Player Matchup

Merlin
Merlin
MajutsuSama
Merlin
Level 65
God Stats
1W - 4L
1,570 SR
Queue Stats
54W - 73L
1,336 Elo+
Party 1
Cerberus
Cerberus
MyBry-_-1997
Cerberus
Level 101
God Stats
2W - 4L
1,291 SR
Queue Stats
131W - 160L
1,351 Elo+
Party 1
Chang'e
Chang'e
Tanatos7110
Chang'e
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 194L
1,289 Elo+
Party 1
Chernobog
Chernobog
calaberra
Chernobog
Level 51
God Stats
3W - 3L
1,526 SR
Queue Stats
73W - 69L
1,415 Elo+
Solo
Shiva
Shiva
impaact44
Shiva
Level 41
God Stats
1W - 1L
1,216 SR
Queue Stats
162W - 184L
1,360 Elo+
Party 1
Team Averages
Level 57
1,420 SR
1,350 Elo+

VS

Team Averages
Level 54
1,648 SR
1,420 Elo+
Yemoja
Yemoja
Gragdanin5147
Yemoja
Level 47
God Stats
3W - 6L
1,543 SR
Queue Stats
68W - 99L
1,346 Elo+
Solo
Neith
Neith
Laliuskis
Neith
Level 42
God Stats
5W - 4L
1,574 SR
Queue Stats
118W - 95L
1,482 Elo+
Solo
Fenrir
Fenrir
jamiryos35
Fenrir
Level 58
God Stats
4W - 2L
1,614 SR
Queue Stats
12W - 11L
1,429 Elo+
Solo
Gilgamesh
Gilgamesh
shnwag
Gilgamesh
Level 57
God Stats
11W - 5L
1,599 SR
Queue Stats
91W - 107L
1,404 Elo+
Solo
Thoth
Thoth
theslimshadylp
Thoth
Level 66
God Stats
9W - 0L
1,912 SR
Queue Stats
239W - 224L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
0 / 0 / 0
6,249
521
2,574
5,013
1,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
MyBry-_-1997
Cerberus
8
0 / 4 / 0
5,349
446
2,302
10,361
7,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
Tanatos7110
Chang'e
10
0 / 6 / 0
5,560
463
3,342
9,449
3,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
calaberra
Chernobog
11
0 / 0 / 0
5,694
475
3,773
6,654
2,648
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
impaact44
Shiva
12
1 / 2 / 0
6,060
505
4,215
11,856
5,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
7,181
598
4,539
4,940
2,781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Laliuskis
Neith
11
2 / 0 / 0
6,557
546
6,700
7,496
2,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fenrir
jamiryos35
Fenrir
11
0 / 0 / 3
6,190
516
2,277
9,752
4,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
shnwag
Gilgamesh
14
7 / 0 / 1
9,093
758
10,320
8,955
5,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 1 / 1
7,406
617
4,325
4,919
1,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
11
12
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
Neith
Laliuskis
Neith
2
0
0
2
L
Merlin
0
0
0
0
L
Cerberus
MyBry-_-1997
Cerberus
0
4
0
0
L
Chang'e
Tanatos7110
Chang'e
0
6
0
0
L
Chernobog
calaberra
Chernobog
0
0
0
0
L
Shiva
impaact44
Shiva
1
2
0
0.5
W
Fenrir
jamiryos35
Fenrir
0
0
3
1.5
W
Gilgamesh
shnwag
Gilgamesh
7
0
1
7.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,206
Damage
28,161
43,333
Taken
36,062
20,209
Mitigated
16,878
11,977
Healing
10,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,539
660
2,723
1,854
4,940
2,781
490
849
4,053
20,096
0
W
Neith
Laliuskis
Neith
6,700
1,772
0
1,573
7,496
2,651
1,868
731
6,765
0
62,063
L
Merlin
2,574
0
0
1,719
5,013
1,686
0
3,182
1,793
37,120
1,492
L
Cerberus
MyBry-_-1997
Cerberus
2,302
46
0
2,262
10,361
7,140
0
2,313
7,948
21,542
1,160
L
Chang'e
Tanatos7110
Chang'e
3,342
449
167
1,480
9,449
3,105
0
136
8,682
28,653
1,344
L
Chernobog
calaberra
Chernobog
3,773
1,575
0
1,527
6,654
2,648
0
1,925
4,729
0
41,186
L
Shiva
impaact44
Shiva
4,215
449
28
4,794
11,856
5,630
0
1,277
10,484
0
55,232
W
Fenrir
jamiryos35
Fenrir
2,277
460
0
2,188
9,752
4,380
0
1,144
8,528
0
43,635
W
Gilgamesh
shnwag
Gilgamesh
10,320
3,672
0
1,758
8,955
5,535
793
3,209
5,666
0
64,480
W
4,325
46
0
638
4,919
1,531
0
1,456
3,159
46,540
942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,912
Gold Earned
36,427
346
Minions Killed
368
0
Camps Cleared
0
1,201,540
Distance Traveled
1,230,230
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,181
598
30
3
0
205,219
0
W
Neith
6,557
546
86
7
0
230,027
2
L
Merlin
6,249
521
85
7
0
231,646
2
L
Cerberus
5,349
446
33
3
0
218,482
6
L
Chang'e
5,560
463
57
5
0
214,435
2
L
Chernobog
5,694
475
80
7
0
240,453
1
L
Shiva
6,060
505
91
8
0
296,524
5
W
Fenrir
6,190
516
65
5
0
293,681
1
W
Gilgamesh
9,093
758
106
9
0
267,591
0
W
Thoth
7,406
617
81
7
0
233,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role