Player Matchup

Mulan
Mulan
DrJizztazztic
Mulan
Level 128
God Stats
4W - 5L
1,236 SR
Queue Stats
296W - 318L
1,519 Elo+
Party 2
Jormungandr
Jormungandr
E-Eye
Jormungandr
Level 138
God Stats
4W - 2L
1,944 SR
Queue Stats
428W - 440L
1,507 Elo+
Party 2
Thanatos
Thanatos
SundIey-
Thanatos
Level 126
God Stats
1W - 10L
1,298 SR
Queue Stats
238W - 233L
1,492 Elo+
Party 2
He Bo
He Bo
bastos83
He Bo
Level 129
God Stats
1W - 2L
1,588 SR
Queue Stats
29W - 34L
1,442 Elo+
Solo
Danzaburou
Danzaburou
fluffyloki
Danzaburou
Level 145
God Stats
2W - 3L
1,728 SR
Queue Stats
94W - 111L
1,582 Elo+
Solo
Team Averages
Level 133
1,559 SR
1,508 Elo+

VS

Team Averages
Level 95
1,614 SR
1,565 Elo+
Anhur
Anhur
 
Anhur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
KodzyDAbu
Achilles
Level 109
God Stats
5W - 5L
1,519 SR
Queue Stats
238W - 244L
1,568 Elo+
Party 1
Discordia
Discordia
Phosphophylitte
Discordia
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 80L
1,568 Elo+
Solo
Hades
Hades
Shin83
Hades
Level 68
God Stats
7W - 2L
1,801 SR
Queue Stats
357W - 336L
1,591 Elo+
Party 1
Ymir
Ymir
Tissogw
Ymir
Level 81
God Stats
6W - 3L
1,749 SR
Queue Stats
167W - 163L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 7
7,584
758
8,360
13,581
10,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
E-Eye
Jormungandr
16
4 / 1 / 7
8,360
836
10,517
9,020
9,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
SundIey-
Thanatos
14
6 / 4 / 3
8,185
819
5,523
8,757
8,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

He Bo
bastos83
He Bo
16
3 / 5 / 7
8,526
853
11,988
9,233
3,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
fluffyloki
Danzaburou
11
0 / 6 / 6
6,987
699
8,776
11,222
5,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
7 / 3 / 12
8,804
880
8,818
9,751
4,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
KodzyDAbu
Achilles
15
6 / 2 / 11
8,787
879
14,698
13,571
14,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Discordia
Phosphophylitte
Discordia
14
3 / 3 / 15
8,006
801
11,350
6,803
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
Shin83
Hades
14
5 / 4 / 10
8,620
862
8,273
12,825
7,680
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ymir
Tissogw
Ymir
14
1 / 2 / 14
8,428
843
4,368
14,247
13,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
84
14
Kills
22
22
Deaths
14
30
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
7
3
12
4.33
L
1
6
7
0.75
L
Jormungandr
E-Eye
Jormungandr
4
1
7
7.5
W
Achilles
KodzyDAbu
Achilles
6
2
11
5.75
W
Discordia
Phosphophylitte
Discordia
3
3
15
3.5
W
Hades
Shin83
Hades
5
4
10
2.5
L
Thanatos
SundIey-
Thanatos
6
4
3
1.88
W
Ymir
Tissogw
Ymir
1
2
14
4
L
He Bo
bastos83
He Bo
3
5
7
1.3
L
Danzaburou
fluffyloki
Danzaburou
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,164
Damage
47,507
51,813
Taken
57,197
37,492
Mitigated
43,680
13,687
Healing
20,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,818
4,076
1,055
1,637
9,751
4,565
1,664
4,059
5,513
0
19,886
L
8,360
781
321
1,635
13,581
10,221
0
6,681
6,539
0
13,449
L
Jormungandr
E-Eye
Jormungandr
10,517
1,478
1,508
3,758
9,020
9,442
0
4,762
4,128
21,593
723
W
Achilles
KodzyDAbu
Achilles
14,698
3,031
1,749
3,471
13,571
14,691
170
5,636
7,616
0
18,254
W
Discordia
Phosphophylitte
Discordia
11,350
192
0
424
6,803
2,773
360
1,156
5,400
17,348
0
W
Hades
Shin83
Hades
8,273
421
2,918
4,450
12,825
7,680
230
5,254
7,274
23,122
275
L
Thanatos
SundIey-
Thanatos
5,523
326
408
3,128
8,757
8,835
0
3,486
5,041
0
5,838
W
Ymir
Tissogw
Ymir
4,368
662
1,076
4,019
14,247
13,971
319
4,538
9,195
7,821
0
L
He Bo
bastos83
He Bo
11,988
493
493
724
9,233
3,716
0
3,328
5,735
23,785
375
L
Danzaburou
fluffyloki
Danzaburou
8,776
1,566
367
1,345
11,222
5,278
0
5,579
5,467
0
17,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,642
Gold Earned
42,645
85
Minions Killed
92
0
Camps Cleared
0
882,343
Distance Traveled
859,724
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,804
880
31
3
0
155,630
0
L
Mulan
7,584
758
11
1
0
178,453
0
L
Jormungandr
8,360
836
27
3
0
185,154
0
W
Achilles
8,787
879
8
1
0
173,111
0
W
Discordia
8,006
801
8
1
0
191,889
0
W
Hades
8,620
862
41
4
0
169,586
0
L
Thanatos
8,185
819
4
0
0
168,890
0
W
Ymir
8,428
843
4
0
0
169,508
0
L
He Bo
8,526
853
32
3
0
182,524
0
L
Danzaburou
6,987
699
11
1
0
167,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role