Player Matchup

Mercury
Mercury
ImOnlyFourYrsOld
Mercury
Level 49
God Stats
5W - 1L
1,855 SR
Queue Stats
177W - 183L
1,450 Elo+
Solo
Thor
Thor
LAZYGLAZY
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,575 Elo+
Party 2
Bellona
Bellona
Whiteboyrick2001
Bellona
Level 28
God Stats
0W - 1L
1,180 SR
Queue Stats
10W - 9L
1,519 Elo+
Party 2
Merlin
Merlin
theDIRTYplumber
Merlin
Level 56
God Stats
5W - 3L
1,154 SR
Queue Stats
70W - 82L
1,429 Elo+
Solo
Eset
Eset
xpotheadsson
Eset
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,404 Elo+
Party 2
Team Averages
Level 54
1,438 SR
1,475 Elo+

VS

Team Averages
Level 89
1,588 SR
1,465 Elo+
Cerberus
Cerberus
BariSaxMan1898
Cerberus
Level 109
God Stats
7W - 2L
1,989 SR
Queue Stats
138W - 131L
1,451 Elo+
Party 3
Heimdallr
Heimdallr
CapalotKingKy
Heimdallr
Level 114
God Stats
9W - 8L
1,632 SR
Queue Stats
614W - 606L
1,437 Elo+
Solo
Baron Samedi
Baron Samedi
Fart a lil loud
Baron Samedi
Level 68
God Stats
2W - 2L
1,253 SR
Queue Stats
99W - 90L
1,466 Elo+
Party 1
Shiva
Shiva
LazyEYE420
Shiva
Level 69
God Stats
4W - 5L
1,300 SR
Queue Stats
194W - 174L
1,502 Elo+
Party 1
Nu Wa
Nu Wa
afreakintaco
Nu Wa
Level 85
God Stats
5W - 3L
1,767 SR
Queue Stats
145W - 152L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
5,261
1,052
3,788
4,650
1,637
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Thor
11
1 / 3 / 2
5,343
1,069
3,925
6,332
2,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
0 / 2 / 3
5,046
1,009
2,468
7,938
5,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

1
0 / 0 / 0
1,412
282
0
243
61
11
1 / 3 / 2
5,543
1,109
3,684
5,760
2,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
8
0 / 2 / 6
5,457
1,091
2,913
7,387
5,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
CapalotKingKy
Heimdallr
12
2 / 0 / 7
6,182
1,236
4,582
2,403
1,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Fart a lil loud
Baron Samedi
11
4 / 1 / 3
6,271
1,254
5,717
4,041
2,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Shiva
11
2 / 0 / 7
6,048
1,210
4,234
6,212
5,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 0 / 8
5,790
1,158
5,196
2,500
836
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
3
Kills
9
9
Deaths
3
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cerberus
0
2
6
1.5
W
Heimdallr
CapalotKingKy
Heimdallr
2
0
7
5.5
W
Baron Samedi
Fart a lil loud
Baron Samedi
4
1
3
5.5
L
1
1
2
2
L
Thor
1
3
2
0.67
W
Shiva
2
0
7
5.5
L
0
2
3
0.75
W
1
0
8
5
L
0
0
0
0
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,865
Damage
22,642
24,923
Taken
22,543
12,369
Mitigated
15,193
5,841
Healing
8,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
2,913
57
244
1,696
7,387
5,134
25
1,136
6,251
6,019
934
W
Heimdallr
CapalotKingKy
Heimdallr
4,582
1,908
0
0
2,403
1,121
0
467
1,936
0
9,795
W
Baron Samedi
Fart a lil loud
Baron Samedi
5,717
48
1,245
852
4,041
2,396
69
574
3,467
13,512
376
L
3,788
273
271
465
4,650
1,637
0
1,912
2,699
0
9,181
L
Thor
3,925
243
322
504
6,332
2,874
0
2,689
3,556
0
11,814
W
Shiva
4,234
134
2,463
2,132
6,212
5,706
81
1,281
4,931
0
9,729
L
2,468
180
429
744
7,938
5,539
0
5,074
2,626
0
8,817
W
5,196
919
128
134
2,500
836
290
226
2,274
12,475
0
L
0
0
0
0
243
61
0
243
0
0
0
L
3,684
136
1,525
1,581
5,760
2,258
0
3,401
2,275
10,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,605
Gold Earned
29,748
53
Minions Killed
70
0
Camps Cleared
0
519,487
Distance Traveled
580,024
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,457
1,091
15
3
0
112,215
0
W
Heimdallr
6,182
1,236
18
4
0
115,855
0
W
Baron Samedi
6,271
1,254
17
3
0
108,584
0
L
Mercury
5,261
1,052
12
2
0
148,405
0
L
Thor
5,343
1,069
21
4
0
138,155
0
W
Shiva
6,048
1,210
12
2
0
123,663
0
L
Bellona
5,046
1,009
11
2
0
122,832
0
W
Nu Wa
5,790
1,158
8
2
0
119,707
0
L
Merlin
1,412
282
0
0
0
0
0
L
Eset
5,543
1,109
9
2
0
110,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role