Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
GamePrimeDeluxe
Chang'e
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 34L
1,497 Elo+
Party 2
Chronos
Chronos
MateStriKer
Chronos
Level 99
God Stats
1W - 2L
1,166 SR
Queue Stats
69W - 73L
1,466 Elo+
Party 3
Ares
Ares
TheDarkAura1
Ares
Level 111
God Stats
2W - 0L
1,770 SR
Queue Stats
22W - 29L
1,420 Elo+
Party 2
Jing Wei
Jing Wei
ΜαÐήεss
Jing Wei
Level 168
God Stats
6W - 9L
1,134 SR
Queue Stats
668W - 682L
1,494 Elo+
Solo
Team Averages
Level 126
1,414 SR
1,475 Elo+

VS

Team Averages
Level 135
1,537 SR
1,482 Elo+
Thoth
Thoth
 
Thoth
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
BoeJonson
Osiris
Level 144
God Stats
3W - 4L
1,535 SR
Queue Stats
471W - 479L
1,476 Elo+
Solo
Ix Chel
Ix Chel
KonungLOKI
Ix Chel
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
154W - 158L
1,486 Elo+
Party 1
Discordia
Discordia
bbanan
Discordia
Level 154
God Stats
6W - 5L
1,528 SR
Queue Stats
234W - 252L
1,475 Elo+
Party 1
Martichoras
Martichoras
e06s
Martichoras
Level 149
God Stats
13W - 6L
1,621 SR
Queue Stats
267W - 285L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
0 / 0 / 17
9,695
606
17,248
8,947
4,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
7 / 1 / 10
11,001
688
14,782
21,097
10,873
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
MateStriKer
Chronos
17
3 / 1 / 12
10,044
628
6,438
14,188
6,320
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
3 / 2 / 17
11,542
721
11,644
21,437
25,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
ΜαÐήεss
Jing Wei
18
7 / 1 / 10
10,860
679
8,622
13,854
7,183
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
1 / 6 / 3
9,559
597
7,247
12,033
6,746
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
BoeJonson
Osiris
18
1 / 2 / 1
9,781
611
10,686
14,021
20,151
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ix Chel
KonungLOKI
Ix Chel
17
0 / 2 / 0
9,220
576
7,202
10,434
5,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
bbanan
Discordia
18
2 / 4 / 3
10,665
667
29,334
12,679
5,664
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Martichoras
e06s
Martichoras
14
1 / 6 / 3
9,142
571
14,266
17,613
8,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
15
20
Kills
5
5
Deaths
20
66
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
0
0
17
8.5
L
Thoth
 
Thoth
1
6
3
0.42
L
Osiris
BoeJonson
Osiris
1
2
1
0.75
W
7
1
10
12
L
Ix Chel
KonungLOKI
Ix Chel
0
2
0
0
W
Chronos
MateStriKer
Chronos
3
1
12
9
W
3
2
17
5.75
L
Discordia
bbanan
Discordia
2
4
3
0.88
L
Martichoras
e06s
Martichoras
1
6
3
0.42
W
Jing Wei
ΜαÐήεss
Jing Wei
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,734
Damage
68,735
79,523
Taken
66,780
54,226
Mitigated
45,998
42,664
Healing
24,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
17,248
55
2,861
1,546
8,947
4,134
0
4,051
4,310
34,864
813
L
Thoth
 
Thoth
7,247
310
532
1,219
12,033
6,746
0
9,758
2,275
13,146
0
L
Osiris
BoeJonson
Osiris
10,686
732
0
3,454
14,021
20,151
63
9,839
4,182
0
30,035
W
14,782
1,304
16,963
9,542
21,097
10,873
452
12,347
7,658
27,659
2,658
L
Ix Chel
KonungLOKI
Ix Chel
7,202
389
8,358
4,160
10,434
5,158
23
7,958
2,476
18,083
0
W
Chronos
MateStriKer
Chronos
6,438
787
2,364
1,717
14,188
6,320
1,159
6,355
6,789
21,434
222
W
11,644
488
0
2,216
21,437
25,716
0
8,656
11,501
18,021
0
L
Discordia
bbanan
Discordia
29,334
118
1,281
1,983
12,679
5,664
0
8,673
4,006
47,849
1,085
L
Martichoras
e06s
Martichoras
14,266
1,621
1,285
2,586
17,613
8,279
324
12,754
4,859
0
31,463
W
Jing Wei
ΜαÐήεss
Jing Wei
8,622
4,812
2,794
2,661
13,854
7,183
870
8,562
4,488
0
28,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,142
Gold Earned
48,367
168
Minions Killed
204
0
Camps Cleared
0
1,573,813
Distance Traveled
1,359,470
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,695
606
31
2
0
320,589
0
L
Thoth
9,559
597
25
2
0
215,207
0
L
Osiris
9,781
611
45
3
0
337,722
0
W
Chang'e
11,001
688
40
3
0
340,799
0
L
Ix Chel
9,220
576
24
2
0
313,571
0
W
Chronos
10,044
628
31
2
0
298,465
0
W
Ares
11,542
721
26
2
0
296,313
0
L
Discordia
10,665
667
64
4
0
278,047
0
L
Martichoras
9,142
571
46
3
0
214,923
0
W
Jing Wei
10,860
679
40
3
0
317,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role