Player Matchup

Ah Puch
Ah Puch
Dlnguss
Ah Puch
Level 95
God Stats
71W - 47L
1,568 SR
Queue Stats
261W - 245L
1,450 Elo+
Solo
Danzaburou
Danzaburou
RaknarOrlock
Danzaburou
Level 84
God Stats
5W - 3L
1,695 SR
Queue Stats
101W - 93L
1,436 Elo+
Solo
Surtr
Surtr
Rangersight
Surtr
Level 114
God Stats
14W - 14L
1,521 SR
Queue Stats
319W - 299L
1,498 Elo+
Solo
Arachne
Arachne
TXC Siren
Arachne
Level 107
God Stats
21W - 5L
1,694 SR
Queue Stats
104W - 99L
1,496 Elo+
Solo
Bellona
Bellona
epitafio_17
Bellona
Level 108
God Stats
3W - 3L
1,538 SR
Queue Stats
328W - 340L
1,490 Elo+
Solo
Team Averages
Level 102
1,603 SR
1,474 Elo+

VS

Team Averages
Level 103
1,483 SR
1,474 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
FusiionXD03
Tiamat
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,409 Elo+
Solo
Skadi
Skadi
LordHrseMeat
Skadi
Level 104
God Stats
116W - 121L
1,517 SR
Queue Stats
121W - 130L
1,488 Elo+
Solo
Geb
Geb
UnlivingRelic
Geb
Level 83
God Stats
15W - 22L
1,399 SR
Queue Stats
347W - 345L
1,437 Elo+
Solo
Nemesis
Nemesis
nysk03
Nemesis
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
201W - 187L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dlnguss
Ah Puch
11
2 / 0 / 3
6,534
653
9,773
5,847
2,166
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Danzaburou
RaknarOrlock
Danzaburou
10
2 / 1 / 2
6,312
631
5,129
5,261
1,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 0 / 1
6,300
630
3,800
4,971
2,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
TXC Siren
Arachne
12
2 / 0 / 1
6,243
624
2,069
6,669
2,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Bellona
epitafio_17
Bellona
9
1 / 1 / 1
5,171
517
2,906
8,489
6,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
0 / 2 / 0
5,463
546
3,016
8,498
3,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
10
0 / 1 / 0
4,873
487
1,876
6,795
2,786
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 1 / 1
4,949
495
5,470
4,780
2,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 2 / 1
5,306
531
2,937
9,165
6,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
nysk03
Nemesis
8
0 / 1 / 0
4,742
474
2,558
6,333
2,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
7
Kills
2
2
Deaths
7
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
2
0
0
W
Ah Puch
Dlnguss
Ah Puch
2
0
3
3.5
L
Tiamat
0
1
0
0
L
1
1
1
1.5
W
Danzaburou
RaknarOrlock
Danzaburou
2
1
2
3
W
0
0
1
0.5
W
Arachne
TXC Siren
Arachne
2
0
1
2.5
L
1
2
1
0.75
W
Bellona
epitafio_17
Bellona
1
1
1
1.5
L
Nemesis
nysk03
Nemesis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,677
Damage
15,857
31,237
Taken
35,571
16,092
Mitigated
17,529
15,217
Healing
10,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
3,016
2,284
0
2,718
8,498
3,371
0
6,260
2,238
0
45,674
W
Ah Puch
Dlnguss
Ah Puch
9,773
516
0
3,814
5,847
2,166
0
0
5,763
45,964
1,914
L
Tiamat
1,876
404
0
2,987
6,795
2,786
0
52
6,334
31,433
0
L
5,470
1,765
0
1,248
4,780
2,219
0
1,001
3,779
0
28,607
W
Danzaburou
RaknarOrlock
Danzaburou
5,129
1,883
0
1,480
5,261
1,805
843
1,490
3,570
0
37,818
W
3,800
1,904
0
2,308
4,971
2,923
337
1,586
3,385
1,015
42,219
W
Arachne
TXC Siren
Arachne
2,069
1,513
0
4,924
6,669
2,663
220
0
6,669
0
55,818
L
2,937
632
0
3,330
9,165
6,565
0
778
8,387
22,129
0
W
Bellona
epitafio_17
Bellona
2,906
1,095
0
2,691
8,489
6,535
348
1,737
6,354
0
21,215
L
Nemesis
nysk03
Nemesis
2,558
630
0
240
6,333
2,588
0
1,610
4,723
0
32,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,560
Gold Earned
25,333
327
Minions Killed
271
0
Camps Cleared
0
1,054,334
Distance Traveled
1,021,614
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,463
546
70
7
0
210,575
2
W
Ah Puch
6,534
653
74
7
0
210,170
3
L
Tiamat
4,873
487
52
5
0
182,386
4
L
Skadi
4,949
495
54
5
0
181,818
0
W
Danzaburou
6,312
631
60
6
0
178,364
0
W
Surtr
6,300
630
59
6
0
201,778
0
W
Arachne
6,243
624
100
10
0
248,650
0
L
Geb
5,306
531
25
3
0
206,091
0
W
Bellona
5,171
517
34
3
0
215,372
2
L
Nemesis
4,742
474
70
7
0
240,744
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role