 Elo+
Party 1
Sol
Sol
Zeqyox
Sol
Level 99
God Stats
1W - 1L
1,716 SR
Queue Stats
43W - 40L
1,578 Elo+
Party 1
Atlas
Atlas
keestil
Atlas
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,578 Elo+
Party 1
Team Averages
Level 106
1,504 SR
1,572 Elo+

VS

Team Averages
Level 136
1,345 SR
1,450 Elo+
He Bo
He Bo
Alatreone
He Bo
Level 157
God Stats
1W - 1L
1,321 SR
Queue Stats
14W - 20L
1,482 Elo+
Party 2
Bastet
Bastet
Caythleen
Bastet
Level 157
God Stats
2W - 1L
1,702 SR
Queue Stats
170W - 179L
1,523 Elo+
Solo
Chaac
Chaac
ElMomoPanda
Chaac
Level 88
God Stats
0W - 1L
1,268 SR
Queue Stats
7W - 14L
1,415 Elo+
Party 2
Xbalanque
Xbalanque
Rodemuck
Xbalanque
Level 155
God Stats
3W - 6L
1,103 SR
Queue Stats
204W - 203L
1,437 Elo+
Solo
Nox
Nox
Screami1
Nox
Level 124
God Stats
0W - 1L
1,333 SR
Queue Stats
4W - 7L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KOKALOPOUTSAS
Achilles
17
2 / 3 / 15
10,846
775
15,212
17,471
24,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
Samshine93
Vamana
19
5 / 3 / 12
11,715
837
16,486
19,493
24,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Sifreddi
Neith
18
9 / 2 / 10
12,023
859
15,369
13,482
6,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
Zeqyox
Sol
19
8 / 2 / 9
11,984
856
15,447
15,227
7,885
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Atlas
keestil
Atlas
17
1 / 2 / 19
11,409
815
13,355
17,575
22,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Alatreone
He Bo
15
3 / 5 / 5
9,364
669
18,876
12,503
5,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Caythleen
Bastet
17
3 / 5 / 5
9,769
698
17,673
18,001
9,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

17
3 / 6 / 7
9,701
693
10,316
22,888
30,816
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
Rodemuck
Xbalanque
15
1 / 6 / 3
8,586
613
13,808
14,846
7,829
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 3 / 5
9,433
674
9,048
11,254
6,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
36
25
Kills
11
12
Deaths
25
65
Assists
25
Player
Kills
Deaths
Assists
KDA
L
He Bo
Alatreone
He Bo
3
5
5
1.1
L
Bastet
Caythleen
Bastet
3
5
5
1.1
L
3
6
7
1.08
W
Achilles
KOKALOPOUTSAS
Achilles
2
3
15
3.17
L
Xbalanque
Rodemuck
Xbalanque
1
6
3
0.42
W
Vamana
Samshine93
Vamana
5
3
12
3.67
L
1
3
5
1.17
W
Neith
Sifreddi
Neith
9
2
10
7
W
Sol
Zeqyox
Sol
8
2
9
6.25
W
Atlas
keestil
Atlas
1
2
19
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,869
Damage
69,721
83,248
Taken
79,492
86,380
Mitigated
60,097
36,767
Healing
21,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Alatreone
He Bo
18,876
1,058
1,738
1,280
12,503
5,978
0
5,353
6,364
25,048
653
L
Bastet
Caythleen
Bastet
17,673
2,451
2,166
4,637
18,001
9,109
0
5,415
11,740
0
31,407
L
10,316
1,589
718
2,677
22,888
30,816
0
8,499
13,424
0
31,378
W
Achilles
KOKALOPOUTSAS
Achilles
15,212
1,007
2,745
6,638
17,471
24,654
504
7,054
10,417
4,899
18,823
L
Xbalanque
Rodemuck
Xbalanque
13,808
6,061
1,608
2,066
14,846
7,829
0
5,560
8,910
0
26,019
W
Vamana
Samshine93
Vamana
16,486
7,484
2,601
4,896
19,493
24,225
1,619
5,943
13,550
0
33,553
L
9,048
481
3,182
1,487
11,254
6,365
0
6,400
4,696
20,252
537
W
Neith
Sifreddi
Neith
15,369
5,017
1,193
3,922
13,482
6,971
1,545
4,278
9,204
0
28,575
W
Sol
Zeqyox
Sol
15,447
6,783
1,042
8,082
15,227
7,885
3,753
4,627
10,600
38,164
647
W
Atlas
keestil
Atlas
13,355
4,650
1,374
4,274
17,575
22,645
131
5,114
12,461
25,904
1,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,977
Gold Earned
46,853
235
Minions Killed
145
0
Camps Cleared
0
1,440,856
Distance Traveled
1,314,816
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,364
669
25
2
0
261,732
0
L
Bastet
9,769
698
28
2
0
297,955
0
L
Chaac
9,701
693
29
2
0
263,844
0
W
Achilles
10,846
775
42
3
0
285,301
0
L
Xbalanque
8,586
613
29
2
0
223,724
0
W
Vamana
11,715
837
60
4
0
297,241
0
L
Nox
9,433
674
34
2
0
267,561
0
W
Neith
12,023
859
29
2
0
283,713
0
W
Sol
11,984
856
78
6
0
292,039
0
W
Atlas
11,409
815
26
2
0
282,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role