Player Matchup

Hun Batz
Hun Batz
BigRhys1507
Hun Batz
Level 114
God Stats
17W - 21L
1,443 SR
Queue Stats
767W - 751L
1,448 Elo+
Solo
Kuzenbo
Kuzenbo
BlackKiIIer95
Kuzenbo
Level 147
God Stats
13W - 11L
1,326 SR
Queue Stats
651W - 652L
1,509 Elo+
Solo
Jing Wei
Jing Wei
GxxG
Jing Wei
Level 179
God Stats
3W - 3L
1,377 SR
Queue Stats
67W - 63L
1,520 Elo+
Solo
Hel
Hel
LesleySniper
Hel
Level 85
God Stats
9W - 7L
1,373 SR
Queue Stats
90W - 67L
1,593 Elo+
Solo
Gilgamesh
Gilgamesh
medical_embryo28
Gilgamesh
Level 44
God Stats
6W - 8L
1,557 SR
Queue Stats
123W - 138L
1,411 Elo+
Solo
Team Averages
Level 114
1,415 SR
1,496 Elo+

VS

Team Averages
Level 113
1,421 SR
1,483 Elo+
Kuzenbo
Kuzenbo
Adaptinga
Kuzenbo
Level 49
God Stats
8W - 9L
1,349 SR
Queue Stats
161W - 182L
1,479 Elo+
Solo
Ratatoskr
Ratatoskr
Afrobeard
Ratatoskr
Level 163
God Stats
3W - 2L
1,454 SR
Queue Stats
264W - 273L
1,489 Elo+
Solo
Cu Chulainn
Cu Chulainn
SUN4OUS
Cu Chulainn
Level 69
God Stats
9W - 10L
1,385 SR
Queue Stats
112W - 113L
1,464 Elo+
Solo
Izanami
Izanami
SohnGottes
Izanami
Level 156
God Stats
4W - 1L
1,425 SR
Queue Stats
129W - 135L
1,532 Elo+
Solo
Freya
Freya
amiga500doma
Freya
Level 126
God Stats
24W - 27L
1,490 SR
Queue Stats
622W - 606L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BigRhys1507
Hun Batz
12
1 / 5 / 1
7,355
433
5,159
11,698
5,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
9
0 / 5 / 0
6,695
394
7,945
19,283
22,013
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jing Wei
GxxG
Jing Wei
12
0 / 5 / 1
7,245
426
4,784
12,449
4,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 3 / 0
9,348
550
8,131
12,729
6,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
15
0 / 4 / 0
8,327
490
7,514
17,740
16,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Adaptinga
Kuzenbo
16
1 / 0 / 11
9,641
567
7,378
11,162
15,068
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ratatoskr
Afrobeard
Ratatoskr
18
11 / 1 / 4
10,705
630
12,872
11,465
5,593
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cu Chulainn
SUN4OUS
Cu Chulainn
18
2 / 0 / 2
11,102
653
10,731
14,142
11,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
SohnGottes
Izanami
18
5 / 1 / 9
10,279
605
17,358
13,629
6,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 0 / 1
9,450
556
7,467
9,460
3,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
49
2
Kills
22
22
Deaths
2
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Adaptinga
Kuzenbo
1
0
11
6.5
W
Ratatoskr
Afrobeard
Ratatoskr
11
1
4
13
L
Hun Batz
BigRhys1507
Hun Batz
1
5
1
0.3
L
Kuzenbo
0
5
0
0
L
Jing Wei
GxxG
Jing Wei
0
5
1
0.1
L
1
3
0
0.33
W
Cu Chulainn
SUN4OUS
Cu Chulainn
2
0
2
3
W
Izanami
SohnGottes
Izanami
5
1
9
9.5
W
3
0
1
3.5
L
Gilgamesh
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,533
Damage
55,806
73,899
Taken
59,858
54,525
Mitigated
41,853
17,124
Healing
17,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Adaptinga
Kuzenbo
7,378
2,561
0
1,873
11,162
15,068
59
2,808
8,303
36,131
0
W
Ratatoskr
Afrobeard
Ratatoskr
12,872
3,166
0
625
11,465
5,593
0
1,761
9,704
0
101,169
L
Hun Batz
BigRhys1507
Hun Batz
5,159
1,198
0
553
11,698
5,624
0
1,659
10,039
0
48,829
L
Kuzenbo
7,945
2,157
144
4,856
19,283
22,013
30
5,768
13,350
27,960
1,377
L
Jing Wei
GxxG
Jing Wei
4,784
2,799
0
1,944
12,449
4,197
0
856
11,593
0
50,247
L
8,131
263
609
5,761
12,729
6,130
0
5,566
7,109
81,954
1,330
W
Cu Chulainn
SUN4OUS
Cu Chulainn
10,731
2,221
0
5,191
14,142
11,893
1,178
374
13,097
1,297
93,062
W
Izanami
SohnGottes
Izanami
17,358
11,908
0
5,541
13,629
6,020
2,932
4,171
9,406
0
117,974
W
7,467
2,090
0
4,310
9,460
3,279
1,950
6,455
3,005
76,049
3,935
L
Gilgamesh
7,514
2,226
0
3,257
17,740
16,561
0
1,179
15,508
0
71,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,970
Gold Earned
51,177
486
Minions Killed
679
0
Camps Cleared
0
1,582,927
Distance Traveled
1,697,744
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,641
567
38
2
0
369,642
0
W
Ratatoskr
10,705
630
137
8
0
399,796
1
L
Hun Batz
7,355
433
76
4
0
279,845
0
L
Kuzenbo
6,695
394
34
2
0
318,515
1
L
Jing Wei
7,245
426
79
5
0
322,050
6
L
Hel
9,348
550
172
10
0
327,127
2
W
Cu Chulainn
11,102
653
161
9
0
322,761
3
W
Izanami
10,279
605
208
12
0
301,266
0
W
Freya
9,450
556
135
8
0
304,279
0
L
Gilgamesh
8,327
490
125
7
0
335,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role