Player Matchup

Arachne
Arachne
Silver I
 
Arachne
Silver I
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver I
MoonKnight3295
Athena
Silver I
Level 156
God Stats
3W - 4L
1,462 SR
Queue Stats
137W - 157L
1,155 MMR
Solo
Hachiman
Hachiman
Silver I
Zynppai
Hachiman
Silver I
Level 65
God Stats
56W - 59L
1,531 SR
Queue Stats
235W - 253L
1,208 MMR
Solo
Nu Wa
Nu Wa
Silver I
joeyypwnsj00
Nu Wa
Silver I
Level 175
God Stats
19W - 13L
1,515 SR
Queue Stats
317W - 321L
1,193 MMR
Solo
Cthulhu
Cthulhu
Gold V
oonlyk
Cthulhu
Gold V
Level 98
God Stats
7W - 6L
1,460 SR
Queue Stats
73W - 87L
1,180 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 135
1,493 SR
1,247 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 141
1,484 SR
1,140 MMR
Rama
Rama
Silver IV
AkimboHotdogs
Rama
Silver IV
Level 69
God Stats
0W - 2L
1,289 SR
Queue Stats
27W - 34L
1,149 MMR
Solo
Chang'e
Chang'e
Silver V
HonoraryPanda69
Chang'e
Silver V
Level 147
God Stats
0W - 3L
1,462 SR
Queue Stats
6W - 25L
1,140 MMR
Party 1
Da Ji
Da Ji
Silver V
KillerWrld999
Da Ji
Silver V
Level 147
God Stats
1W - 5L
1,474 SR
Queue Stats
12W - 21L
1,181 MMR
Solo
Bellona
Bellona
Silver I
MIDNIGHTzs
Bellona
Silver I
Level 186
God Stats
20W - 16L
1,554 SR
Queue Stats
701W - 744L
1,122 MMR
Party 1
Atlas
Atlas
Silver IV
Relikmoon
Atlas
Silver IV
Level 157
God Stats
29W - 26L
1,640 SR
Queue Stats
157W - 174L
1,107 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
7 / 2 / 2
8,096
623
8,902
14,601
5,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 0 / 10
8,003
616
3,918
7,060
6,342
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Zynppai
Hachiman
15
4 / 0 / 2
8,337
641
8,764
6,833
2,899
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 0 / 9
7,758
597
14,150
5,391
1,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
oonlyk
Cthulhu
14
2 / 0 / 0
8,162
628
6,945
9,170
9,929
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
ThanatosNeithBake KujiraCu Chulainn

VS

Bans
AwilixNutBastetAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,781
445
4,023
9,456
2,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 0
5,590
430
4,040
10,298
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 3 / 1
5,831
449
5,685
11,442
4,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
MIDNIGHTzs
Bellona
9
1 / 4 / 0
6,183
476
5,762
14,395
13,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atlas
Relikmoon
Atlas
9
0 / 5 / 0
5,173
398
3,762
13,102
8,565
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
18
Kills
2
2
Deaths
18
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
2
2
4
L
0
4
0
0
L
0
2
0
0
L
1
3
1
0.5
L
Bellona
MIDNIGHTzs
Bellona
1
4
0
0.25
W
2
0
10
7
L
Atlas
Relikmoon
Atlas
0
5
0
0
W
Hachiman
Zynppai
Hachiman
4
0
2
5
W
3
0
9
7.5
W
Cthulhu
oonlyk
Cthulhu
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,679
Damage
23,272
43,055
Taken
58,693
26,778
Mitigated
31,936
21,635
Healing
10,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,902
6,038
0
10,356
14,601
5,621
0
1,972
12,505
0
68,516
L
4,023
3,383
0
1,432
9,456
2,701
0
2,056
7,232
0
40,016
L
4,040
87
144
2,274
10,298
2,695
0
6,468
3,352
41,043
1,242
L
5,685
1,427
0
3,564
11,442
4,302
0
1,925
9,342
0
36,543
L
Bellona
MIDNIGHTzs
Bellona
5,762
1,440
0
1,738
14,395
13,673
0
8,799
5,353
0
35,698
W
3,918
1,347
0
1,853
7,060
6,342
365
1,617
5,443
22,296
0
L
Atlas
Relikmoon
Atlas
3,762
1,753
0
1,508
13,102
8,565
0
4,275
8,596
25,409
0
W
Hachiman
Zynppai
Hachiman
8,764
5,498
0
4,306
6,833
2,899
366
1,624
5,209
0
75,960
W
14,150
4,692
0
1,919
5,391
1,987
1,016
2,282
3,067
52,647
1,540
W
Cthulhu
oonlyk
Cthulhu
6,945
1,388
107
3,094
9,170
9,929
0
92
8,357
57,135
1,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,356
Gold Earned
28,558
426
Minions Killed
315
0
Camps Cleared
0
1,318,091
Distance Traveled
1,178,778
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,096
623
88
7
0
274,700
0
L
Rama
5,781
445
76
6
0
223,286
2
L
Chang'e
5,590
430
76
6
0
268,465
3
L
Da Ji
5,831
449
63
5
0
216,140
1
L
Bellona
6,183
476
72
6
0
251,760
2
W
Athena
8,003
616
28
2
0
271,777
2
L
Atlas
5,173
398
28
2
0
219,127
0
W
Hachiman
8,337
641
118
9
0
255,944
0
W
Nu Wa
7,758
597
75
6
0
261,854
0
W
Cthulhu
8,162
628
117
9
0
253,816
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role