Player Matchup

Horus
Horus
Gold II
DJ4NG04
Horus
Gold II
Level 87
God Stats
62W - 42L
1,721 SR
Queue Stats
134W - 135L
1,601 MMR
Party 1
Cupid
Cupid
Bronze III
FEEEDEER
Cupid
Bronze III
Level 109
God Stats
1W - 0L
1,497 SR
Queue Stats
10W - 14L
1,411 MMR
Solo
Anubis
Anubis
Gold I
saneey03
Anubis
Gold I
Level 100
God Stats
4W - 3L
1,636 SR
Queue Stats
140W - 143L
1,611 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 99
1,618 SR
1,541 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,552 SR
1,542 MMR
Ganesha
Ganesha
Bronze III
E-Rex3
Ganesha
Bronze III
Level 69
God Stats
0W - 1L
1,499 SR
Queue Stats
0W - 2L
1,400 MMR
Solo
Medusa
Medusa
Platinum V
TyrusTuk
Medusa
Platinum V
Level 148
God Stats
3W - 4L
1,546 SR
Queue Stats
243W - 248L
1,704 MMR
Party 2
Arachne
Arachne
Gold II
xyuСвободы
Arachne
Gold II
Level 146
God Stats
7W - 6L
1,611 SR
Queue Stats
650W - 725L
1,521 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DJ4NG04
Horus
16
4 / 1 / 14
10,452
804
16,320
12,426
9,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
FEEEDEER
Cupid
17
7 / 0 / 10
11,366
874
15,642
9,850
4,601
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
saneey03
Anubis
16
7 / 0 / 9
10,807
831
10,828
6,710
3,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
PersephoneAchillesVulcanCharonThoth

VS

Bans
Ne ZhaDiscordiaMulanHeraAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
E-Rex3
Ganesha
13
0 / 7 / 1
7,773
598
4,557
18,767
14,563
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Medusa
TyrusTuk
Medusa
15
0 / 4 / 1
8,893
684
9,696
11,094
3,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

12
0 / 7 / 0
7,670
590
5,106
20,796
13,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
2
18
Kills
0
1
Deaths
18
33
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
DJ4NG04
Horus
4
1
14
11
L
Ganesha
E-Rex3
Ganesha
0
7
1
0.07
W
Cupid
FEEEDEER
Cupid
7
0
10
12
L
Medusa
TyrusTuk
Medusa
0
4
1
0.13
W
Anubis
saneey03
Anubis
7
0
9
11.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,790
Damage
19,359
28,986
Taken
50,657
17,497
Mitigated
31,418
13,267
Healing
4,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
DJ4NG04
Horus
16,320
5,800
754
4,188
12,426
9,290
511
1,379
11,047
549
28,308
L
Ganesha
E-Rex3
Ganesha
4,557
188
144
754
18,767
14,563
0
4,342
13,940
10,201
0
W
Cupid
FEEEDEER
Cupid
15,642
8,542
1,100
4,085
9,850
4,601
1,839
2,369
7,481
0
68,071
L
Medusa
TyrusTuk
Medusa
9,696
4,759
0
1,428
11,094
3,587
0
1,727
8,921
0
62,390
W
Anubis
saneey03
Anubis
10,828
454
0
3,140
6,710
3,606
765
1,332
5,378
45,391
0
L
5,106
3,924
0
2,634
20,796
13,268
0
5,760
14,493
0
23,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,625
Gold Earned
24,336
214
Minions Killed
148
0
Camps Cleared
0
752,447
Distance Traveled
679,637
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,452
804
32
2
0
260,486
0
L
Ganesha
7,773
598
0
0
0
207,949
3
W
Cupid
11,366
874
105
8
0
252,490
0
L
Medusa
8,893
684
117
9
0
239,098
0
W
Anubis
10,807
831
77
6
0
239,471
5
L
Arachne
7,670
590
31
2
0
232,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role