Player Matchup

Nox
Nox
Amodemo
Nox
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,582 Elo+
Party 1
Rama
Rama
MFPsy
Rama
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,574 Elo+
Party 1
Hel
Hel
Majestad2899
Hel
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 153L
1,529 Elo+
Solo
Ymir
Ymir
Polo2414
Ymir
Level 157
God Stats
1W - 1L
1,718 SR
Queue Stats
72W - 64L
1,498 Elo+
Party 3
Jing Wei
Jing Wei
alphaphoenix15
Jing Wei
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 109L
1,441 Elo+
Party 3
Team Averages
Level 128
1,544 SR
1,525 Elo+

VS

Team Averages
Level 118
1,525 SR
1,485 Elo+
Anhur
Anhur
Banana Hammuck
Anhur
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 27L
1,411 Elo+
Party 2
Anubis
Anubis
Bylife97
Anubis
Level 128
God Stats
7W - 5L
1,613 SR
Queue Stats
352W - 356L
1,470 Elo+
Solo
Nut
Nut
DangeRush
Nut
Level 127
God Stats
5W - 1L
1,306 SR
Queue Stats
21W - 24L
1,456 Elo+
Party 2
Hel
Hel
JoeyJr001
Hel
Level 100
God Stats
3W - 0L
1,838 SR
Queue Stats
76W - 57L
1,563 Elo+
Solo
Bacchus
Bacchus
asickpuppy
Bacchus
Level 126
God Stats
2W - 2L
1,370 SR
Queue Stats
54W - 52L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
17
3 / 4 / 7
8,999
692
15,775
13,122
7,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
MFPsy
Rama
16
3 / 3 / 8
8,974
690
10,319
14,085
6,837
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 5 / 8
7,963
613
8,564
14,266
7,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
14
2 / 5 / 5
8,586
660
5,500
19,654
22,208
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
15
2 / 4 / 8
8,874
683
15,244
14,988
6,737
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 14
10,487
807
14,615
14,234
7,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Bylife97
Anubis
17
2 / 3 / 14
10,405
800
11,516
13,181
8,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

18
7 / 2 / 10
11,184
860
24,405
15,259
8,062
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
4 / 1 / 14
10,199
785
9,583
11,444
6,149
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
asickpuppy
Bacchus
17
4 / 3 / 14
11,031
849
12,136
22,606
35,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
87
10
Kills
21
21
Deaths
12
36
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Nox
3
4
7
1.63
W
4
3
14
3.67
W
Anubis
Bylife97
Anubis
2
3
14
3
W
7
2
10
6
W
4
1
14
11
L
Rama
MFPsy
Rama
3
3
8
2.33
L
0
5
8
0.8
L
Ymir
2
5
5
0.9
L
Jing Wei
2
4
8
1.5
W
Bacchus
asickpuppy
Bacchus
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,402
Damage
72,255
76,115
Taken
76,724
51,022
Mitigated
65,455
30,032
Healing
35,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
15,775
1,718
2,181
1,554
13,122
7,672
0
5,425
7,697
29,567
277
W
14,615
8,887
820
2,055
14,234
7,419
713
6,255
7,979
0
25,869
W
Anubis
Bylife97
Anubis
11,516
600
724
1,014
13,181
8,223
1,150
5,237
7,944
32,883
279
W
24,405
10,983
1,082
4,435
15,259
8,062
4,647
6,429
8,830
0
51,617
W
9,583
168
14,883
5,647
11,444
6,149
1,393
4,629
6,815
23,924
0
L
Rama
MFPsy
Rama
10,319
7,227
822
2,639
14,085
6,837
0
6,044
8,041
0
25,055
L
8,564
0
9,253
5,985
14,266
7,568
0
8,303
5,963
13,963
459
L
Ymir
5,500
760
1,071
2,218
19,654
22,208
0
6,052
13,602
10,743
2,004
L
Jing Wei
15,244
11,475
1,778
2,531
14,988
6,737
0
7,219
7,769
0
29,645
W
Bacchus
asickpuppy
Bacchus
12,136
617
1,015
3,828
22,606
35,602
269
6,064
16,542
16,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,396
Gold Earned
53,306
118
Minions Killed
158
0
Camps Cleared
0
1,121,700
Distance Traveled
1,247,633
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,999
692
42
3
0
225,575
0
W
Anhur
10,487
807
25
2
0
217,491
0
W
Anubis
10,405
800
55
4
0
256,470
0
W
Nut
11,184
860
51
4
0
222,751
0
W
Hel
10,199
785
23
2
0
293,674
0
L
Rama
8,974
690
17
1
0
243,535
0
L
Hel
7,963
613
19
1
0
243,348
0
L
Ymir
8,586
660
11
1
0
180,354
0
L
Jing Wei
8,874
683
29
2
0
228,888
0
W
Bacchus
11,031
849
4
0
0
257,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role