Player Matchup

Ra
Ra
Alaeddin 0
Ra
Level 65
God Stats
17W - 18L
1,325 SR
Queue Stats
67W - 69L
1,295 Elo+
Solo
Aphrodite
Aphrodite
FunKyZzData_
Aphrodite
Level 49
God Stats
64W - 69L
1,485 SR
Queue Stats
248W - 256L
1,416 Elo+
Party 2
Scylla
Scylla
PatoJB124
Scylla
Level 33
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 53L
1,299 Elo+
Party 1
Sol
Sol
Unhappyines
Sol
Level 87
God Stats
1W - 8L
1,141 SR
Queue Stats
184W - 173L
1,485 Elo+
Party 2
Arachne
Arachne
xXSuphaninja_TTV
Arachne
Level 34
God Stats
3W - 11L
1,255 SR
Queue Stats
22W - 54L
1,322 Elo+
Party 1
Team Averages
Level 54
1,341 SR
1,363 Elo+

VS

Team Averages
Level 84
1,398 SR
1,459 Elo+
Nemesis
Nemesis
 
Nemesis
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Chratrix
King Arthur
Level 103
God Stats
3W - 6L
1,384 SR
Queue Stats
101W - 102L
1,430 Elo+
Solo
Kuzenbo
Kuzenbo
SaS TB
Kuzenbo
Level 69
God Stats
2W - 1L
1,297 SR
Queue Stats
56W - 53L
1,461 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
calaberra
Ah Muzen Cab
Level 51
God Stats
4W - 7L
1,298 SR
Queue Stats
73W - 69L
1,405 Elo+
Solo
Vulcan
Vulcan
wuaki1996
Vulcan
Level 101
God Stats
5W - 1L
1,514 SR
Queue Stats
238W - 212L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 1
8,203
513
3,267
11,011
4,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
FunKyZzData_
Aphrodite
12
0 / 1 / 6
8,058
504
3,280
12,573
10,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
PatoJB124
Scylla
10
0 / 9 / 1
6,253
391
3,919
13,233
5,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 3 / 0
8,551
534
8,348
12,121
4,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 3 / 0
7,967
498
4,692
13,039
6,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
6 / 1 / 2
8,857
554
5,687
13,373
5,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Chratrix
King Arthur
16
9 / 1 / 2
9,936
621
13,018
13,463
11,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
SaS TB
Kuzenbo
12
0 / 3 / 7
7,493
468
4,627
12,622
14,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
calaberra
Ah Muzen Cab
14
0 / 2 / 4
8,058
504
6,997
6,404
2,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Vulcan
wuaki1996
Vulcan
16
6 / 1 / 4
9,511
594
15,906
6,231
2,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
8
Kills
21
21
Deaths
8
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
1
2
7
L
1
5
1
0.3
W
King Arthur
Chratrix
King Arthur
9
1
2
10
L
Aphrodite
FunKyZzData_
Aphrodite
0
1
6
3
L
Scylla
PatoJB124
Scylla
0
9
1
0.06
W
Kuzenbo
SaS TB
Kuzenbo
0
3
7
1.17
L
4
3
0
1.33
W
Ah Muzen Cab
calaberra
Ah Muzen Cab
0
2
4
1
W
Vulcan
wuaki1996
Vulcan
6
1
4
8
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,506
Damage
46,235
61,977
Taken
52,093
32,606
Mitigated
37,221
24,149
Healing
12,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,687
1,834
0
6,122
13,373
5,797
0
2,677
10,638
0
81,155
L
3,267
533
168
3,550
11,011
4,949
0
1,689
9,238
58,798
0
W
King Arthur
Chratrix
King Arthur
13,018
481
0
2,500
13,463
11,849
264
4,204
9,182
0
72,578
L
Aphrodite
FunKyZzData_
Aphrodite
3,280
213
4,164
8,721
12,573
10,145
398
5,370
7,011
24,481
1,229
L
Scylla
PatoJB124
Scylla
3,919
284
0
890
13,233
5,737
405
8,029
4,733
28,054
1,342
W
Kuzenbo
SaS TB
Kuzenbo
4,627
2,399
103
1,521
12,622
14,222
17
5,864
6,716
21,308
0
L
8,348
5,042
0
5,223
12,121
4,851
1,020
1,393
10,688
73,143
0
W
Ah Muzen Cab
calaberra
Ah Muzen Cab
6,997
1,847
0
528
6,404
2,428
2,229
3,168
3,196
0
68,490
W
Vulcan
wuaki1996
Vulcan
15,906
352
0
1,419
6,231
2,925
520
2,403
3,602
80,476
1,340
L
4,692
3,798
0
1,433
13,039
6,924
504
2,991
9,906
0
56,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,032
Gold Earned
43,855
404
Minions Killed
497
0
Camps Cleared
0
1,432,299
Distance Traveled
1,618,344
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,857
554
119
7
0
379,007
6
L
Ra
8,203
513
105
7
0
274,003
0
W
King Arthur
9,936
621
110
7
0
310,218
0
L
Aphrodite
8,058
504
34
2
0
294,127
0
L
Scylla
6,253
391
49
3
0
248,162
1
W
Kuzenbo
7,493
468
25
2
0
308,546
0
L
Sol
8,551
534
130
8
0
272,591
5
W
Ah Muzen Cab
8,058
504
118
7
0
295,972
1
W
Vulcan
9,511
594
125
8
0
324,601
0
L
Arachne
7,967
498
86
5
0
343,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role