Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Demon_Lord_KFC
Agni
Level 157
God Stats
1W - 0L
1,475 SR
Queue Stats
53W - 57L
1,537 Elo+
Party 1
Sobek
Sobek
InDaBiningen
Sobek
Level 140
God Stats
2W - 0L
1,696 SR
Queue Stats
95W - 104L
1,519 Elo+
Solo
Ao Kuang
Ao Kuang
Natdaddy
Ao Kuang
Level 132
God Stats
2W - 0L
1,693 SR
Queue Stats
224W - 221L
1,559 Elo+
Solo
Charybdis
Charybdis
TheKindBerserker
Charybdis
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
211W - 201L
1,559 Elo+
Party 1
Team Averages
Level 143
1,573 SR
1,535 Elo+

VS

Team Averages
Level 143
1,535 SR
1,488 Elo+
Ra
Ra
 
Ra
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
CarmineTonyCR
Cerberus
Level 156
God Stats
2W - 4L
1,439 SR
Queue Stats
109W - 93L
1,526 Elo+
Party 2
Artemis
Artemis
Hoffman_COG
Artemis
Level 161
God Stats
2W - 2L
1,629 SR
Queue Stats
121W - 106L
1,525 Elo+
Party 2
Janus
Janus
kev89d
Janus
Level 148
God Stats
4W - 4L
1,609 SR
Queue Stats
113W - 93L
1,533 Elo+
Party 2
Sol
Sol
woo dotty
Sol
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
1 / 1 / 2
6,273
1,255
2,351
8,068
3,875
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
0 / 1 / 3
5,157
1,031
3,214
3,587
1,580
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 3
5,128
1,026
1,569
5,198
4,750
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
Natdaddy
Ao Kuang
11
2 / 1 / 1
5,880
1,176
1,587
4,926
1,937
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charybdis
10
1 / 3 / 2
5,710
1,142
2,659
4,797
1,580
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
5
0 / 1 / 1
4,430
886
576
933
389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
CarmineTonyCR
Cerberus
11
2 / 1 / 3
5,662
1,132
3,580
5,583
3,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
Hoffman_COG
Artemis
10
1 / 1 / 3
5,433
1,087
5,966
3,376
1,453
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
kev89d
Janus
13
3 / 1 / 3
6,299
1,260
5,888
2,674
1,270
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 0 / 0
4,292
858
0
0
0

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
4
Kills
6
7
Deaths
4
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
1
2
2
L
Ra
 
Ra
0
1
1
0.5
L
Cerberus
CarmineTonyCR
Cerberus
2
1
3
3.5
W
0
1
3
1.5
L
Artemis
Hoffman_COG
Artemis
1
1
3
2.5
W
0
1
3
1.5
W
Ao Kuang
Natdaddy
Ao Kuang
2
1
1
2.5
W
Charybdis
1
3
2
0.67
L
Janus
kev89d
Janus
3
1
3
4.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,380
Damage
16,010
26,576
Taken
12,566
13,722
Mitigated
7,047
14,010
Healing
4,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
2,351
426
5,475
4,552
8,068
3,875
0
2,308
5,760
0
6,012
L
Ra
 
Ra
576
75
80
33
933
389
0
882
51
1,386
46
L
Cerberus
CarmineTonyCR
Cerberus
3,580
25
166
2,607
5,583
3,935
0
2,086
3,497
5,314
0
W
3,214
76
393
786
3,587
1,580
0
1,944
1,643
9,197
492
L
Artemis
Hoffman_COG
Artemis
5,966
1,237
68
624
3,376
1,453
0
1,587
1,789
0
12,864
W
1,569
61
111
1,019
5,198
4,750
0
2,311
2,887
3,905
0
W
Ao Kuang
Natdaddy
Ao Kuang
1,587
343
280
931
4,926
1,937
0
1,256
3,670
6,388
345
W
Charybdis
2,659
1,003
146
317
4,797
1,580
0
2,197
2,600
0
8,100
L
Janus
kev89d
Janus
5,888
84
247
663
2,674
1,270
0
1,654
1,020
16,256
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,148
Gold Earned
26,116
52
Minions Killed
48
0
Camps Cleared
0
482,163
Distance Traveled
349,463
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,273
1,255
7
1
0
114,766
0
L
Ra
4,430
886
0
0
0
21,255
0
L
Cerberus
5,662
1,132
9
2
0
104,134
0
W
Agni
5,157
1,031
9
2
0
82,501
0
L
Artemis
5,433
1,087
10
2
0
99,302
0
W
Sobek
5,128
1,026
7
1
0
86,964
0
W
Ao Kuang
5,880
1,176
19
4
0
117,630
0
W
Charybdis
5,710
1,142
10
2
0
80,302
0
L
Janus
6,299
1,260
29
6
0
124,772
0
L
Sol
4,292
858
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role