Player Matchup

Sobek
Sobek
Bronze III
 
Sobek
Bronze III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nu Wa
Nu Wa
Gold IV
CampingMyLane
Nu Wa
Gold IV
Level 119
God Stats
30W - 21L
1,640 SR
Queue Stats
56W - 71L
1,552 MMR
Solo
Charybdis
Charybdis
Gold III
GodItsCrow
Charybdis
Gold III
Level 143
God Stats
2W - 1L
1,582 SR
Queue Stats
48W - 53L
1,550 MMR
Party 1
Cthulhu
Cthulhu
Gold I
Silver_Crow21121
Cthulhu
Gold I
Level 137
God Stats
14W - 5L
1,757 SR
Queue Stats
343W - 338L
1,576 MMR
Party 1
Hun Batz
Hun Batz
Bronze III
luckycharms92
Hun Batz
Bronze III
Level 167
God Stats
0W - 1L
1,402 SR
Queue Stats
6W - 5L
1,546 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 145
1,576 SR
1,545 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 128
1,480 SR
1,554 MMR
Osiris
Osiris
Bronze III
Atlastwin
Osiris
Bronze III
Level 32
God Stats
6W - 7L
1,583 SR
Queue Stats
204W - 198L
1,554 MMR
Solo
Medusa
Medusa
Gold IV
Awake The Sheep
Medusa
Gold IV
Level 210
God Stats
3W - 2L
1,417 SR
Queue Stats
86W - 92L
1,545 MMR
Solo
Ganesha
Ganesha
Gold III
BDK-SorcyetH
Ganesha
Gold III
Level 157
God Stats
5W - 5L
1,538 SR
Queue Stats
208W - 228L
1,556 MMR
Solo
Chang'e
Chang'e
Gold IV
Deathfoxx007
Chang'e
Gold IV
Level 102
God Stats
31W - 40L
1,457 SR
Queue Stats
225W - 244L
1,520 MMR
Party 3
Zhong Kui
Zhong Kui
Gold II
foxwarrior112
Zhong Kui
Gold II
Level 140
God Stats
37W - 56L
1,408 SR
Queue Stats
797W - 817L
1,595 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
6
3 / 1 / 0
4,248
850
2,393
5,264
3,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

2
0 / 0 / 0
2,595
519
0
271
40
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
GodItsCrow
Charybdis
6
0 / 2 / 2
3,410
682
3,486
3,843
1,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 0 / 0
3,273
655
1,967
4,525
3,721
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
luckycharms92
Hun Batz
6
0 / 0 / 0
3,266
653
595
3,770
1,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Erlang ShenAnhurAwilix

VS

Bans
AthenaBastetApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Atlastwin
Osiris
7
0 / 0 / 0
4,133
827
2,885
4,532
2,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

6
2 / 1 / 1
3,925
785
3,348
4,174
1,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ganesha
BDK-SorcyetH
Ganesha
6
1 / 2 / 2
3,964
793
1,088
5,627
3,608
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
Deathfoxx007
Chang'e
8
0 / 0 / 0
3,944
789
228
2,920
774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
foxwarrior112
Zhong Kui
7
0 / 0 / 0
3,924
785
0
1,790
1,153
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
3
Kills
3
3
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
3
1
0
3
W
Osiris
Atlastwin
Osiris
0
0
0
0
W
2
1
1
2.5
W
Ganesha
BDK-SorcyetH
Ganesha
1
2
2
1
L
0
0
0
0
W
Chang'e
Deathfoxx007
Chang'e
0
0
0
0
L
Charybdis
GodItsCrow
Charybdis
0
2
2
0.5
L
0
0
0
0
W
Zhong Kui
foxwarrior112
Zhong Kui
0
0
0
0
L
Hun Batz
luckycharms92
Hun Batz
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,441
Damage
7,549
17,673
Taken
19,043
9,066
Mitigated
9,213
6,790
Healing
10,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,393
468
0
1,798
5,264
3,083
0
590
4,674
8,190
0
W
Osiris
Atlastwin
Osiris
2,885
1,154
0
3,675
4,532
2,380
0
1,869
2,663
0
26,465
W
3,348
1,655
0
1,119
4,174
1,298
0
1,028
3,146
0
19,388
W
Ganesha
BDK-SorcyetH
Ganesha
1,088
56
0
1,441
5,627
3,608
0
1,365
4,262
8,240
0
L
0
0
0
3
271
40
0
0
271
172
0
W
Chang'e
Deathfoxx007
Chang'e
228
90
170
2,677
2,920
774
311
98
2,822
24,512
0
L
Charybdis
GodItsCrow
Charybdis
3,486
2,077
0
1,531
3,843
1,116
0
498
3,345
0
22,991
L
1,967
335
0
1,382
4,525
3,721
0
228
4,297
16,236
0
W
Zhong Kui
foxwarrior112
Zhong Kui
0
0
0
1,222
1,790
1,153
462
0
1,790
21,701
0
L
Hun Batz
luckycharms92
Hun Batz
595
131
0
2,076
3,770
1,106
0
0
3,770
0
15,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,792
Gold Earned
19,890
97
Minions Killed
182
0
Camps Cleared
0
499,127
Distance Traveled
557,390
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,248
850
11
2
0
103,614
2
W
Osiris
4,133
827
46
9
0
122,076
0
W
Medusa
3,925
785
39
8
0
109,022
0
W
Ganesha
3,964
793
2
0
0
117,839
2
L
Nu Wa
2,595
519
0
0
0
22,506
0
W
Chang'e
3,944
789
60
12
0
113,131
0
L
Charybdis
3,410
682
28
6
0
109,690
0
L
Cthulhu
3,273
655
22
4
0
128,585
0
W
Zhong Kui
3,924
785
35
7
0
95,322
0
L
Hun Batz
3,266
653
36
7
0
134,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role