Player Matchup

Thanatos
Thanatos
Gold IV
Alextrew
Thanatos
Gold IV
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 76L
1,429 MMR
Solo
Izanami
Izanami
Gold V
Morwin43278
Izanami
Gold V
Level 100
God Stats
0W - 1L
1,197 SR
Queue Stats
118W - 110L
1,442 MMR
Solo
Ares
Ares
Gold IV
Thuum
Ares
Gold IV
Level 104
God Stats
3W - 3L
1,589 SR
Queue Stats
107W - 119L
1,435 MMR
Solo
King Arthur
King Arthur
Silver I
VGLQ
King Arthur
Silver I
Level 148
God Stats
3W - 6L
1,547 SR
Queue Stats
230W - 230L
1,286 MMR
Party 2
Ix Chel
Ix Chel
Gold II
Warfiy
Ix Chel
Gold II
Level 156
God Stats
18W - 19L
1,677 SR
Queue Stats
211W - 214L
1,565 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,502 SR
1,431 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,591 SR
1,431 MMR
Xing Tian
Xing Tian
Gold III
Lux_Zephha
Xing Tian
Gold III
Level 118
God Stats
87W - 56L
1,565 SR
Queue Stats
552W - 548L
1,427 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold IV
M Y L E S3543
Morgan Le Fay
Gold IV
Level 125
God Stats
6W - 3L
1,755 SR
Queue Stats
410W - 416L
1,424 MMR
Party 1
Awilix
Awilix
Gold V
PeraLimonera
Awilix
Gold V
Level 45
God Stats
4W - 1L
1,671 SR
Queue Stats
25W - 24L
1,439 MMR
Solo
Sylvanus
Sylvanus
Silver IV
W3rgi
Sylvanus
Silver IV
Level 158
God Stats
5W - 5L
1,516 SR
Queue Stats
52W - 56L
1,420 MMR
Solo
Hou Yi
Hou Yi
Gold III
ÔpiumPsycho
Hou Yi
Gold III
Level 159
God Stats
3W - 6L
1,451 SR
Queue Stats
81W - 84L
1,445 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Alextrew
Thanatos
17
2 / 3 / 2
9,086
478
4,905
19,268
9,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Morwin43278
Izanami
18
1 / 3 / 0
10,253
540
6,787
13,394
5,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
Thuum
Ares
11
0 / 5 / 1
7,556
398
7,423
21,485
18,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
VGLQ
King Arthur
14
0 / 6 / 0
8,348
439
9,892
22,185
20,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
Warfiy
Ix Chel
15
3 / 2 / 0
9,732
512
10,598
13,906
4,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Ao KuangBake KujiraAgni

VS

Bans
ThothSusanoBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Lux_Zephha
Xing Tian
17
1 / 1 / 8
10,469
551
17,816
20,036
17,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
M Y L E S3543
Morgan Le Fay
18
3 / 2 / 4
11,110
585
13,720
8,248
3,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Awilix
17
9 / 1 / 4
10,185
536
10,025
11,493
5,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sylvanus
W3rgi
Sylvanus
16
1 / 1 / 5
9,688
510
8,511
15,749
9,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hou Yi
19
5 / 1 / 2
11,053
582
13,851
11,918
5,607
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
6
Kills
19
19
Deaths
6
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Alextrew
Thanatos
2
3
2
1
W
Xing Tian
Lux_Zephha
Xing Tian
1
1
8
5
W
Morgan Le Fay
M Y L E S3543
Morgan Le Fay
3
2
4
2.5
L
Izanami
Morwin43278
Izanami
1
3
0
0.33
W
Awilix
9
1
4
11
L
Ares
Thuum
Ares
0
5
1
0.1
L
King Arthur
VGLQ
King Arthur
0
6
0
0
W
Sylvanus
W3rgi
Sylvanus
1
1
5
3.5
L
Ix Chel
Warfiy
Ix Chel
3
2
0
1.5
W
Hou Yi
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,605
Damage
63,923
90,238
Taken
67,444
59,341
Mitigated
41,548
31,730
Healing
24,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Alextrew
Thanatos
4,905
950
0
14,259
19,268
9,394
0
4,734
14,476
0
99,210
W
Xing Tian
Lux_Zephha
Xing Tian
17,816
1,155
0
2,929
20,036
17,477
44
2,714
17,322
85,530
1,827
W
Morgan Le Fay
M Y L E S3543
Morgan Le Fay
13,720
611
0
1,270
8,248
3,693
489
3,500
4,748
110,254
2,712
L
Izanami
Morwin43278
Izanami
6,787
4,458
0
4,520
13,394
5,620
0
2,160
11,234
0
115,912
W
Awilix
10,025
3,648
0
2,686
11,493
5,098
0
4,781
6,712
0
75,091
L
Ares
Thuum
Ares
7,423
834
0
1,513
21,485
18,737
0
8,917
12,356
26,425
2,039
L
King Arthur
VGLQ
King Arthur
9,892
675
0
5,604
22,185
20,821
0
11,372
9,363
0
65,951
W
Sylvanus
W3rgi
Sylvanus
8,511
2,258
3,510
7,370
15,749
9,673
190
5,804
9,945
35,152
2,461
L
Ix Chel
Warfiy
Ix Chel
10,598
1,004
1,293
4,541
13,906
4,769
152
10,479
3,369
82,044
0
W
Hou Yi
13,851
8,475
0
6,692
11,918
5,607
497
1,358
10,560
0
117,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,975
Gold Earned
52,505
613
Minions Killed
622
0
Camps Cleared
0
1,761,339
Distance Traveled
1,864,816
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,086
478
130
7
0
393,552
3
W
Xing Tian
10,469
551
118
6
0
354,724
1
W
Morgan Le Fay
11,110
585
179
9
0
372,925
4
L
Izanami
10,253
540
194
10
0
341,600
2
W
Awilix
10,185
536
101
5
0
489,093
5
L
Ares
7,556
398
42
2
0
357,231
0
L
King Arthur
8,348
439
110
6
0
312,751
4
W
Sylvanus
9,688
510
58
3
0
303,234
6
L
Ix Chel
9,732
512
137
7
0
356,205
0
W
Hou Yi
11,053
582
166
9
0
344,840
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role