Player Matchup

Surtr
Surtr
BULL-MINT
Surtr
Level 142
God Stats
1W - 2L
1,350 SR
Queue Stats
20W - 20L
1,478 Elo+
Party 1
Izanami
Izanami
Danteto7020
Izanami
Level 128
God Stats
6W - 3L
1,549 SR
Queue Stats
128W - 116L
1,475 Elo+
Solo
Vulcan
Vulcan
Mckento11
Vulcan
Level 67
God Stats
2W - 5L
1,349 SR
Queue Stats
33W - 36L
1,459 Elo+
Solo
Sobek
Sobek
Zaamza
Sobek
Level 109
God Stats
3W - 3L
1,302 SR
Queue Stats
177W - 149L
1,501 Elo+
Solo
Fenrir
Fenrir
xXCHINO__2IDXx
Fenrir
Level 89
God Stats
4W - 1L
1,956 SR
Queue Stats
66W - 57L
1,480 Elo+
Party 1
Team Averages
Level 107
1,501 SR
1,479 Elo+

VS

Team Averages
Level 92
1,512 SR
1,429 Elo+
Horus
Horus
 
Horus
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
AntonFree30
Tiamat
Level 129
God Stats
4W - 8L
1,538 SR
Queue Stats
112W - 107L
1,484 Elo+
Solo
Vulcan
Vulcan
ItalloArt
Vulcan
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 156L
1,417 Elo+
Solo
Hachiman
Hachiman
Savaq3xblastx
Hachiman
Level 67
God Stats
2W - 1L
1,439 SR
Queue Stats
2W - 4L
1,399 Elo+
Party 2
Mulan
Mulan
x_Txbs
Mulan
Level 81
God Stats
9W - 5L
1,581 SR
Queue Stats
13W - 16L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
BULL-MINT
Surtr
12
0 / 5 / 0
7,064
471
3,556
14,486
6,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Danteto7020
Izanami
14
3 / 2 / 2
7,976
532
8,389
11,898
4,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Mckento11
Vulcan
14
0 / 3 / 2
7,688
513
6,026
9,086
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
Zaamza
Sobek
11
1 / 0 / 4
6,450
430
4,475
11,918
9,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 4 / 0
6,976
465
4,289
14,269
6,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
3 / 0 / 4
8,569
571
11,174
9,553
10,381
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
13
2 / 3 / 3
7,568
505
4,209
8,767
5,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Vulcan
ItalloArt
Vulcan
12
0 / 2 / 1
7,190
479
5,718
7,716
2,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
Savaq3xblastx
Hachiman
12
2 / 1 / 0
7,071
471
4,139
7,721
2,676
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Bow

Short Bow

+15%
Attack Speed

Mulan
x_Txbs
Mulan
17
7 / 0 / 2
9,178
612
12,398
13,363
8,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
6
Kills
14
14
Deaths
6
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
0
4
5
W
Tiamat
2
3
3
1.17
L
Surtr
BULL-MINT
Surtr
0
5
0
0
L
Izanami
Danteto7020
Izanami
3
2
2
2
W
Vulcan
ItalloArt
Vulcan
0
2
1
0.25
L
Vulcan
Mckento11
Vulcan
0
3
2
0.33
W
Hachiman
Savaq3xblastx
Hachiman
2
1
0
2
L
Sobek
Zaamza
Sobek
1
0
4
3
L
2
4
0
0.5
W
Mulan
x_Txbs
Mulan
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,735
Damage
37,638
61,657
Taken
47,120
29,848
Mitigated
30,147
16,300
Healing
18,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
11,174
3,451
51
3,188
9,553
10,381
261
537
8,918
6,855
49,838
W
Tiamat
4,209
481
0
2,178
8,767
5,821
148
1,621
6,772
36,013
63
L
Surtr
BULL-MINT
Surtr
3,556
1,962
0
5,074
14,486
6,327
0
970
13,362
1,018
38,991
L
Izanami
Danteto7020
Izanami
8,389
5,575
0
5,130
11,898
4,354
602
2,438
9,460
0
77,768
W
Vulcan
ItalloArt
Vulcan
5,718
84
0
2,163
7,716
2,997
0
3,398
4,266
50,994
0
L
Vulcan
Mckento11
Vulcan
6,026
630
103
2,360
9,086
3,549
0
3,794
5,292
62,957
602
W
Hachiman
Savaq3xblastx
Hachiman
4,139
2,703
0
3,272
7,721
2,676
563
798
6,677
0
38,583
L
Sobek
Zaamza
Sobek
4,475
173
0
1,273
11,918
9,038
15
1,574
10,344
16,752
479
L
4,289
1,196
0
2,360
14,269
6,580
0
2,226
12,043
0
49,837
W
Mulan
x_Txbs
Mulan
12,398
2,801
0
7,798
13,363
8,272
96
3,236
9,989
0
96,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,154
Gold Earned
39,576
408
Minions Killed
426
0
Camps Cleared
0
1,442,369
Distance Traveled
1,506,975
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,569
571
80
5
0
295,820
1
W
Tiamat
7,568
505
65
4
0
296,708
8
L
Surtr
7,064
471
75
5
0
287,300
2
L
Izanami
7,976
532
109
7
0
276,707
1
W
Vulcan
7,190
479
99
7
0
302,716
4
L
Vulcan
7,688
513
116
8
0
286,050
9
W
Hachiman
7,071
471
59
4
0
265,881
0
L
Sobek
6,450
430
36
2
0
292,117
4
L
Fenrir
6,976
465
72
5
0
300,195
3
W
Mulan
9,178
612
123
8
0
345,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role