Player Matchup

Cu Chulainn
Cu Chulainn
BarryChuckle
Cu Chulainn
Level 138
God Stats
1W - 4L
1,155 SR
Queue Stats
55W - 46L
1,555 Elo+
Solo
Ao Kuang
Ao Kuang
DIgasus
Ao Kuang
Level 124
God Stats
23W - 17L
1,501 SR
Queue Stats
161W - 151L
1,444 Elo+
Solo
Nu Wa
Nu Wa
MostDreaded
Nu Wa
Level 124
God Stats
8W - 5L
1,498 SR
Queue Stats
311W - 285L
1,563 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SeeAmm
Ah Muzen Cab
Level 104
God Stats
0W - 5L
1,155 SR
Queue Stats
47W - 64L
1,515 Elo+
Solo
Bacchus
Bacchus
wopotGG
Bacchus
Level 99
God Stats
41W - 25L
1,666 SR
Queue Stats
202W - 172L
1,529 Elo+
Solo
Team Averages
Level 118
1,395 SR
1,521 Elo+

VS

Team Averages
Level 127
1,629 SR
1,582 Elo+
Janus
Janus
BlackRat8923
Janus
Level 89
God Stats
19W - 19L
1,494 SR
Queue Stats
180W - 156L
1,508 Elo+
Solo
Osiris
Osiris
McKinzie
Osiris
Level 119
God Stats
4W - 2L
1,693 SR
Queue Stats
67W - 63L
1,611 Elo+
Party 2
Awilix
Awilix
ProjectJanusz
Awilix
Level 137
God Stats
11W - 14L
1,493 SR
Queue Stats
70W - 57L
1,534 Elo+
Party 1
Chernobog
Chernobog
VlX3N
Chernobog
Level 148
God Stats
7W - 1L
1,560 SR
Queue Stats
26W - 16L
1,590 Elo+
Party 1
Baron Samedi
Baron Samedi
kirful
Baron Samedi
Level 143
God Stats
9W - 2L
1,905 SR
Queue Stats
77W - 61L
1,665 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BarryChuckle
Cu Chulainn
12
1 / 1 / 6
7,053
588
9,606
11,799
12,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
DIgasus
Ao Kuang
12
8 / 2 / 0
7,511
626
9,066
10,993
4,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
2 / 0 / 2
7,204
600
7,833
5,462
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
SeeAmm
Ah Muzen Cab
9
0 / 4 / 1
5,303
442
2,756
8,140
2,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
wopotGG
Bacchus
9
0 / 2 / 2
5,383
449
3,818
6,407
5,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
6,367
531
3,132
7,264
2,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
McKinzie
Osiris
10
0 / 4 / 0
5,840
487
6,679
14,369
7,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
6 / 5 / 1
7,103
592
7,502
12,951
5,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
VlX3N
Chernobog
12
1 / 1 / 5
6,999
583
4,137
5,550
2,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
kirful
Baron Samedi
10
2 / 0 / 6
6,738
562
4,848
8,433
7,221
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
21
11
Kills
9
9
Deaths
11
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BarryChuckle
Cu Chulainn
1
1
6
4
W
0
1
0
0
L
Ao Kuang
DIgasus
Ao Kuang
8
2
0
4
W
Osiris
McKinzie
Osiris
0
4
0
0
L
2
0
2
3
W
6
5
1
1.3
L
Ah Muzen Cab
SeeAmm
Ah Muzen Cab
0
4
1
0.13
W
Chernobog
VlX3N
Chernobog
1
1
5
3.5
W
Baron Samedi
kirful
Baron Samedi
2
0
6
5
L
Bacchus
wopotGG
Bacchus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,079
Damage
26,298
42,801
Taken
48,567
27,132
Mitigated
25,372
11,926
Healing
17,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BarryChuckle
Cu Chulainn
9,606
1,590
0
3,125
11,799
12,079
0
214
11,585
9,542
40,840
W
3,132
149
0
1,791
7,264
2,594
0
5,088
2,018
49,812
1,687
L
Ao Kuang
DIgasus
Ao Kuang
9,066
3,284
0
4,972
10,993
4,346
0
1,481
9,470
41,117
19,597
W
Osiris
McKinzie
Osiris
6,679
3,521
0
4,156
14,369
7,904
0
3,420
10,254
0
42,213
L
7,833
1,832
0
1,276
5,462
1,932
0
3,069
2,163
54,651
0
W
7,502
3,570
0
2,502
12,951
5,233
0
8,051
4,750
0
46,402
L
Ah Muzen Cab
SeeAmm
Ah Muzen Cab
2,756
793
0
577
8,140
2,953
0
2,764
5,376
0
33,645
W
Chernobog
VlX3N
Chernobog
4,137
3,094
0
3,176
5,550
2,420
447
1,897
3,653
0
65,330
W
Baron Samedi
kirful
Baron Samedi
4,848
357
787
4,677
8,433
7,221
23
3,458
4,915
18,555
0
L
Bacchus
wopotGG
Bacchus
3,818
378
0
1,976
6,407
5,822
0
353
6,054
20,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,454
Gold Earned
33,047
338
Minions Killed
367
0
Camps Cleared
0
1,159,153
Distance Traveled
1,175,792
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,053
588
87
7
0
227,151
1
W
Janus
6,367
531
106
9
0
241,366
0
L
Ao Kuang
7,511
626
75
6
0
234,592
0
W
Osiris
5,840
487
56
5
0
216,165
0
L
Nu Wa
7,204
600
100
8
0
246,522
2
W
Awilix
7,103
592
69
6
0
256,520
0
L
Ah Muzen Cab
5,303
442
60
5
0
193,991
0
W
Chernobog
6,999
583
114
10
0
229,143
0
W
Baron Samedi
6,738
562
22
2
0
232,598
1
L
Bacchus
5,383
449
16
1
0
256,897
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role