Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ItzKxrhan
Gilgamesh
Level 127
God Stats
5W - 5L
1,597 SR
Queue Stats
454W - 428L
1,426 Elo+
Solo
Hun Batz
Hun Batz
Pato_2331
Hun Batz
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 36L
1,467 Elo+
Party 2
Sylvanus
Sylvanus
macarron_NINJA
Sylvanus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 63L
1,451 Elo+
Party 2
Team Averages
Level 123
1,519 SR
1,469 Elo+

VS

Team Averages
Level 103
1,557 SR
1,464 Elo+
Charon
Charon
 
Charon
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
RTG 3VIL PIG
Ra
Level 125
God Stats
15W - 20L
1,398 SR
Queue Stats
140W - 146L
1,433 Elo+
Party 1
Bellona
Bellona
ombre_TUERE
Bellona
Level 117
God Stats
3W - 4L
1,702 SR
Queue Stats
132W - 124L
1,480 Elo+
Solo
Anubis
Anubis
peacekill3r
Anubis
Level 102
God Stats
7W - 5L
1,564 SR
Queue Stats
306W - 308L
1,438 Elo+
Party 1
Chiron
Chiron
zZ-Mr_Shotgun-Zz
Chiron
Level 129
God Stats
3W - 0L
1,620 SR
Queue Stats
143W - 153L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
9
0 / 2 / 0
5,063
506
2,214
4,693
1,150
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
 
Horus
8
0 / 2 / 1
4,859
486
1,508
6,197
4,162
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
ItzKxrhan
Gilgamesh
10
0 / 2 / 0
5,169
517
3,437
8,564
7,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Pato_2331
Hun Batz
9
1 / 0 / 0
4,731
473
1,722
5,162
2,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sylvanus
9
0 / 2 / 1
5,156
516
4,192
5,900
2,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
1 / 0 / 4
5,999
600
1,836
5,626
3,321
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 0 / 2
5,843
584
2,654
3,124
1,172
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
ombre_TUERE
Bellona
11
0 / 0 / 2
6,379
638
5,192
6,944
6,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Anubis
11
6 / 1 / 2
6,079
608
4,724
3,788
1,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 0 / 4
5,504
550
4,425
4,700
1,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
8
8
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
2
0
0
L
Horus
 
Horus
0
2
1
0.25
W
Charon
 
Charon
1
0
4
3
L
Gilgamesh
ItzKxrhan
Gilgamesh
0
2
0
0
L
Hun Batz
Pato_2331
Hun Batz
1
0
0
1
W
1
0
2
2
L
Sylvanus
0
2
1
0.25
W
Bellona
ombre_TUERE
Bellona
0
0
2
1
W
Anubis
6
1
2
7
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,073
Damage
18,831
30,516
Taken
24,182
16,735
Mitigated
13,885
8,329
Healing
11,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
2,214
0
0
992
4,693
1,150
0
3,450
1,138
31,210
730
L
Horus
 
Horus
1,508
899
320
2,750
6,197
4,162
0
2,046
4,151
0
13,237
W
Charon
 
Charon
1,836
299
0
1,935
5,626
3,321
0
1,333
4,293
13,234
0
L
Gilgamesh
ItzKxrhan
Gilgamesh
3,437
1,401
0
1,546
8,564
7,139
0
477
8,087
0
31,097
L
Hun Batz
Pato_2331
Hun Batz
1,722
126
0
930
5,162
2,083
0
920
4,182
0
32,571
W
2,654
29
312
1,941
3,124
1,172
0
765
2,359
48,792
2,569
L
Sylvanus
4,192
2,256
120
1,671
5,900
2,201
0
2,107
3,793
36,615
8,313
W
Bellona
ombre_TUERE
Bellona
5,192
2,962
0
2,965
6,944
6,236
0
0
6,438
0
49,460
W
Anubis
4,724
215
0
2,244
3,788
1,597
0
1,306
2,482
34,420
0
W
4,425
1,951
401
1,930
4,700
1,559
0
2,457
2,243
0
47,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,978
Gold Earned
29,804
287
Minions Killed
350
0
Camps Cleared
0
986,020
Distance Traveled
999,668
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,063
506
67
7
0
210,856
3
L
Horus
4,859
486
14
1
0
191,651
2
W
Charon
5,999
600
14
1
0
207,130
2
L
Gilgamesh
5,169
517
64
6
0
157,201
1
L
Hun Batz
4,731
473
61
6
0
241,387
2
W
Ra
5,843
584
90
9
0
215,890
0
L
Sylvanus
5,156
516
81
8
0
184,925
0
W
Bellona
6,379
638
101
10
0
180,982
0
W
Anubis
6,079
608
59
6
0
214,567
0
W
Chiron
5,504
550
86
9
0
181,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role