Player Matchup

Ah Puch
Ah Puch
Metaboliss
Ah Puch
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 24L
1,554 Elo+
Party 1
Medusa
Medusa
Midelfia
Medusa
Level 47
God Stats
62W - 46L
1,525 SR
Queue Stats
177W - 199L
1,373 Elo+
Party 1
Fafnir
Fafnir
RubyJam
Fafnir
Level 50
God Stats
6W - 4L
1,656 SR
Queue Stats
88W - 89L
1,506 Elo+
Solo
Team Averages
Level 38
1,560 SR
1,478 Elo+

VS

Team Averages
Level 75
1,500 SR
1,562 Elo+
Geb
Geb
 
Geb
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Burchyboy23
Medusa
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 15L
1,668 Elo+
Party 2
Baron Samedi
Baron Samedi
IanAlbertBeale
Baron Samedi
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Metaboliss
Ah Puch
16
3 / 4 / 7
11,073
692
11,989
12,124
5,565
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Medusa
Midelfia
Medusa
15
2 / 3 / 5
10,183
636
12,785
11,848
5,799
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
RubyJam
Fafnir
18
6 / 1 / 5
12,549
784
11,597
14,459
21,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
1 / 3 / 4
9,566
598
7,944
15,930
16,748
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Medusa
16
4 / 3 / 2
10,893
681
13,076
15,432
7,226
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
IanAlbertBeale
Baron Samedi
15
1 / 5 / 5
9,859
616
8,121
12,531
6,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
11
Kills
6
8
Deaths
11
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
3
4
1
L
Medusa
4
3
2
1.67
L
Baron Samedi
IanAlbertBeale
Baron Samedi
1
5
5
0.7
W
Ah Puch
Metaboliss
Ah Puch
3
4
7
1.63
W
Medusa
Midelfia
Medusa
2
3
5
1.5
W
Fafnir
RubyJam
Fafnir
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,371
Damage
29,141
38,431
Taken
43,893
32,364
Mitigated
30,272
5,115
Healing
6,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
7,944
1,069
235
1,552
15,930
16,748
0
7,541
8,297
14,449
0
L
Medusa
13,076
3,086
0
2,021
15,432
7,226
320
6,694
8,692
0
58,011
L
Baron Samedi
IanAlbertBeale
Baron Samedi
8,121
522
1,235
1,400
12,531
6,298
62
6,681
5,811
30,081
0
W
Ah Puch
Metaboliss
Ah Puch
11,989
2,038
0
860
12,124
5,565
503
5,247
6,877
52,405
1,312
W
Medusa
Midelfia
Medusa
12,785
4,298
0
470
11,848
5,799
1,214
5,801
6,047
0
39,405
W
Fafnir
RubyJam
Fafnir
11,597
4,201
0
3,785
14,459
21,000
607
5,244
9,215
25,522
8,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,805
Gold Earned
30,318
169
Minions Killed
171
0
Camps Cleared
0
825,492
Distance Traveled
912,839
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,566
598
39
2
0
315,074
0
L
Medusa
10,893
681
86
5
0
308,643
0
L
Baron Samedi
9,859
616
46
3
0
289,122
0
W
Ah Puch
11,073
692
75
5
0
253,002
0
W
Medusa
10,183
636
49
3
0
305,922
0
W
Fafnir
12,549
784
45
3
0
266,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role