Player Matchup

Horus
Horus
Silver I
Lou232256
Horus
Silver I
Level 158
God Stats
2W - 3L
1,575 SR
Queue Stats
262W - 288L
1,197 MMR
Solo
Pele
Pele
Gold IV
MR Stillz
Pele
Gold IV
Level 124
God Stats
7W - 2L
1,780 SR
Queue Stats
62W - 69L
1,258 MMR
Solo
Apollo
Apollo
Silver IV
NumYummy0108
Apollo
Silver IV
Level 74
God Stats
3W - 2L
1,656 SR
Queue Stats
54W - 60L
1,258 MMR
Solo
Zeus
Zeus
Silver II
OneEyedBandit69
Zeus
Silver II
Level 47
God Stats
2W - 1L
1,762 SR
Queue Stats
32W - 38L
1,249 MMR
Solo
Cerberus
Cerberus
Silver I
Why Try lt
Cerberus
Silver I
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 164L
1,191 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 102
1,654 SR
1,231 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 155
1,442 SR
1,395 MMR
Vulcan
Vulcan
Gold V
 
Vulcan
Gold V
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hun Batz
Hun Batz
Silver I
 
Hun Batz
Silver I
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anubis
Anubis
Silver I
 
Anubis
Silver I
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver I
Arantxa
Bellona
Silver I
Level 157
God Stats
1W - 5L
1,255 SR
Queue Stats
54W - 57L
1,275 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
MoonKnight3295
Kuzenbo
Silver I
Level 156
God Stats
0W - 3L
1,455 SR
Queue Stats
135W - 154L
1,201 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Lou232256
Horus
8
2 / 2 / 4
5,494
499
3,329
8,045
5,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Pele
11
4 / 0 / 1
6,095
554
4,922
10,189
3,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Apollo
12
1 / 1 / 0
6,989
635
2,948
5,868
2,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 1
5,900
536
1,118
5,532
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Why Try lt
Cerberus
9
0 / 6 / 3
5,378
489
3,894
12,871
9,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ThorAwilixKukulkanThanatos

VS

Bans
OsirisArachneOdinAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
0 / 0 / 3
6,422
584
5,816
3,040
1,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
 
Hun Batz
12
4 / 1 / 1
6,376
580
5,352
8,163
3,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
 
Anubis
10
1 / 3 / 1
5,613
510
4,315
5,235
2,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bellona
Arantxa
Bellona
11
4 / 3 / 1
7,296
663
9,174
11,188
6,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 0 / 1
6,322
575
1,964
5,113
4,552
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
7
Kills
10
10
Deaths
7
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
0
3
1.5
L
Hun Batz
 
Hun Batz
4
1
1
4.5
L
Anubis
 
Anubis
1
3
1
0.5
L
Bellona
Arantxa
Bellona
4
3
1
1.5
W
Horus
Lou232256
Horus
2
2
4
2
W
Pele
4
0
1
4.5
L
1
0
1
1.5
W
Apollo
1
1
0
1
W
0
1
1
0.5
W
Cerberus
Why Try lt
Cerberus
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,211
Damage
26,621
42,505
Taken
32,739
22,907
Mitigated
17,698
14,947
Healing
13,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
5,816
80
0
759
3,040
1,134
0
976
2,064
46,602
920
L
Hun Batz
 
Hun Batz
5,352
1,585
0
4,204
8,163
3,028
0
693
7,382
0
53,859
L
Anubis
 
Anubis
4,315
555
0
2,379
5,235
2,036
0
22
5,209
42,067
0
L
Bellona
Arantxa
Bellona
9,174
4,572
0
4,537
11,188
6,948
0
2,524
7,984
0
46,227
W
Horus
Lou232256
Horus
3,329
1,607
400
1,867
8,045
5,256
0
2,302
5,743
0
16,656
W
Pele
4,922
1,474
0
3,340
10,189
3,953
0
3,745
6,444
0
43,329
L
1,964
1,038
0
1,533
5,113
4,552
0
0
5,113
30,287
570
W
Apollo
2,948
2,364
0
3,245
5,868
2,380
24
2,119
3,749
0
56,553
W
1,118
245
0
1,499
5,532
1,895
0
2,281
3,251
36,238
2,832
W
Cerberus
Why Try lt
Cerberus
3,894
485
0
4,596
12,871
9,423
0
1,444
11,427
25,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,856
Gold Earned
32,029
319
Minions Killed
374
0
Camps Cleared
0
1,122,024
Distance Traveled
1,142,934
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,422
584
92
8
0
256,146
2
L
Hun Batz
6,376
580
77
7
0
252,859
0
L
Anubis
5,613
510
71
6
0
225,803
0
L
Bellona
7,296
663
82
7
0
200,729
0
W
Horus
5,494
499
23
2
0
241,519
0
W
Pele
6,095
554
67
6
0
277,182
5
L
Kuzenbo
6,322
575
52
5
0
207,397
3
W
Apollo
6,989
635
98
9
0
204,301
1
W
Zeus
5,900
536
73
7
0
214,106
3
W
Cerberus
5,378
489
58
5
0
184,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role