Player Matchup

Kuzenbo
Kuzenbo
Silver V
GODinez92
Kuzenbo
Silver V
Level 145
God Stats
2W - 2L
1,520 SR
Queue Stats
13W - 29L
1,131 MMR
Party 1
Danzaburou
Danzaburou
Silver I
KobeexD
Danzaburou
Silver I
Level 139
God Stats
1W - 1L
1,396 SR
Queue Stats
14W - 13L
1,539 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver I
Reeperd
Cu Chulainn
Silver I
Level 146
God Stats
5W - 5L
1,479 SR
Queue Stats
86W - 99L
1,298 MMR
Solo
Ra
Ra
Silver I
jcsilvabelt
Ra
Silver I
Level 88
God Stats
14W - 12L
1,598 SR
Queue Stats
369W - 392L
1,312 MMR
Solo
Arachne
Arachne
Gold V
lBubbleS
Arachne
Gold V
Level 159
God Stats
2W - 1L
1,278 SR
Queue Stats
76W - 86L
1,303 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 135
1,454 SR
1,317 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,600 SR
1,303 MMR
Bastet
Bastet
Gold IV
Bibby2002
Bastet
Gold IV
Level 103
God Stats
4W - 5L
1,620 SR
Queue Stats
156W - 159L
1,315 MMR
Solo
Lancelot
Lancelot
Silver III
CaptinCheif31
Lancelot
Silver III
Level 145
God Stats
0W - 2L
1,668 SR
Queue Stats
47W - 54L
1,224 MMR
Solo
Freya
Freya
Silver II
Drem0525
Freya
Silver II
Level 75
God Stats
28W - 32L
1,577 SR
Queue Stats
58W - 74L
1,315 MMR
Solo
Merlin
Merlin
Gold IV
LTFx LORD
Merlin
Gold IV
Level 180
God Stats
39W - 34L
1,562 SR
Queue Stats
179W - 189L
1,325 MMR
Solo
Surtr
Surtr
Gold V
RealEsc0bar
Surtr
Gold V
Level 157
God Stats
86W - 60L
1,572 SR
Queue Stats
424W - 452L
1,335 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GODinez92
Kuzenbo
11
1 / 1 / 4
7,253
518
3,349
11,396
10,506
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
KobeexD
Danzaburou
14
3 / 0 / 1
8,703
622
4,433
6,565
2,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cu Chulainn
Reeperd
Cu Chulainn
14
0 / 1 / 1
7,973
570
10,082
13,415
10,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 4 / 1
7,135
510
4,862
8,672
2,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
lBubbleS
Arachne
12
3 / 4 / 0
7,061
504
4,276
16,422
6,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bans
BellonaThothZhong KuiThanatos

VS

Bans
Ao KuangBacchusAgniKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Bibby2002
Bastet
13
4 / 1 / 1
7,189
514
7,360
9,035
3,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Lancelot
CaptinCheif31
Lancelot
12
1 / 0 / 0
6,552
468
4,969
5,748
2,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Freya
Drem0525
Freya
10
0 / 5 / 0
5,488
392
1,653
7,549
2,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
LTFx LORD
Merlin
13
2 / 1 / 3
7,663
547
7,891
7,113
2,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 1 / 3
7,705
550
10,945
15,429
12,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
7
Kills
9
10
Deaths
8
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bastet
Bibby2002
Bastet
4
1
1
4.5
L
Lancelot
CaptinCheif31
Lancelot
1
0
0
1
L
Freya
Drem0525
Freya
0
5
0
0
W
Kuzenbo
GODinez92
Kuzenbo
1
1
4
3
W
Danzaburou
KobeexD
Danzaburou
3
0
1
3.5
L
Merlin
LTFx LORD
Merlin
2
1
3
3.5
L
2
1
3
3.5
W
Cu Chulainn
Reeperd
Cu Chulainn
0
1
1
0.5
W
0
4
1
0.13
W
Arachne
lBubbleS
Arachne
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,002
Damage
32,818
56,470
Taken
44,874
33,756
Mitigated
23,674
19,171
Healing
10,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Bibby2002
Bastet
7,360
1,773
0
1,894
9,035
3,697
0
1,952
7,025
0
53,024
L
Lancelot
CaptinCheif31
Lancelot
4,969
1,140
0
842
5,748
2,726
0
621
5,127
0
45,047
L
Freya
Drem0525
Freya
1,653
312
0
783
7,549
2,481
0
1,808
5,741
26,946
0
W
Kuzenbo
GODinez92
Kuzenbo
3,349
1,187
1,633
3,006
11,396
10,506
64
1,990
8,993
16,314
1,595
W
Danzaburou
KobeexD
Danzaburou
4,433
1,298
0
2,959
6,565
2,733
833
884
5,469
0
75,802
L
Merlin
LTFx LORD
Merlin
7,891
182
0
1,656
7,113
2,630
0
2,942
4,041
55,627
2,511
L
10,945
4,999
0
5,199
15,429
12,140
192
2,289
13,055
2,232
59,717
W
Cu Chulainn
Reeperd
Cu Chulainn
10,082
1,906
0
2,400
13,415
10,793
0
1,188
11,438
10,831
70,171
W
4,862
226
1,248
1,741
8,672
2,911
171
1,792
6,590
59,665
0
W
Arachne
lBubbleS
Arachne
4,276
2,839
0
6,184
16,422
6,813
351
2,966
13,144
0
47,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,125
Gold Earned
34,597
461
Minions Killed
442
0
Camps Cleared
0
1,348,441
Distance Traveled
1,340,548
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,189
514
91
7
0
281,377
0
L
Lancelot
6,552
468
88
6
0
326,805
0
L
Freya
5,488
392
53
4
0
222,644
0
W
Kuzenbo
7,253
518
19
1
0
271,083
2
W
Danzaburou
8,703
622
113
8
0
256,867
2
L
Merlin
7,663
547
108
8
0
245,776
4
L
Surtr
7,705
550
102
7
0
263,946
6
W
Cu Chulainn
7,973
570
147
11
0
251,858
5
W
Ra
7,135
510
107
8
0
267,903
2
W
Arachne
7,061
504
75
5
0
300,730
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role